Why Doesn`t LL Just........
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Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
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08-18-2007 17:42
From: 2k Suisei Linden Lab is a very successful business. They're making lots and lots of money. Then why do we constantly hear all the "poor me" crap? So many times I've heard it said they can't afford new, top notch hardware. They can't afford to hire customer service people. They are doing the best they can with the resources they have. Why do I hear that, if they are very successful and make lots and lots of money? Are they fleecing us? Tell me.........I want to know.
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2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
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08-18-2007 17:49
From: Peggy Paperdoll Then why do we constantly hear all the "poor me" crap? So many times I've heard it said they can't afford new, top notch hardware. They can't afford to hire customer service people. They are doing the best they can with the resources they have. Why do I hear that, if they are very successful and make lots and lots of money? Are they fleecing us? Tell me.........I want to know. It isn't a hardware problem. It's not a customer service problem. They can hire the whole of freaking India to answer our stupid questions, but it's not gonna fix a damn thing  They're making lots of money. There isn't a problem. 
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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08-18-2007 17:51
From: Aleister Montgomery It's easy to forget with all the current problems that several times SL reached the point where it simply worked. Everything important worked just fine. But that's no progress, it's stagnation. Good for the customer, bad for the guy who promised his investors to turn this adult game into the internet of the future and make them richer as Microsoft shareholders. When I arrived here, everything was great. Minor lag issues on weekends, aside from minor problems one can live with (like prim drift, which is still not fixed). Things became very unstable when LL removed the need to verify accounts via cc or paypal and the user numbers shot through the ceiling, but they managed to pull their act together, fixed the asset server with duct tape and chewing gum and again everything worked. But it is not meant to be. SL is not meant to simply be a stable, reliable platform. It's a test environment, a continuous beta test for the pipe dream called metaverse. Whenever things are halfway stabilized, the next feature has to be squeezed in, no matter how much it breaks and how many features will have to be removed in order to make the increasing lag halfway bearable. We are paying lab rats, not valued customers that LL would try to satisfy. This is very intriguing. But if this is so, why didn't they just start out with "Here's Your Three-D Internet" in the first place, instead of having this game? Why not have just sold sims to whoever in the first place? coco
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Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
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08-18-2007 17:51
The people that say they need to just wipe the grid, in a way you are right. It will solve most of the problems that SL currently has. If that is done, I am sure the grid will be fine with just a couple sims a a few hundred people.
But what does the future hold? I am sure it will improve. It always has in the past, and the future will be the same. It wasn't that long ago that the grid would crash when there were just a few thousand people on it at once. Time went on and the infrastructure improved. There are cycles that SL seems to go through. Things are better and over time get worse. Then a big change is released and things go back to being better again. It is about time for the next improvement. I bet within a month something big will be at least on the beta grid.
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Visit my website: www.dnatemars.comFrom: Cristiano Midnight This forum is weird.
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Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
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08-18-2007 17:52
From: Nina Stepford well, i would argue it is unnecessary to render all my landholdings null and void. i have many $ worth of land and one way to ensure i never spend another $ on sl is to 'delete' my landholdings. prefab makers, hair makers, clothes makers, scripters, etc probably wouldnt like their entire inventory of merchandise and sl livelihood wiped either, and people that own dozens of islands would be pissed off too. sl would lose pretty much every skilled content maker in world and really the only people that would be happy about starting over are the ppl that had nothing to lose. if they want to build a second generation engine then fine. but start over? thats the death of sl. Mmm Im not rendering your landholdings null and void at all. Im also a content creator, I consider my business here extremely successfull, but each and every time the grid goes down I lose tens to hundreds (yes hundreds) of USD, every single time. If they created a platform which worked and said "hey go on and migrate over there".. I would go.
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http://slurl.com/secondlife/Aitui/127/128/41
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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08-18-2007 17:54
From: Jesseaitui Petion If they created a platform which worked and said "hey go on and migrate over there".. I would go.
I'm with you!
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Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
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08-18-2007 17:54
From: 2k Suisei The virtual world that replaces Second Life wont need customer support. It'll just work.
Internet Explorer just works. We don't all post messages in an Internet Explorer (or Firefox) forum every week complaining about customer service. The thing just works. lol!! Yeah I guess I partially agree with you. There will still be a need for CSR`s, yes, but if the platform worked the demand on them would be greatly lessened.
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a i t u i // Tattoo & Fashion House
http://slurl.com/secondlife/Aitui/127/128/41
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2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
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08-18-2007 17:54
From: Dnate Mars I bet within a month something big will be at least on the beta grid. and it'll be pink with balls and sat in a sandbox.
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Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
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08-18-2007 17:55
From: Oryx Tempel I'm with you! woot!
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a i t u i // Tattoo & Fashion House
http://slurl.com/secondlife/Aitui/127/128/41
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Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
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08-18-2007 17:57
From: Cocoanut Koala This is very intriguing.
But if this is so, why didn't they just start out with "Here's Your Three-D Internet" in the first place, instead of having this game?
Why not have just sold sims to whoever in the first place?
coco The internet started as this cool little college thing. It grew and evolved in ways that people would have never guessed.
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Visit my website: www.dnatemars.comFrom: Cristiano Midnight This forum is weird.
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Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
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08-18-2007 17:58
From: 2k Suisei It isn't a hardware problem. It's not a customer service problem. They can hire the whole of freaking India to answer our stupid questions, but it's not gonna fix a damn thing  They're making lots of money. There isn't a problem.  So there is a posibility that LL is fleecing us. That's not something I want to believe. However, there are plenty of indicaters that is could very well be a fact. If that's the case, then SL will never be fixed (as you imply) and will die a sudden and very real death once the money going to LL slows down. That will make a lot of people very unhappy..........and make me extremely causious about any "cutting edge" company offering a virtual world in the future (especially if they are based out of San Francisco).
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
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08-18-2007 17:58
From: Dnate Mars The internet started as this cool little college thing. It grew and evolved in ways that people would have never guessed. Including the people who invented it. This isn't what they envisaged at all.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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08-18-2007 17:59
From: Dnate Mars The internet started as this cool little college thing. It grew and evolved in ways that people would have never guessed. Don't you mean "in ways that Al Gore would have never guessed"? 
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Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
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08-18-2007 18:06
From: Capella DeCuir It takes years to develop a new game engine, and there's no real precedent for the kind of forwards portability necessary to move folks stuff over to a new engine- mostly because the current engine is constantly updating and the future engine would be stuck at one point. So you'd keep bugfixing and keeping the one in use up to date and every time you made a change in the normal one- to improve anything from stability to new features- it would set back the new one weeks or months. It's just not feasible. Besides The monkeys would run out of bananas, and then llabs would be in deep monkey business. No really, this is BS because first off they don`t have any idea how the fix correctly the current engine let alone how to deal with beta issues for a a new engine. Thats why it would take years. Bug fixes are important to any platform or game, because it giving running updates to correct totally screwedup and badly done coding. LLAB adds features the bug fixing is done mostly by other(s?) outside llabs company.
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Rusty Satyr
Meadow Mythfit
Join date: 19 Feb 2004
Posts: 610
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08-18-2007 18:08
From: Peggy Paperdoll So there is a posibility that LL is fleecing us. That's not something I want to believe. However, there are plenty of indicaters that is could very well be a fact.
If that's the case, then SL will never be fixed (as you imply) and will die a sudden and very real death once the money going to LL slows down. That will make a lot of people very unhappy..........and make me extremely causious about any "cutting edge" company offering a virtual world in the future (especially if they are based out of San Francisco). Every business over-charges to some degree, altruism isn't really a survival trait. Question is: Are they re-investing most of what they're over-charging us into trying to make SecondLife better? Or are they squandering the money on salaries of people that provide no value to the future of SecondLife and fancy office furniture that may suddenly disappear overnight? Despite the numerous complaints, I still think they're trying to stay a leading pioneer in this bizarre service/technology niche market. Who knows though.
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2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
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08-18-2007 18:10
From: Peggy Paperdoll So there is a posibility that LL is fleecing us. That's not something I want to believe. However, there are plenty of indicaters that is could very well be a fact.
If that's the case, then SL will never be fixed (as you imply) and will die a sudden and very real death once the money going to LL slows down. That will make a lot of people very unhappy..........and make me extremely causious about any "cutting edge" company offering a virtual world in the future (especially if they are based out of San Francisco). I wouldn't say they're fleecing us. It's just business as usual. There are programmers that are trying to make it work. But they're having to work within the confines of the system (A business wise system). Linden Lab may one day decentralize everything. But that will be when they start losing their customers to a competitor. Maybe...
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