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If LL woke up... |
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Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
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11-30-2009 16:07
Excuse me Argent and Yumi, would you two like to move to a quieter booth in the corrner? The piano bar is about to open and a nice couple has requested a table closer to the stage.
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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11-30-2009 16:10
My head hurts
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Don't you ever try to look behind my eyes. You don't want to know what they have seen.
http://brenda-connolly.blogspot.com |
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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12-02-2009 05:28
http://www.newscientist.com/article/mg20427347.200-philip-rosedale-the-web-needs-to-be-more-lifelike.html
Q: The populations and economies of virtual worlds are growing rapidly. How much bigger will they get? Philip: They are still in their infancy. My expectation is we will see a web-scale usage fairly soon, meaning 1 billion people. Currently some 250,000 people use Second Life every day. I expect that to grow by three orders of magnitude. I think the total GDP of virtual worlds will catch up with real-world GDP over the next 20 to 30 years. Q: You have spoken about virtual worlds as being the next incarnation of the internet, or web 3.0. What do you mean? Philip: The web today does not optimise for human behaviour. When we use it we are usually alone and it is not live. In a Second Life store you can see other people, sit with and talk to them. I envisage we will move a lot of what we are doing on the internet today into these more lifelike, 3D spaces. If I want to go see a movie I could go (or call) the movie theater to see which ones are playing, then go and buy a handful of newspapers or magazines to read reviews, pick one and go back (or call) the movie theater to see when it's playing and then stand in line to buy a ticket. Or you could do all of that at home when you have a spare minute here or there and even buy the ticket online and just show up. Now add in 10 minutes delays to rez the movie theater's sim (and assuming you can tp to it) and the fact that SL simply can not display information better than the web (the best we can do is a notecard or *gasp* link to a website) and it becomes an immense bother again. Meanwhile you'll have 20 IMs to respond to because LL doesn't feel it's important (or is simply incapable of adding in a feature that's been part of chat clients for many years) to be able to hide your online status and have to deal with naked people standing next to you at the virtual theater trying to chat you up while you're trying to decide on which movie to pick and we've taken 50 steps backwards rather than forward. People don't mind talking to strangers in SL stores because for a large portion of residents SL is a social experience... I certainly don't want to chat up complete strangers in RL stores (let alone if I'm buying something online which is always about saving time for me). At least not until I'm an old lady and trapping the mailman or door-to-door salesman for a half an hour chat becomes the highlight of my day .--- It's also clear - once again - that Philip's talk about SL isn't the SL we have today: the whole SL debate about "immersionist" vs "augmentationist" is decided for the latter as far as he's concerned. SL as an add-on to every day RL where our avies are simply a 3D representation of our real selves rather than a virtual world which largely exists on its own. I don't think Philip (and as a result LL) will ever "wake up" and will continue to stubbornly ruin the SL we all like for an SL noone is actually all that interested in. |
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RockAndRoll Michigan
Registered User
Join date: 23 Mar 2009
Posts: 589
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12-02-2009 05:44
Many more people would enjoy SL if they could progress. If SL chooses a model where not everyone can progress, then it prevents those people enjoying it. I disagree with your assertion that "not everyone can progress" in Second Life. Everyone can. Everyone can also progress in Real Life. It's the same system of progress. The problem here probably is how you define progress. If your Real Life progress is defined by having a bigger plasma TV than the family next door, and having twice as many DVD's as they are, but your skillset doesn't rate a job that pays enough to accomplish that, naturally you're going to be frustrated. You're going to be just as frustrated in Second Life. People who can get the bigger plasma TV and the larger DVD collection are not guaranteed to be any happier than the people who can't. It's all about your mindset. If your definition of Real Life progress is something that you can actually accomplish on the other hand, you're going to be far happier in your Real Life circumstances, no matter what they are, and that will hold true even if you can have the bigger plasma TV and more DVD's than your neighbors. Then your experiences in Second Life will also be more positive. |
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wrable Amat
Registered User
Join date: 23 May 2008
Posts: 25
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12-02-2009 05:44
To many issue in the game its self,the weekens are crap!!
TPs down,asset server issues.and now some great new perm setting bugs YAY!! Plus in my collage we have all this....we can even log on and catch a rerun of a class we might have missed....I am sorry but far to unstable to go that way.The colleges we find in SL are fun to play around in,but by far not a real learning tool. Not to mention all the press and public knowing of the stealing of work and other creations,brand stealing and all the stuff that happens here. At my school SL is banned from being used on the school network,they said it is just to unacceptable behavior that happens here to have it in the school at any time....And that is a good sized college in FL where people have naked contest and all kinds of silly stuff go on.... |