Stale LMs -- what to do?
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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11-25-2009 12:06
Is there a way to invalidate old LMs?
The story ...
As you know, no good deed goes unpunished. Especially if it involves free sex.
I contributed an anim and some pro-bono scripting for a good freebie cock. The maker was kind enough to include my shop's LM in it.
Only ... I've since moved my shop and no longer own the land. Not a problem for me, but a bit of a problem for the new tenant, as newbs with erections TP there after clicking something in their inventory.
So, is there any solution?
I looked but didn't find a related Jira. Simply purging the asset would be sufficient (assuming LMs have associated assets, and aren't entirely in the inventory entry).
Thanks
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
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11-25-2009 13:25
From: Lear Cale Only ... I've since moved my shop and no longer own the land. Not a problem for me, but a bit of a problem for the new tenant, as newbs with erections TP there after clicking something in their inventory. LMAO. Sorry, I have no answer.
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Why do you sit there looking like an envelope without any address on it? ~Mark Twain~ Optimism is denial, so face the facts and move on. ♥♥♥ Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22 . http://www.flickr.com/photos/littleme_jewell
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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11-25-2009 13:26
Yeah, note to self: never move into a place where there's been a sex club.
You never know who'll pop in.
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Treasure Ballinger
Virtual Ability
Join date: 31 Dec 2007
Posts: 2,745
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11-25-2009 14:07
From: Lear Cale Is there a way to invalidate old LMs?
The story ...
As you know, no good deed goes unpunished. Especially if it involves free sex.
I contributed an anim and some pro-bono scripting for a good freebie cock. The maker was kind enough to include my shop's LM in it.
Only ... I've since moved my shop and no longer own the land. Not a problem for me, but a bit of a problem for the new tenant, as newbs with erections TP there after clicking something in their inventory.
So, is there any solution?
I looked but didn't find a related Jira. Simply purging the asset would be sufficient (assuming LMs have associated assets, and aren't entirely in the inventory entry).
Thanks Oh dear. Is it a church, who bought your old land or a private resident? Either way........an argument for banlines, surely, random, erect noobs dropping from sky on regular basis......
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Kira Zobel
Registered User
Join date: 6 Jan 2006
Posts: 345
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11-25-2009 14:11
On a less serious note, the new tenant should charge people to go noob-watching.  I'll bring popcorn.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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11-25-2009 14:17
An interesting concept: the creator of an LM could search on all instances of it grid-wide and change the coordinates to a new place. That would certainly help ease the heartache of starting all over in Search.
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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11-25-2009 14:48
Landmarks are simply items that point to a place on the map. The title of the landmark can be anything. You cannot remove landmarks because they exist in people's inventories, which you can't touch.
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Gummi Richthofen
Fetish's Frasier Crane!
Join date: 3 Oct 2006
Posts: 605
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11-25-2009 14:53
can they touch it if you send them an update?
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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11-25-2009 15:20
From: Gummi Richthofen can they touch it if you send them an update? I believe they can't alter it's destination but they can delete it and replace it with the new one. This is always a problem when moving a place of business. I've done it twice and I've left information at the old places for about a month or more before removing it completely. Of course, it's much less of a problem if the business isn't one that is likely to bring people to it in the condition that Lear described.
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Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
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11-25-2009 15:39
Actually happened to me in RL (sorta). My phone number used to belong to defunct pizza delivery place. Calls all night long including drunks at 2 AM wanting to know if we were still open. I got rid of the land line. 
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Vance Adder
Registered User
Join date: 29 Jan 2009
Posts: 402
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11-25-2009 15:43
Seems technically feasible for LL to locate a landmark in the database and change the destination it points to.
Will they implement something like that?
Bwahahahaha....
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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11-25-2009 16:16
Remembering the recent story of the distribution of an asset ID for a object packed with fully permissive scripts, and how a Linden replaced the asset in such a way that the same ID pointed to a new object asset,
I'm certain that if they wanted to, they could replace an existing landmark asset, and all of the existing items pointing to that asset would have a new destination. But, every time you create a new landmark, you create a new and separate landmark asset. Editing them all would probably be a bit beyond their capabilities
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Egil Milner
Registered User
Join date: 5 Jan 2007
Posts: 103
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11-25-2009 16:54
From: Gummi Richthofen can they touch it if you send them an update? I see what you did there.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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11-25-2009 18:08
From: Day Oh Remembering the recent story of the distribution of an asset ID for a object packed with fully permissive scripts, and how a Linden replaced the asset in such a way that the same ID pointed to a new object asset,
I'm certain that if they wanted to, they could replace an existing landmark asset, and all of the existing items pointing to that asset would have a new destination. But, every time you create a new landmark, you create a new and separate landmark asset. Editing them all would probably be a bit beyond their capabilities I get the impression (here and also in Jira entries) that LMs aren't "assets" -- they're not stored in the database. The data lives only in your inventory. As Vance points out, they *could* change it so that LMs have a key like other assets, pointing to something in the database, and they could either remove the database entry or change it. And, as he so eloquently put it, "Bwahahahaha!"
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Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
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11-25-2009 19:07
From: Kira Zobel On a less serious note, the new tenant should charge people to go noob-watching.  I'll bring popcorn. Am I evil for suggesting that the new tenant should set the land to damage and charge people to hunt erect noobs? LL would never implement anything that gives us the power to delete or alter things in other people's inventories. They'd rather keep that one to themselves.
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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11-25-2009 19:11
Landmarks are indeed assets, you download them like anything else and it's a simple text file like this:
Landmark version 2 region_id ada815d1-f254-cf31-50d8-ab9ec6d67c17 local_pos 65.29 157.30 352.24
TeleportLandmarkRequest takes a landmark asset ID, but to display the location on the map you need to download and parse the asset
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Amity Slade
Registered User
Join date: 14 Feb 2007
Posts: 2,183
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11-25-2009 19:32
The problem is that Linden Lab has designed so many functions around land rather than groups. If Groups had a setting for "home" coordinates, one could mark by group rather than land. The mark would take one to the coordinates set as the Group's home.
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Pussycat Catnap
Sex Kitten
Join date: 15 Jun 2009
Posts: 1,131
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11-25-2009 20:08
From: Lear Cale Is there a way to invalidate old LMs?
The story ...
As you know, no good deed goes unpunished. Especially if it involves free sex.
I contributed an anim and some pro-bono scripting for a good freebie cock. The maker was kind enough to include my shop's LM in it.
Only ... I've since moved my shop and no longer own the land. Not a problem for me, but a bit of a problem for the new tenant, as newbs with erections TP there after clicking something in their inventory. So... YOU are the one who used to own the land where my shop is. I didn't realize you were Italian though.  For the first 2 to 3 months that I owned my lot in Fietzo, I would get random naked Italians TPing into the ground area, or hiding with capes and masks on behind assorted linden trees, or even standing there in sets of 3 with two of them using a whip on the third... After a while they kind of figured it out. And that's basically all the new landowner's got - time. They go away after a while. Most people aren't stupid enough to keep coming day after day - and even most newbs will put something on before following a random TP, even if from a LM. All you can do is try to ensure that future distributions of the item in question contain updated information. For me it wasn't much of a real issue - I put my builds in the sky at odd heights (#s like 211, 1713, 3073, etc), with gardens at ground. The strangers would land either at ground, or in the sky at the typically popular heights (roundings of 100) and I only personally saw them in those moments where I'd TP down before they noticed the build had changed, or where I happened to be doing something at ground. If they were coming in from the sky above a build, you could toss a security orb above your build that they would pass through as they fell to TP them out (1-3 second timer, 96m parcel limited orb does it - it'll protect 192m of space above your build if you place it right). - but be careful as parcel limited orbs will fail if you're close to a sim border - so you might want to set the x and Y boundaries by hand if that is the case. I found this out the hard way when my parcel limited orb in my zindra plot was preventing a neighbor one sim over from entering her own shop... Oops. 
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Snickers Snook
Odd Princess - Trout 7.3
Join date: 17 Apr 2007
Posts: 746
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11-25-2009 22:40
From: Lear Cale You never know who'll pop in. Don't you mean pop up?  Maybe the new owner should put in a greeter?
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 Buh-bye forums, it's been good ta know ya.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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11-26-2009 02:59
From: Pussycat Catnap - but be careful as parcel limited orbs will fail if you're close to a sim border - so you might want to set the x and Y boundaries by hand if that is the case. I found this out the hard way when my parcel limited orb in my zindra plot was preventing a neighbor one sim over from entering her own shop... Oops.  There's a way around that problem. It sounds like the maker of the one you bought didn't knoow about the problem. I sell a security device and I didn't know either until a customer had that same problem. I fixed it, of course.
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Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
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11-26-2009 05:38
From: Lear Cale newbs with erections ...is there any solution?
Thanks I usually invite them back to my place in Zindra when Hal isnt around and we work things out and come up with a solution. And I put stale LMs out for the squirrels.
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Fine Young Cannibal
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Jig Chippewa
Fine Young Cannibal
Join date: 30 Oct 2006
Posts: 5,150
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11-26-2009 05:42
From: Lear Cale Yeah, note to self: never move into a place where there's been a sex club.
You never know who'll pop in. My place in Mimas had been a sex club and for the first year it was raining men. I thought my birthday had come (in more ways than one) They used to come outta the wall (not woodwork) and some evening there were line-ups.
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Fine Young Cannibal
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Quacken Nightfire
Registered User
Join date: 6 Nov 2007
Posts: 33
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11-26-2009 07:25
During the Zindra exodus, I created a JIRA ticket, requesting the ability to remap landmarks and profile picks from old parcel to a new parcel. I've been told: "Unfortunately, we do not have the technology at this time that would allow us to automatically update people's picks and landmarks."
I don't know what "technology" they need to perform a database query, and I don't want to know...
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Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
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11-26-2009 07:30
From: Lear Cale Yeah, note to self: never move into a place where there's been a sex club.
You never know who'll pop in. Yeah, I did somethink like that once. I bought a parcel that had an adult shop on it. Unfortunately they had a paid classified ad still running as well. I'm afraid I had a lot of confused (and disappointed) visitors.
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Deira  Must create animations for head-desk and palm-face!.
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Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
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11-26-2009 08:26
From: Darkness Anubis Actually happened to me in RL (sorta). My phone number used to belong to defunct pizza delivery place. Calls all night long including drunks at 2 AM wanting to know if we were still open. I got rid of the land line.  Phone companies typically have policies about keeping abandoned numbers inactive before reassigning them. Once upon a time, the phone company in my area had a policy of 90 days for residential and one year for commercial. I was with a non-profit starting up a gay hotline. To get things off the ground, we were able to use what was essentially a vacant in-law apartment in the home of one of our volunteers, and thus had a residential phone number. (This was long before toll-free numbers were affordable by small organizations.) When we finally moved it to commercial space, the phone number was changed to a commercial line. Four months later, we got complaints from an individual who was assigned our previous number and was getting calls for the gay hotline. Fortunately for us, another of our volunteers worked for the phone company, and was able to smooth things over, getting our previous number put back into the commercial pool. Nowadays, phone number portability is a major improvement to the system. Unfortunately, there is no such equivalent for SL. Personally, I've started deleting commercial landmarks routinely, choosing instead to rely on getting current locations either from search or from the creator's picks.
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