Oberon Onmura
Registered User
Join date: 28 Dec 2006
Posts: 125
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09-29-2007 10:19
This is a great thread! I have avoided working with gestures, too, only because I thought they were too complicated for my pea brain. Well, maybe they still are, but now I have some information to work with!
I have a question: In the drop-down list of animations, how come some of the animations in my inventory don't show up? I'm not sure, but they might be no-copy animations that aren't visible on that list. Would that mean you can't use no-copy animations in gestures?
That would be NOT a good thing!
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Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
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09-29-2007 12:25
From: Oberon Onmura This is a great thread! I have avoided working with gestures, too, only because I thought they were too complicated for my pea brain. Well, maybe they still are, but now I have some information to work with!
I have a question: In the drop-down list of animations, how come some of the animations in my inventory don't show up? I'm not sure, but they might be no-copy animations that aren't visible on that list. Would that mean you can't use no-copy animations in gestures?
That would be NOT a good thing! I believe that you can only include animations for which you have full permissions. So only those (and the SL built in animations) show up in the list.
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imakehuddles.com/wordpress/
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Oberon Onmura
Registered User
Join date: 28 Dec 2006
Posts: 125
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09-29-2007 16:57
Wow. That really sucks.
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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10-01-2007 12:00
From: Walker Moore If you want examples of (1) text substitution and (2) script control, cut & paste this link into your browser: http://i174.photobucket.com/albums/w112/walkermoore/secondlife/gesture-tips_001.jpg Page might take a while to load due to the demand created by my half-naked avatar in the same shot. In a nutshell: (1) Anime Wink uses the 'Replace With' field. Once activated, everytime user types a regular wink, it will be replaced with one in the anime format. (2) Most AOs can be enabled/disabled by typing '/1 ao on' and '/1 ao off' into chat. By creating a gesture with a shortcut key (note the F5 selection at the top), and the scripted command in the 'Chat to Say' field, you'll only have to hit a single key for that script command to be executed in future. I just wanted to add that a gesture doesn't have to be triggered with a slash. You can have it triggered by just a normal word. So if you set the trigger for you laughing to be, say, "haha" then any time you say "haha" anywhere in a sentence, the getsure would be triggered.
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
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10-01-2007 13:32
From: Walker Moore With regards gestures, a forward slash trigger works anywhere on the chat line. Walker, it doesn't work that way for me. I tried it. In fact, the ONLY way I could get a slash command gesture to run was if it was in its own chat line, with no text either before or after it.
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It's still My World and My Imagination! So there. Lindal Kidd
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