Click the quote button on her post and you will see.
That's right; and in addition to adding the IMG tags, I believe, you also need to uncheck the Automatically Parse Links box.
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Ponsonby Low
Unregistered User
Join date: 21 May 2008
Posts: 1,893
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08-07-2009 18:17
Click the quote button on her post and you will see. That's right; and in addition to adding the IMG tags, I believe, you also need to uncheck the Automatically Parse Links box. _____________________
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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08-08-2009 04:43
As a tangent here, one reason for the common white halo is that certain programs (I'm looking at you, GIMP) assumes a white background when flattening and exporting images, even when you think you're working with a transparent background in the layered file. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
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Nisa Maverick
Registered User
Join date: 3 Jun 2007
Posts: 224
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08-09-2009 09:52
That transparent background still has RGB channels, and if you've got white in those RGB channels then what ELSE is it going to use when exporting? Check the actual color of your background layer. Even better, don't use a transparent background at all, and hide it instead of setting it transparent when you export the image, that way you can see what the background it's blending against will be. This is slightly confusing me somewhat. If I make a texture, for example, a brick wall with a window and of course the window panes will be transparent. if you have the background layer a colour sure the window is not then transparent. please put me right on this as what layers should be what to make the texture, thanks. |
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Blot Brickworks
The end of days
Join date: 28 Oct 2006
Posts: 1,076
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08-09-2009 10:09
I use phtoshop action."Make alpha with flaming pear" I think it is freely available.I found it on the texture forum sticky.
One click and it sorts it I, never get a halo now. _____________________
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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08-09-2009 10:18
This is slightly confusing me somewhat. If I make a texture, for example, a brick wall with a window and of course the window panes will be transparent. if you have the background layer a colour sure the window is not then transparent. please put me right on this as what layers should be what to make the texture, thanks. You need to make sure the color that is hidden by the transparency is a color that matches the edge of the window. _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
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Nisa Maverick
Registered User
Join date: 3 Jun 2007
Posts: 224
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08-09-2009 10:28
Every pixel is ALWAYS a color. Even if it's 100% transparent. The color is just hidden by the transparency. You need to make sure the color that is hidden by the transparency is a color that matches the edge of the window. the colour of the window or the brick wall? |
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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08-09-2009 10:29
the colour of the window or the brick wall? _____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
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Nisa Maverick
Registered User
Join date: 3 Jun 2007
Posts: 224
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08-09-2009 10:29
I use phtoshop action."Make alpha with flaming pear" I think it is freely available.I found it on the texture forum sticky. One click and it sorts it I, never get a halo now. Hmmm I use Photoplus 10 by Serif, I will have to find this on the texture forum |