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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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07-13-2008 00:27
Re: the Minimap.
ALL PRIMS are innaccurate on the minimap. Don't beleive me? Make a prim, 10x.5x.5... Now zoom in on the minimap. Look at that, it thinks it's a 10x10!
All prims on the minimap show up as a square, with sides the same as it's largest dimension. SO if it's a 10x1, you see a 10x10. If it's a 40x1, you see a 40x40.
The problem isn't the prims, it's the slipshod, shortcutted code behind the minimap.
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SIMJEDI Darkstone
Registered User
Join date: 16 Sep 2007
Posts: 5
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07-13-2008 00:42
From: Tegg Bode Hmm, can you actually make a mega prim sculpty? Yes you can. I have done it with making columns. Using the Vengeance Megaprim Collection, rezzed from the column boxes then applied a shaped column texture map and it worked. peace
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
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07-13-2008 02:23
From: Tegg Bode Hmm, can you actually make a mega prim sculpty? Yep, the rocky bit of my flying island is a 40*20*30 sculpt plus a few smaller ones all linked & phantom because of the whole sculpty-spherical-bounding thing. My cave floor is 20*20*0.5 ish non-phantom mega-sculpty.
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Karmakanix@Sin-Labs http://slurl.com/secondlife/Circe/170/197/504 Karmakanix on SLX http://www.slexchange.com/modules.php?name=Marketplace&MerchantID=61062
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