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You find something you can't do. Limit of SL or limit of you?

Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
02-24-2008 15:51
How do you decide?
Nimue Jewell
Unabashedly Leggy
Join date: 20 Mar 2007
Posts: 1,745
02-24-2008 15:56
I don't have the technical skills to max out the possibilities in SL, so it is always me.
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Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
02-24-2008 15:57
that, or the time or finances.
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
02-24-2008 16:14
Time and Desire to apply myself.
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Annabelle Babii
Unholier than thou
Join date: 2 Jun 2007
Posts: 1,797
02-24-2008 16:15
I feel any limitation can eventually be worked around with time, perserverence, and knowlege....


...or another upgrade to the grid.
Weston Graves
Werebeagle
Join date: 24 Mar 2007
Posts: 2,059
02-24-2008 16:18
Always my limitations. What other people can do amazes me.
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
02-24-2008 16:40
both

sometimes limit of SL
other times my own limitations
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Diana Pomilio
Registered User
Join date: 19 Jan 2008
Posts: 13
02-24-2008 16:51
My own limitations. I love to wander and see what beautiful things other people have built, sometimes I wish I could do the same but I don't let myself.
Orfeu Miles
Registered User
Join date: 18 May 2007
Posts: 106
02-24-2008 16:56
I would like to make the mouth move realistically in Real Time, when using voice.

As far as I am aware, it cant be done yet due to limitations inherent in SL.

There are some less than optimal workarounds, but some things, you just have to wait for I guess.
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
02-24-2008 18:05
From: Yumi Murakami
How do you decide?


Honestly, I've never had this question once cross my mind.

For instance: parcel regional limits, they are what they are; not much more to say. Or worry about.



It's all illusion. One might ask: how inflexible is your own imagination?

People used to create entire compelling worlds just by typing lines of text at each other.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
02-24-2008 19:10
"It's a poor workman who blames his tools." Was primed for this thread by the Post-apocalyptic Barstool thread, I suppose, but still I'm rather more impressed by somebody who finds a creative way to make the most of the 117 prims on her bonus 512 than I am by one who just can't fit their vision into their sim's 15,000 prims.

Pity the poets, who must make-do with only 26 characters in the English alphabet.
Angelique LaFollette
Registered User
Join date: 17 Jun 2004
Posts: 1,595
02-24-2008 20:12
From: Yumi Murakami
How do you decide?

I've been in SL for over Three years, I'll be sure to let you Know when i find something i Can't do.

Angel.
Abba Thiebaud
PerPetUal NoOb
Join date: 20 Aug 2006
Posts: 563
02-24-2008 20:48
Nothing is impossible. Everything is doable in SL. If I don't have the immediate knowledge, I can find someone who does and get it done, be it scripting, texturing, building, sculpting, etc. Everything is doable in SL. Nothing is impossible.

A
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
02-24-2008 20:53
There is some things, actual whole hell of a lot of things I struggle with and it often has to do with my own limits of skills,etc.
Yet there are things I can do and sometimes it turns out amazing well.
And this coming from rl person with numerous real life disabilities including cognitive problems sometimes can barely brush his hair, etc and I have caseworkers suggesting I move into assisted living because of my disabilities.
Sometimes in SL I can barely walk or comprehend stuff but I keep going
on and trying.
There some things I can do, some I can't sometimes it bothers me but I
continue going on and persisting anyway.
If I can figure out stuff with help of friends, personal tinkering and not giving up
I guess anyone else can too.
And I am not the brightest cookie in the cookie jar;)
Yet some stuff I just can't figure out and sometimes I just
have to ask for help or forget about it.
I didn't see the Op post but I had been thinking or curious about some
similar things based on some stuff I am dealing with that I had mentioned
in another post when I wrote this /327/8c/242987/1.html
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Butch Adzebills
Bold, yet beautiful
Join date: 21 Oct 2006
Posts: 269
02-24-2008 23:30
One thing isn't possible in SL, and which really bugs me...
Flexible prim has to be phantom. Imagine long flowing hair, or silk, that doesn't doesn't disappear into your body... sigh.
Nimue Jewell
Unabashedly Leggy
Join date: 20 Mar 2007
Posts: 1,745
02-24-2008 23:32
From: Butch Adzebills
One thing isn't possible in SL, and which really bugs me...
Flexible prim has to be phantom. Imagine long flowing hair, or silk, that doesn't doesn't disappear into your body... sigh.


Oh yeah, that would be nice.
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
02-25-2008 03:14
Something I can't do? At least on my own, anyway.


Let's see...get rid of the perverted soul infested indiviuals [my neighbors]. This would be a wonderful start.

And no, I'm not moving.
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
02-25-2008 06:27
Thanks for replying everyone, these have been really interesting :)

So, for the people who said they would always blame themselves, do you believe that SL has no limits other than technical ones? If it did, how would you detect them (rather than blaming yourself again)? Or do you just believe that the limits aren't relevant to you? Were they never relevant, or have you adapted?

I also had to specifically note Desmond's comment:

From: Desmond Shang

People used to create entire compelling worlds just by typing lines of text at each other.


Because the use of graphics on SL is seen by many people as adding _extra_ limits compared to this. If you're just typing lines of text, you can create a palatial mansion in 5 lines that take 5 minutes to type, but on SL you have to buy the land and then pay for the prefab or spend hours building it. It reminds me of a joke I heard early on when I was in SL:

Man: "I love you so much, I want to kiss you all the way from the tips of your toes up to your lips.."
Girl: "Well, then, why don't you?"
Man: "I can't afford the animation."
Deira Llanfair
Deira to rhyme with Myra
Join date: 16 Oct 2006
Posts: 2,315
02-25-2008 08:01
From: Abba Thiebaud
Nothing is impossible. Everything is doable in SL. If I don't have the immediate knowledge, I can find someone who does and get it done, be it scripting, texturing, building, sculpting, etc. Everything is doable in SL. Nothing is impossible.

A


I can't animate fingers and toes in SL - that is a limitation set on the structure of the SL avatar. There are quite a few other limitations in SL animation - sorry but, "everything" is not "doable" - you have to find compromise, work-arounds for some things. :(
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
02-25-2008 08:22
From: Abba Thiebaud
Nothing is impossible. Everything is doable in SL. If I don't have the immediate knowledge, I can find someone who does and get it done, be it scripting, texturing, building, sculpting, etc. Everything is doable in SL. Nothing is impossible.

A


Have you ever smelled anything in SL? ;)
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Lindal Kidd
Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
02-25-2008 08:23
From: Butch Adzebills
One thing isn't possible in SL, and which really bugs me...
Flexible prim has to be phantom. Imagine long flowing hair, or silk, that doesn't doesn't disappear into your body... sigh.


Imagine a nice flexi flag, on a boat.
imagine a billowing flexi sail on a sailboat.
Imagine a flexi banner on the tail of an airplane.
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
02-25-2008 08:30
From: Winter Ventura
Imagine a nice flexi flag, on a boat.
imagine a billowing flexi sail on a sailboat.
Imagine a flexi banner on the tail of an airplane.


Yes. And you should be able to anchor them at more than one end, too.
We Need Real Cloth Physics!
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Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
02-25-2008 08:36
From: Abba Thiebaud
Nothing is impossible. Everything is doable in SL.
I do admire the sentiment, but there are limits. I want a realistic taur form that uses no scripts and can use existing dances or other animations without looking like a demented catipillar. I want to go to a concert with 500 other people in the mosh pit alone; more in the stands. I want to be able to create items that are consumed on use; not just dropped back into inventory. I want to make textures no mod and transfer without crippeling their usibility for other builders.

However, given the ever evolving nautre of sofware and hardware technology, I would be willing to say nothing is truely impossible; only not yet possible. But as it stands today, there are things that simply can not be done. Limits of the scripting language or resources allowed will force this if nothing else.
Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
02-25-2008 08:41
From: Yumi Murakami
So, for the people who said they would always blame themselves, do you believe that SL has no limits other than technical ones?

I'm not sure what you are asking here. SL limits are inherently technical limits.
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
02-25-2008 09:07
After 17 months in SL I'm sort of aware of my strengths and weaknesses. I get on well with anything visual, like building, designing, texturing etc. I've worked out how most things are done. I could probably do a skin too, but I'm happy with the CS one I have and don't want to change it.

However, some months ago I had a look at scripting. I decided that I can't hope to do everything in SL, so I put that on the back burner. I'm not a natural with codes and logic. Yet I've come across a scripter who claimed they were no good at building.

There is so much to do in SL we can't hope to master everything. It's prbably best to concentrate on what we are best at and as for other things, just to have a grasp of their significance. e.g., although I don't do scripting I know the simple process of how to install an exisisting script in an object.
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