Worst Case Scenario on giving modify rights?
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Mickey Vandeverre
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Join date: 7 Dec 2006
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01-02-2010 11:37
From: SuezanneC Baskerville Is there any way to use an alt account to advantage for this problem?
Something like: Give a copy of the stuff you want modified to your alt. The alt account gives modify rights to the fixer-upper. That reduces the risk of the repairman damaging other things owned by your main. When modifications are done your alt gives you the repaired stuff.
This might not work out at all; permissions are not my strong suit. From: Kitty Barnett They don't really need "modify rights" for just that: edit the linksets, set all of them to a group you're both a part of and "Share with Group".
The risks are more or less the same as modify rights, but at least you control the potential damage and limit them to just editing things they need while keeping the rest off-limits. Those are two great options that I did not think of...thank you! Kitty - I'm not sure what you mean by "edit the linksets." Does that mean that each piece would be set to that group? But I do see where the group thing would work for a specific project, and not give them access to the store stuff.
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Kitty Barnett
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01-02-2010 11:39
From: LittleMe Jewell Will that work if the person needs to add scripts or modify textures? Both of those work fine  . Editing existing scripts is possible as well but then the prim owner would need to right-click it and check "Share with Group" on the script itself as well. Other than that the "delete existing one, edit in inventory and drop into the prim" works fine as a work-around.
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Kitty Barnett
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01-02-2010 11:42
From: Mickey Vandeverre Kitty - I'm not sure what you mean by "edit the linksets." Does that mean that each piece would be set to that group? But I do see where the group thing would work for a specific project, and not give them access to the store stuff. Just right-click on anything you need the other person to be able to modify and pick "Edit" on the pie menu and set it the proper group and check "Share with Group"  . (Keep in mind that will allow all group members to be able to modify the object - or take it, take copies, drop spying scripts in it, etc etc so you really do want a group that only has the people you need to edit it and noone else - or noone else you don't trust at least)
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Mickey Vandeverre
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01-02-2010 11:44
From: LittleMe Jewell That actually sounds more than generous as far as I am concerned. Since you will have created the initial floor plan and done the up front work, I would think that far less than 1/2 of each sale should go to the person that finishes things up -- unless of course there is a lot of scripting that has to be done also. Geez, as a math geek, I learned how to align prims to pretty much perfection rather quickly, cuz it is really all just math - though roofs are still a bitch cuz of the funky angling. I'm not a math geek...not even close.  I'm not concerned about making profits off the homes. The benefit to me, is that the last few homes that needed tweaking, were designed around specific room settings. The advantage and profit to me....is in selling the room settings. But when people saw the home that surrounds the room settings (although it was in a very awkward phase)....they wanted it to be completed, for purchase, and I just can't get to that phase. And I do want my name on it, since the concept and design, and all that texture work (that's a huge amount of effort on getting all the textures right)....was done by me.
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Mickey Vandeverre
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01-02-2010 11:56
From: Kitty Barnett Just right-click on anything you need the other person to be able to modify and pick "Edit" on the pie menu and set it the proper group and check "Share with Group"  . (Keep in mind that will allow all group members to be able to modify the object - or take it, take copies, drop spying scripts in it, etc etc so you really do want a group that only has the people you need to edit it and noone else - or noone else you don't trust at least) Thank you for the explanation. I'm going to play around with that tonight, using an alt.
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Ponsonby Low
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01-02-2010 14:25
From: Mickey Vandeverre Does the following scenario eliminate the need to give modify rights? Are there some glitches? As in the transfer? Does it seem fair for the builder?
Offer: Builder to create homes to spec.
I let you use a 9200 sqm lot to build on. Plenty of prims for you to build requested spec home, plus play with your own creations, without fooling with a sandbox return constantly....
One thing that occurs to me: anyone who's good enough at building to be able to do all you want will NOT be someone who's been limited to sandboxes (and thus eager to get land to build on). Someone who's never had anything but sandboxes in which to build, will be poor enough to be interested in your offer, but may not have the skills needed to fullfil your wishes. (There may be a few souls who've owned their own land and have gotten good enough at building to do your projects, and then subsequently have had to cut their monthly bills and thus would be attracted to your offer. You might have to cast a fairly wide net to find them, though.) Another thing: you'd mentioned that you had a concern about someone granted Modify rights leaving the house-building area and sneaking over to your shop...would it be practical to split your parcel, and putting only the house-building area into the Group you'd create to include your building-person? That way the person would have no more rights at your shop than anyone else.
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LittleMe Jewell
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01-02-2010 14:54
From: Kitty Barnett Both of those work fine  . Editing existing scripts is possible as well but then the prim owner would need to right-click it and check "Share with Group" on the script itself as well. Other than that the "delete existing one, edit in inventory and drop into the prim" works fine as a work-around. Awesome - this gives me a new way of handling a few things on my own land that has sometimes caused difficulty.
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Kaimi Kyomoon
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01-02-2010 15:18
I have another idea. What if you let your hired builder just *look* at what you've done so far and then using that as a guide rebuild from scratch incorporating the improvements and finishes to your specs.
I think it's easier to align prims as I build, than fix misaligned existing prims. And since you're not satisfied with what you've been able to do you might be happier with a skilled builder's version.
Then the new creator could package and sell the whole thing to you with the perms you need.
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LittleMe Jewell
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01-02-2010 16:41
But that would result in the other builder's name as creator and Mickey doesn't want that.
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Kaimi Kyomoon
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01-02-2010 17:07
From: LittleMe Jewell But that would result in the other builder's name as creator and Mickey doesn't want that. Ah, of course. Is there some way around that? What if he just gave his hired builder a few made-by-Mickey linked prims to "modify"?
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Esquievel Easterwood
Deer in the headlights
Join date: 25 Oct 2008
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01-02-2010 17:58
From: Mickey Vandeverre Offer: Builder to create homes to spec. ... (snip) This offer sounds attractive to me. I'd say I'm an intermediate-level builder. I don't need the building space nor do I need the income--though a small stipend would be nice. What's attractive to me is the opportunity to get some exposure for my own work. A problem for me, though, is time. I would only be able to put a few hours a week into such a project. And right now I'm recovering from multiple (human) viruses... but if you want to talk further, please message me. 
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Denver Ghost
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There IS only one worst case
01-02-2010 18:39
I wouldn't be nearly as paranoid of theft as I would a very time consuming build being totally destroyed, i.e. DELETED (and/or retextured). People without a lot of build experience can easily do it by accident. The risk is the amount of time you put into placing and finishing the project.
And THAT, my friend, IS the worst case sceneario. Everything else is just...silly stuff...by comparison.
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Mickey Vandeverre
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01-02-2010 18:59
From: Kaimi Kyomoon I have another idea. What if you let your hired builder just *look* at what you've done so far and then using that as a guide rebuild from scratch incorporating the improvements and finishes to your specs.
I think it's easier to align prims as I build, than fix misaligned existing prims. And since you're not satisfied with what you've been able to do you might be happier with a skilled builder's version.
Then the new creator could package and sell the whole thing to you with the perms you need. Kaimi...I think that might add a lot of extra time, and not really necessary to start all over. I don't think that I've butchered it all so bad, that some tweaking on alignment will throw off the whole thing. Hopefully, that's not the case. I have one house where there is a complicated bay window, though....in that case, yes the window and roof on it, did tend to throw off a portion of the house and the roof line. From: Ponsonby Low One thing that occurs to me: anyone who's good enough at building to be able to do all you want will NOT be someone who's been limited to sandboxes (and thus eager to get land to build on).
Someone who's never had anything but sandboxes in which to build, will be poor enough to be interested in your offer, but may not have the skills needed to fullfil your wishes.
(There may be a few souls who've owned their own land and have gotten good enough at building to do your projects, and then subsequently have had to cut their monthly bills and thus would be attracted to your offer. You might have to cast a fairly wide net to find them, though.)
. Ponsoby, you are correct that the offer to give workshop space is not really a bonus. I will work something else out. I have two people who are going to start on two different homes. They are good builders, and have a good reputation, so I'm going with modify rights, instead of the work-around on that. But those are really good suggestions above on how to work around that. If they drink too many bourbons while building, and start fooling with the store, they have been threatened with hell to pay in forum, and a visit from Ephraim. Ephraim did offer to mediate any disputes, didn't he? Did I read that right? Esquievel - I had a couple of people contact me right away, so going to try out the plan. Thank you....I will keep in mind the offer, and it would probably be more than a couple of hours a week needed, as I pay a hefty fee on the lot tier, and want to move a bit faster than that.
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Mickey Vandeverre
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01-02-2010 19:03
From: Denver Ghost I wouldn't be nearly as paranoid of theft as I would a very time consuming build being totally destroyed, i.e. DELETED (and/or retextured). People without a lot of build experience can easily do it by accident. The risk is the amount of time you put into placing and finishing the project.
And THAT, my friend, IS the worst case sceneario. Everything else is just...silly stuff...by comparison. Denver - I can pull out a copy of the homes from inventory at any time. And I could go make copies after each phase of adjustment...daily....and keep in inventory. Am I missing something there....on Deleting an entire build?
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Jenshae Werefox
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01-02-2010 19:26
From: Mickey Vandeverre Denver - I can pull out a copy of the homes from inventory at any time. And I could go make copies after each phase of adjustment...daily....and keep in inventory. Am I missing something there....on Deleting an entire build? Yeah, I take copies frequently. Not frequently enough as it turns out however. Servers ate my home, so I rebuilt it out of an older version. I find the mathematical positioning and alignment takes a lot longer than doing it visually but recently I started finding that if I positioned it visually, I could neaten it up mathematically with less effort.
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Kaimi Kyomoon
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01-02-2010 21:13
Sounds like you have a good plan, Mickey. Good luck.
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 Kaimi's Normal Wear From: 3Ring Binder i think people are afraid of me or something.
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Amaranthim Talon
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01-03-2010 08:48
Mickey, two things- join the Builders Exchange - great bunch of folks and there are often folks looking for something to do.
Re the packaging, I used the Rezfaux or something like that- I will look it up - I have only used it one time so i know I wd have to re read the instructions but it was easy enough for me to do it- I am not big on RTFM kind of stuff...
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Mickey Vandeverre
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01-03-2010 09:53
Huge Thank You to ALL of YOU for the information! I hope others are taking notes! I didn't expect to find anyone, so soon.....just wanted to get the plan down. This has been a glitch and concern and hindrance for almost three years now, in being able to get some things completed. The way the tools are set up, it makes it a bit difficult to collaborate with someone, without going to some special effort. In RL, if you collaborate, you don't exactly have to offer up the key to your store, to get one project done. The suggestions on using alts for transfer - and the group suggestion sound like a great work-around, without a huge amount of time spent. Great Info! I may test both of those out, in the process....not for lack of trust.....just to see if it works without a hitch, for future reference. It's a good idea to transfer all your major time-consuming projects to an alt with NPIOF, anyway....and that should be part of a process like that, regardless.....so it's not a huge extra step. As long as there aren't glitches in all the transferring. If I am understanding this correctly....I will be the only one who can use the Rez box tools, and get the project into a rez box. Yikes.  Thank You!
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Mickey Vandeverre
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01-03-2010 09:54
From: Amaranthim Talon Mickey, two things- join the Builders Exchange - great bunch of folks and there are often folks looking for something to do.
Re the packaging, I used the Rezfaux or something like that- I will look it up - I have only used it one time so i know I wd have to re read the instructions but it was easy enough for me to do it- I am not big on RTFM kind of stuff... Thank You, Amaranthim....I will do that today. 
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Seven Okelli
last days of pompeii
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01-04-2010 04:43
I mentioned this to a builder friend, who used to do a lot of collaborative building, and she told me that even if you give someone rights on your stuff, they cannot adjust individual textures. I mean, textures on a single face. You can only adjust textures on a prim as whole.
So I think the helper would have to copy prims that need adjustment.
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Isablan Neva
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01-04-2010 09:04
From: Jenshae Werefox I find the mathematical positioning and alignment takes a lot longer than doing it visually but recently I started finding that if I positioned it visually, I could neaten it up mathematically with less effort.
That's the way I work, too. Everyone has their own method that works for them....Mine is to "sketch" with prims. I don't spend a whole lot of time on alignment at first, I'm just trying to get the basic shape and function down. I know some builders have a crystal clear image of what they are going to build in their mind and which prims shapes to use and how it all fits together, but I am not one of them. I have to start with a theme and work out from that. I knock parts together, delete them, rearrange things and generally just keep picking at it until it gels together and the light opens up in the clouds for me to see the finished item. Once I "see" the finished item, then I go back and start aligning and tightening things in. For me, it doesn't work to spend 45 minutes aligning stuff that's not going to make it into the final build until I KNOW it's going to into the final build.
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Melita Magic
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01-04-2010 10:49
Btw
What IS a fast way to align prims?
What IS the best way to make a pitched roof?
Ahthankyew.
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Seven Okelli
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01-04-2010 11:49
From: Melita Magic What IS a fast way to align prims? By the numbers. From: Melita Magic What IS the best way to make a pitched roof? Twist the top and bottom of a cube positive 45 degrees. Hollow it 95%, path cut half of it away, and now you can stretch it and make it what you want.
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Melita Magic
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Join date: 5 Jun 2008
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01-04-2010 11:52
Thanks Seven!
Numbers make my head hurt, though. (Ghosty did try to teach me, but I just got more and more green at the gills IRL and didn't retain most of it, sorry Ghosty, no reflection on his teaching ability.)
I dunno if I am stoopid or just have a sort of math phobia. :/
Is there any type of an auto align thingy?
I usually just align visually although so far my projects have been physically small, so that won't be as easy on a huge build, if I ever try one.
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Treasure Ballinger
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01-04-2010 13:08
From: Isablan Neva That is the real problem. It is extremely difficult to build interesting architecture with minimal prims. I've given up on low prim builds, I improve the 7 or 8 that I have regularly with new textures, furniture, etc.. but I'm not going to be adding to the stock at that level, it's just too restrictive to creativity. There are so many prefab builders out there that if you want to carve out a niche for yourself, it has to be in architectural style. Anybody can texture a box, slap a door on it and call it a house.
Just for fun, I did one skybox where I built without regard to prim count. I didn't count prims until it was done. That thing ended up at 400 prims, unfurnished. You can do a lot with textures, but there is no substitute for the architectural detail you can do with prim work. I"ve been drooling over The Keep for a long time. One of these days am going to say hell with the prims, sweep everything else off my land and buy that sucker.  Right now I use the Avalon which is sweet, and enough since I have other builds on the land, but one of these days...........it's gonna be the Keep and only the Keep. (Or, the Palace.....) 
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