Hello there,
I'm currently conducting an interdisciplinairy research about telepresence (the feeling of being present in a virtual environment) in Second Life at the University of Amsterdam together with 3 other researchers. Witmer and Singer (199
have used a questionnaire to measure presence in a virtual environment and we as research team are interested in answers from Second Life players.
We'd like you to answer these questions with a grade from 1-7, ranging from 1 - not ..., 4 moderately... and 7- totally....
1. How much are you able to control events?
2. How responsive is Second Life (SL) to actions that you initiated (or performed)
3. How natural do your interactions with the environment seem?
4. How completely are all of your senses engaged?
5. How much do the visual aspects of SL involve you?
6. How much do the auditory aspects of SL involve you?
7. How natural is the mechanism which controls movement through SL?
8. How awaree are you of events occurring in the real world around you?
9. How aware are you of your display and control devices?
10. How much do your experiences in SL seem consistent with your real-world experiences?
11. Are you able to anticipate what would happen next in SL?
12. How completely are you able to actively survey or search SL using vision?
13. How well can you indentify sounds?
14. How well can you localize sounds?
15. How closely are you able to examine objects?
16. How well can you examine objects from multiple viewpoints?
17. How well can you move or manipulate objects in SL?
18. How involved are you in SL?
19. How distracting is the control mechanism?
20. How much delay do you experience between your actions and expected outcomes?
21. How quickly did you adjust to SL?
22. How proficient in moving and interacting with SL do you feel at this point?
23. How much do the control devices interfere with the performance of activities?
24. How well can you concentrate on activities in game rather than on the mechanisms used to perform those tasks or activities?
25. Are you involved in SL to the extent that you lose track of time?
Last question is somewhat different:
26. Are there any changes you’d like to see in Second Life?
Please either reply to this post with the answers or send a mail to [email]ian.dashorst@student.uva.nl[/email] with subject SL questionnaire.
Any questions or suggestions can be directed there aswell.
Thanks for your cooperation,
Sarum Mosely (Ian Dashorst) and the other researchers.
ps. I'm not sure if this is the correct place to post this, any suggestions about posting this somewhere else are welcome. We'd like to get as many data as possible
I'm currently conducting an interdisciplinairy research about telepresence (the feeling of being present in a virtual environment) in Second Life at the University of Amsterdam together with 3 other researchers. Witmer and Singer (199
have used a questionnaire to measure presence in a virtual environment and we as research team are interested in answers from Second Life players.We'd like you to answer these questions with a grade from 1-7, ranging from 1 - not ..., 4 moderately... and 7- totally....
1. How much are you able to control events?
2. How responsive is Second Life (SL) to actions that you initiated (or performed)
3. How natural do your interactions with the environment seem?
4. How completely are all of your senses engaged?
5. How much do the visual aspects of SL involve you?
6. How much do the auditory aspects of SL involve you?
7. How natural is the mechanism which controls movement through SL?
8. How awaree are you of events occurring in the real world around you?
9. How aware are you of your display and control devices?
10. How much do your experiences in SL seem consistent with your real-world experiences?
11. Are you able to anticipate what would happen next in SL?
12. How completely are you able to actively survey or search SL using vision?
13. How well can you indentify sounds?
14. How well can you localize sounds?
15. How closely are you able to examine objects?
16. How well can you examine objects from multiple viewpoints?
17. How well can you move or manipulate objects in SL?
18. How involved are you in SL?
19. How distracting is the control mechanism?
20. How much delay do you experience between your actions and expected outcomes?
21. How quickly did you adjust to SL?
22. How proficient in moving and interacting with SL do you feel at this point?
23. How much do the control devices interfere with the performance of activities?
24. How well can you concentrate on activities in game rather than on the mechanisms used to perform those tasks or activities?
25. Are you involved in SL to the extent that you lose track of time?
Last question is somewhat different:
26. Are there any changes you’d like to see in Second Life?
Please either reply to this post with the answers or send a mail to [email]ian.dashorst@student.uva.nl[/email] with subject SL questionnaire.
Any questions or suggestions can be directed there aswell.
Thanks for your cooperation,
Sarum Mosely (Ian Dashorst) and the other researchers.
ps. I'm not sure if this is the correct place to post this, any suggestions about posting this somewhere else are welcome. We'd like to get as many data as possible
All answers a 7.



