Poseballs or Menu Sit system?
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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09-18-2008 10:23
Chocolate or vanilla? BOTH!
Both have their uses. It's not a one-or-the-other thing.
You're not quite correct that with menu systems you can't tell where you'll end up. MLP and similar systems rez poseballs.
When not using menus, I often use pillows rather than poseballs. Disadvantage is they're not as obvious: folks often click to sit on the seat cushion, and I'll usually have a pose there too. Advantages are that they look natural yet the owner can easily adjust them (just unlink the prim, sit, adjust, re-link). Of course, they need mod permission for that. I neither buy nor sell no-mod furniture.
Also, when not using menus, I allow the sitter to cycle through anims using shift-arrow, or adjust their position along the object's z axis using page up/down. With poseballs this is nice because you can orient the poseball along any axis the sitter might want to adjust. With pillows, it gives them some ability to adjust, but not always idea.
Clicking to change anim is a good idea. Doesn't work for poseballs, but good for pillows. Perhaps I'll add that to Easy Sit Target Positioner.
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MoxZ Mokeev
Invisible Alpha Texture
Join date: 10 Jan 2008
Posts: 870
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09-18-2008 10:48
Wewtie! That would be awesome Lear!
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Annabelle Babii
Unholier than thou
Join date: 2 Jun 2007
Posts: 1,797
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09-18-2008 11:17
From: Paulo Dielli
Another option, what MoxZ says, is to put poses in a cushion. Let's forget about a change pose script for the moment. Is it clear enough for users where they can sit? Is it clear enough what and where they should 'click'?
I assume anyone old enough to be in SL has enough real-world experience to know that one sits upon chairs, couches, settees, and benches.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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09-18-2008 12:08
Hey-ies Paulo  *waves* I actually did remove the poseballs from my favourite set from your store, but like you said it doesn't always make sense: it works fine for a single sit (or even multiple single sit) but I left it alone for the cuddle carpet since people wouldn't know which pillow to click on  . I personally hate the "rez poseballs, sit on those, give animate permissions, pick pose through menu" furniture though. For some reason it always just gives me the feeling it's sex furniture rather than just a plain nice bit of furniture  . I'd really just take a look at what makes sense for a specific piece of furniture. Examples: * single sit chair - no need for any kind of poseball, you can't sit on it the wrong way. You can click on the whole chair if there are different animations to cycle through * couch (multiple single sits) - still no need for any kind of poseball, but try and place the animation scripts in a prim that's relevant. For example: if the seating portion of the couch consists of three cushions and it seats three people then put one in each cushion. People will tend to click there where their avie's behind will end up so it's the most naturual. If they click anywhere else, still no issue since they'll end up on the first linked prim that has a sit target assigned to it. With multiple single sits you can still have an animation cycle and by far my favourite way of doing it is to pass the click on to the script the avie is sitting on. Or in other words: if three people are sitting on the couch, it won't matter what/where I click, the only menu I'll get is to change *my* pose, not anyone else's. * 2 avie couch with single-sits and cuddle: single sit if only one person is sitting on the couch, (optional) cuddle animations if two people are sitting on it * >2 avie with alternating single-sits and cuddles: this is the hardest I guess, unless you make the sit targets obvious by laying out one pillow for each sit target. Poseballs probably are just the simplest solution here to know where you can sit and which is a sit pose and which is a cuddle pose. From: Cherry Czervik I really need to take the time to learn how to embed poses as it's all that stops me making furniture commercially. I dunno why I have a mental block about it, but I do for some reason  Give me a nudge about it, I can help  .
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Dytska Vieria
+/- .00004™
Join date: 13 Dec 2006
Posts: 768
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09-18-2008 13:20
I don't like using poseballs because the prims add up. My newer single seat furniture, such as bar stools, knitting stools <g> and chairs use a 2-level menu system. The top menu selects a Female or Male submenu, then various poses are allowed in the sub menu. Once a pose is selected, then you may right click and select "sit". For each pose in a sub menu, there is a separate 'offset' for x,y,z to make the avi sit just right based on average female or male size. Everything is controlled with a configuration notecard. It is not perfect, but works pretty good in most cases.
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Arcane Clawtooth
5 By 5
Join date: 7 Jan 2008
Posts: 201
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09-18-2008 13:48
From: Ceera Murakami Menu sit systems have wonderful potential, but tend to be MUCH harder to adjust the seating position for differeing heights and sizes of avatars. A pose ball is dead simple to move, if the avatar is floating too high or is embedded in the seat.
A truly well-done menu system that can do adjustments in sit position, and that can save positions for different avatars, would be sweet. But I have yet to see one that really works. I'll have to check out some of the menu systems mentioned in this thread, I guess. This is something my brother and I have been working on. It's rather difficult to do automatically, especially for furries and kids. Also, the menu system needs to know if the pose needs to be adjusted at all, most laying poses are fine for all sizes but sitting ones can be awful.
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Jade Angkarn
Always a Night Owl
Join date: 6 Oct 2006
Posts: 209
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09-18-2008 19:04
The main problem I have with menu poseball systems is that I tend to forget what the menu options stand for. Hmmm... what did "Snuggle" vs. "Cuddle" vs. "Get Cozy" do? Normally not a problem but sometimes clicking through the menus looking for a particular pose kind of breaks the mood.
That's not really an issue about menus persay, it's just the consequence of having so many options. I just tend to remember the animations behind pose balls better than menus.
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Paulo Dielli
Symfurny Furniture
Join date: 19 Jan 2007
Posts: 780
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09-18-2008 20:44
Thank you Nina, for sending the example. The chair looks great and also the script is a technical marvel. All the time I am amazed at what people do in SL, stretching boundaries day after day.
Reading all replies and the poll, and searching SLEX and the grid, it seems that there is not (yet) one single ultimate solution for sit poses. Single poses should be embedded into cushions and pillows, preferrably with some kind of toggle pose system, but as far as couples poses are concerned, poseballs are still a good option. Unless it's more than cuddling.
Blue popup menus for just sitting are not preferred for regular furniture, so it seems. And I agree with that. Sitting should be just as simple as... sittting. Toggling between poses should be possible on a single sit and on a couch as a whole: where do you want to sit and how? Changing places and poses whenever you want. I don't have to worry if people will understand on what prims to click, it seems they already know or will find out.
But what about 'standing up'? If you want to move from one 'poseball' (pillow) to another, in a linked set, is it really necessary to first stand up? That is my main issue with all of the sit target systems. And what if you have texture change 'left-click' options in your pillows or rotation scripts? Do they interfere with the sit scripts? Can you have multiple multi-sit-scripts in one linked set?
Kitty helped me a lot with making my mind up. What do people really want? Okay, good looking stuff and the option to adjust. But foremost they want simplicity. Just sit, change a bit if necessary and be done with it. Such a simple request, but so hard to accomplish.
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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09-19-2008 06:23
From: Yosef Okelly Neither. And Both. It depends on what I want the item to do.
I like empty pieces that I can add the poses myself. I've sold quite a few of my convertible futons (it turns into a bed or sofa) and didn't put any poses/animations, etc. in it. In the note card included with the futon I mention that it is mod so people can change the textures, etc. to suit their own decor and add their own poses or animations. So there must be others like you (and me) who like to put our own pose, animations, pillow talk sets, etc. on them. 
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Czari Zenovka
I've Had it With "PC"!
Join date: 3 May 2007
Posts: 3,688
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09-19-2008 06:37
From: Briana Dawson Furniture-Foo™ What is Furniture-Foo and/or how does it work? (I tried a check via SLex and came up with a ton of hits but didn't seem to be what I was looking for. Thanks in advance 
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*Czari's Attic* ~ Relive the fun of exploring an attic for hidden treasures!
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During times of universal deceit, telling the truth becomes a revolutionary act.- George Orwell
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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09-20-2008 10:08
From: Paulo Dielli But what about 'standing up'? If you want to move from one 'poseball' (pillow) to another, in a linked set, is it really necessary to first stand up? That seems to be how SL works. I suspect that a workaround would be more complicated (i.e., menu, or when you click the new spot it moves you -- which wouldn't be good, IMHO).
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