If you want to call all assets "objects", which is what I gathered you were saying, then you still need a new word to distinguish an actively simulated asset on the sim from an asset that's stored on the asset server since they're very different things.
I'm would disagree with your notion of "need" in this context. For both words, "asset" and "object", there is the technical definition and there is a common usage. I explained both. I think that's enough.
You seem to be unusually defensive on the forums lately, not everyone is "out to get you".
Please keep personal comments out of it.