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what percentage failure rate is acceptable ? |
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Anya Ristow
Vengeance Studio
Join date: 21 Sep 2006
Posts: 1,243
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04-02-2008 12:44
Do you think bankers could produce something as cool and as flexible as SL? Face it, stuffed shirts with disciplined development methodology and tests scripts for everything before a line of code is written don't write cool applications. They write banking code.
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Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
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04-02-2008 12:46
Translated: As long as SL residents continue to be willing to pay LL for crap, LL will continue to provide crap for sale. So far, the SL crap is better than the crap offered by it's competitors. But once someone's crap does not stink, the situation will change. Either SL will become less crappy or less populated. |
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Isabeau Imako
P'tite Poulette
Join date: 13 Sep 2007
Posts: 2,335
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04-02-2008 12:48
I can't remember the last time I've experienced "down time" from a bank or credit card company. And that covers quite a few decades. I don't recall ever using a credit card, at any time of day, and the transaction failing because the credit card company had downtime. I've seen a few Friday night 'downtimes' where credit cards weren't able to be processed. Happens during peek times and periods (Holidays). It's not usually the bank's fault though, mostly server problems - they get them too! Sometimes they can last for a couple of hours. For a good laugh, watch the big store employees scrambling during those moments. Most of them have no idea how to make manual receipts anymore. _____________________
Just remember what my dear Grammy always says: "F**k 'em!" |
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Johnnie Carling
Registered User
Join date: 17 Aug 2007
Posts: 174
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04-02-2008 12:49
Think of it this way What % down time would you say is ok for your bank to have? Or for your CC company? and why would that time be different for say a game? Cost. if SL was running at 5 9's uptime, you would be paying 5 grand in tier for each island. ![]() |
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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04-02-2008 12:50
What % down time would you say is ok for your bank to have? Downtime for my bank? It depends. Do you mean a single ATM machine being down? Or all their ATMs in a region being down but the system still being able to work with other ATMs? Or the entire system being down? Or, the big one, that they lose my money? But high availability is very expensive. Even though "five nines" cuts downtime only ten-fold compared to "four nines", in a complex networked system it can easily cost 100 times more to achieve. So companies don't invest more in availability than their market requires. Not sure it'd cost 100x to get there but I'd certainly believe 2-3x the cost in hardware. Hmm... 15,000 servers by 2 or 3 times the cost.. Who's got a calculator script? _____________________
Tired of shouting clubs and lucky chairs? Vote for llParcelSay!!!
- Go here: http://jira.secondlife.com/browse/SVC-1224 - If you see "if you were logged in.." on the left, click it and log in - Click the "Vote for it" link on the left |
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Sensual Anaconda
Use the Back Door
Join date: 28 Jan 2007
Posts: 57
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04-02-2008 12:57
By "percentage failure rate", I mean downtime and other assorted failures in an IT operation. To cut to the chase, IT folks, what should we expect from a well run IT operation such as "Linden Lab" ? This is a sincere question seeking information. Any takers ? I'm not in IT so I have no clue. Thanks for your time. Steve There is nothing in the TOS that guarantees any uptime at all. Most hosting companies who label themselves as "service providers" do give some type of uptime guarantee. |
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Tristin Mikazuki
Sarah Palin ROCKS!
Join date: 9 Oct 2006
Posts: 1,012
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04-02-2008 13:06
Cost. if SL was running at 5 9's uptime, you would be paying 5 grand in tier for each island. ![]() umm no I wouldnt.. I tiered down to 0 (zero) a long time ago ![]() _____________________
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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04-02-2008 13:09
I don't know how many of you were around the summer of 2007, however it wasn't just a week of this, it was months and months of this. SL is doing great in comparison to that time.
But it will be interesting to see if the same thing happens this summer. What could make the issue come and go with the seasons? hmm.... _____________________
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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04-02-2008 13:16
I don't know how many of you were around the summer of 2007, however it wasn't just a week of this, it was months and months of this. SL is doing great in comparison to that time.... I joined during at the end of summer 2006 and, at least to the little newbie hedgie, it seemed like there was a grid attack every weekend. The recent failures are really, REALLY annoying but it still seems like it's not as bad as when I joined. Maybe I'm just numb.. ![]() _____________________
Tired of shouting clubs and lucky chairs? Vote for llParcelSay!!!
- Go here: http://jira.secondlife.com/browse/SVC-1224 - If you see "if you were logged in.." on the left, click it and log in - Click the "Vote for it" link on the left |
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LittleMe Jewell
...........
Join date: 8 Oct 2007
Posts: 11,319
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04-02-2008 13:16
I think people are aiming to high .. I think a nice low target should be set .. It would be nice if SL could go 6 days out of 7 without problems. Hell, I'll even settle for 24 straight hours of no problems to start with - we can work our way back up from there. _____________________
♥♥♥
-Lil Why do you sit there looking like an envelope without any address on it? ~Mark Twain~ Optimism is denial, so face the facts and move on. ♥♥♥ Lil's Yard Sale / Inventory Cleanout: http://slurl.com/secondlife/Triggerfish/52/27/22 . http://www.flickr.com/photos/littleme_jewell |
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Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
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04-02-2008 13:17
When is the last time we have managed 48 hours without some kind of problem. So, right now I would be happy with 2 solid days in a row of no problems. Hell, I'll even settle for 24 straight hours of no problems to start with - we can work our way back up from there. Hell I'd like 1 hour..oh wait. part of that is my router.. 12 hours! _____________________
Tutorials for Sculpties using Blender!
Http://www.youtube.com/user/BlenderSL |
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Maximillian Desoto
Max's Landfall Bar & Dock
Join date: 26 Apr 2006
Posts: 323
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04-02-2008 14:23
Well, in re one of the replies here. They don't have to guarantee 5 9's uptime for every sim.
The problem is clearly the Asset Server(s) and the related hardware. These are the systems that genuinely need to be up and running 24/7. And the fact that they have "issues" regularly, shows that they are clearly the problem. I can live with the occasional viewer crash, even a sim crash is not that catastrophic, they always come back up in a few minutes. But to not have access to my inventory, or the ability to create new items,or even go to look at new items I might want to buy... There's the problem. Max |
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Sensual Anaconda
Use the Back Door
Join date: 28 Jan 2007
Posts: 57
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04-02-2008 14:45
Well, in re one of the replies here. They don't have to guarantee 5 9's uptime for every sim. The problem is clearly the Asset Server(s) and the related hardware. These are the systems that genuinely need to be up and running 24/7. And the fact that they have "issues" regularly, shows that they are clearly the problem. I can live with the occasional viewer crash, even a sim crash is not that catastrophic, they always come back up in a few minutes. But to not have access to my inventory, or the ability to create new items,or even go to look at new items I might want to buy... There's the problem. Max That's just the thing. They don't HAVE to grant you access to ANYTHING. Things could break and stay broken until paying residents realize that nothing is working anymore and there is nothing in the TOS that you agreed to that says they had to have it working 100% (or any %) of the time in the first place. ![]() |
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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04-02-2008 15:33
By "percentage failure rate", I mean downtime and other assorted failures If only 1 resident out of 60k can't access their inventory, or can't tp, or do much of anything the grid would actually be running amazingly well, but that one person will just see it as "broken, downtime". The same for 1 sim out of 15k that's down... noone cares except the people that wait for a day to get back to their house. I don't know if LL has their interpretation of "downtime" published, but somehow I don't think that we "officially" had any downtime for the entire past two weeks since the grid was up and running even if logins were restricted a few times. They could even argue that the grid being up counts as "uptime", even if we're all booted out and access is restricted to Lindens only. After all, our land is what we're paying for, and that's working even if we can't log on to get to it. |
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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04-02-2008 15:43
And yet I'm STILL HERE. ![]() HUG Nevermind the fact that I've been SITTING in my store, actually trying to intercept people and STOP THEM from paying my vendors.... but I'm already sitting on 3 failed transactions that need refunding/fixing.. and I've been waiting over 3 hours for an "All Clear" so I can get these people what they paid for. _____________________
![]() ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura |
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Carolyn Crosley
Born from the Mind
Join date: 19 Oct 2006
Posts: 332
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Disgracefull!!!
04-02-2008 15:44
I've been in some type of Computer support for more years then I care to mention. From Main Frame applications to mini systems. You name it, I've been in a support capacity. I've "never",,, seen any application with so many issues as SL! And to make matters worse,, no matter how many releases they put out,, it doesn't get any better! I truly feel all paying members should get some kind of rebate, cash back or free time! We are definitely not getting what we're paying for.
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Argos Hawks
Eclectically Esoteric
Join date: 24 Jan 2007
Posts: 1,037
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04-02-2008 15:56
Even if it was down for a solid hour every day, it would still be up 95.83% of the time. When sims go down, they are typically back in a few minutes. And all the rolling restarts count as scheduled downtime. Sure, the problems that exist are annoying, but SL is really good as far as uptime. Even if you look at percent of transactions that are successful, they're still way up there. I've got several hundred transactions every day, and only a small handful that need to be refunded. When you really take a step back and look at everything, it's still remarkable that SL works as well as it does, even when it feels broken.
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Step 1: Create virtual world
Step 2: ??? Step 3: Profit |
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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04-02-2008 16:11
I don't know if LL has their interpretation of "downtime" published .The Second Life Service Outage Graph (above) shows both the planned and unplanned usage loss. Usage Loss (Y-axis) is the percentage of estimated online resident hours lost due to large-scale problems with the Second Life Service. Essentially, this is a measure for how much time people would have spent logged in, but were unable or unwilling to because of some sort of failure. These includes blocked logins, large numbers of Region failures, database failures, and other problems which keep people from using Second Life. We are not including localized failures such as Region crashes; these are the subject of a different set of statistics. It would probably take a major failure of pretty much everything to even register on the "unplanned outage" and get people to log off (or stop logging on). |