release keys button, how to remove?
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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02-05-2008 08:38
Ok, I know I should know this, and for the life of me I am brain dead this morning. (stuffy head can not think)
anywho just updated to the newest release version and when I wear my ZHAO the release key button is over in the left lower side of the screen, under the history box, where usually the little im button would appear.
The release keys button never much bother me before, but this location will drive me nuts, thinking I have an im there.
HOW do I remove that stupid thing but still keep the ZHAO active (worn) I know I should know. I tried clearing cache and rebooting but it is still showing up
any ideas?
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
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02-05-2008 09:43
Huh, I noticed that too.
Weird.
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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02-05-2008 10:05
I am using the new version just came out the 1.19 and I also noticed that the voice chat enabled icon that usually shows by the land name at the top of the window, is missing
I have posted it in the jira
also when talking to Dan Linden about it I tried enabling and disabling a few times and then when trying to disable I got this msg [9:55] Voice not available at your current location
so I then switched to the other viewer I use and it was perfectly fine with that one
wonder just how many bugs there will be
LOL
and what is up with the little button on the far left to open the chat box??? enter does that just fine
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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02-05-2008 10:22
Sorry Rha, you can't have your AO without the "release keys" button appearing. If your AO didn't take that control, your AO would stop working whenever you went in a "no scripts" area. I don't remember whether it needs that for other purposes as well, and it might.
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Kalderi Tomsen
Nomad Extraordinaire!
Join date: 10 May 2007
Posts: 888
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02-05-2008 11:26
Lots of complaints on the blog about this one. Apparently there's no way to move it back, or get rid of it. I don't think I have EVER used that button to do anything that I needed to do - i agree with the suggestions there to move it to be a menu item like "stop all animations"
Oh, one positive thing - if I am reading it correctly, doing a TP effectively now does a stop all animations. So if you were dancing like a lunatic (or something even more embarrassing!) before the tp, you should be at the most normal version of yourself when you land... I think that will be an improvement.
If there is a JIRA for removal of the button, please post a link here so we can all go and vote for it.
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Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
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02-05-2008 11:43
From: Kalderi Tomsen Oh, one positive thing - if I am reading it correctly, doing a TP effectively now does a stop all animations. So if you were dancing like a lunatic (or something even more embarrassing!) before the tp, you should be at the most normal version of yourself when you land... I think that will be an improvement. Which could mess up attachments that make an avatar carry something, no? Mari
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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02-05-2008 12:12
From: Marianne McCann Which could mess up attachments that make an avatar carry something, no?
Mari Good point. I guess scripters will have to check for CHANGED_TELEPORT and reapply any animations they want to persist through teleports.
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Crystal Falcon
Registered Silly User
Join date: 9 Aug 2006
Posts: 631
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02-05-2008 12:38
One of the wonderful fixes in Nicholaz's browser was getting rid of that button entirely, maybe LL will catch up one day? 
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Robot Foxley
Input Collector
Join date: 9 May 2007
Posts: 113
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02-05-2008 12:41
This new 1.19 viewer is the candidate/windlight viewer right? After pushing through about 20 503 errors, I went to the RC download page and it had the 1.18 still listed there.
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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02-05-2008 12:44
/me points to http://jira.secondlife.com/browse/VWR-2890From: VWR-2890 Hide the Release Keys button. Currently, whenever a scripted object takes your control input, a button marked "Release Keys" appears at the bottom of the screen. Clicking this button releases the controls, and if the items are attached, removes them. Presumably so they can't just re-request
Unfortunately, this buitton can cause problems. Being that it's right there with the media controls, and the chat bar, it's all too easy to click it accidentally, which suddenly results in you being striipped of many attachments. Not fun.
I think this should be changed a little. For example, moving it to the tools menu, next to stop all animations. It would be good to still have a visible indicator thiough, but this would get around the problem of accidentally clicking it.
Perhaps for simplicity, it would be nice to simply have an option to enable or disable that button in preferences, so people like me who are annoyed by it can disable it, and just use it through the tools menu if necessary. It's Stipend Super Tuesday! Vote!!!
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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02-05-2008 13:55
From: Lear Cale Sorry Rha, you can't have your AO without the "release keys" button appearing. If your AO didn't take that control, your AO would stop working whenever you went in a "no scripts" area. I don't remember whether it needs that for other purposes as well, and it might. doesn't make sense, it would not show the release keys before, and still work now it shows it, so no idea and it worked in non scripts areas too, even when the button did not show... *scratches head* just seems to be with the new release 1.19
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Kalderi Tomsen
Nomad Extraordinaire!
Join date: 10 May 2007
Posts: 888
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02-06-2008 08:02
I have always seen a "Release Keys" button - they just moved the position in the newest version.
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Kalderi, General Manager, Hosoi Ichiba and Hosoi Design
- - - Hosoi Ichiba - High Quality Classically-styled Asian buildings, furniture and home decorations in an old-fashioned Japanese market garden on Japan Kanto. http://hosoi-ichiba.blogspot.com/
Hosoi Design - High Quality prefabs and furnishings, plus commercial buildings.
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Cruise Swain
Virtual Life Stream
Join date: 13 Dec 2006
Posts: 60
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02-06-2008 09:26
I know how to remove the "Release Keys" button. Pretty easy.. heres an howto:
Quit Second Life Go to your root second life directory (C:/Program Files/SecondLifeWindLight) Go to skins/xui/en-us/ Look for a file named: panel_overlaybar.xml Open it in a text-editor Delete the following
<button bottom="1" follows="left|bottom" font="SansSerif" halign="center" height="20" label="Release Keys" label_selected="Release Keys" left="229" name="Release Keys" scale_image="true" tool_tip="A script has taken control of your keys. Click here to release them." width="102" />
Save the file Open second life and log in, presto, button gone.
Theres a slight catch, once Second Life gets updated again, and changes are made to the UI, its most likely that the button will be there again and you'll have to delete it from the XML file again.. Other then that, its working for me.
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HoneyBear Lilliehook
Owner, The Mall at Cherry
Join date: 18 Jun 2007
Posts: 4,500
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02-06-2008 10:37
Great, ty for posting that!
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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02-06-2008 11:20
From: Rhaorth Antonelli doesn't make sense, it would not show the release keys before, and still work
now it shows it, so no idea
and it worked in non scripts areas too, even when the button did not show...
*scratches head* just seems to be with the new release 1.19 It was always present, just in a different place. (Farther to the right.)
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Cruise Swain
Virtual Life Stream
Join date: 13 Dec 2006
Posts: 60
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02-06-2008 12:27
From: HoneyBear Lilliehook Great, ty for posting that! You're welcome 
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Charlene Trudeau
SkyBeam Architect
Join date: 23 Aug 2005
Posts: 318
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02-06-2008 13:00
I have added the following commentary explaining further why it is driving me nuts:
'm experiencing this with the newest windlight release (I don't see it on 1.18.3.5). The release keys and stand up buttons seem to auto align to the left now. Habit dictates that if there is minimized window in that position it means you have an IM window open to deal with and you click it before you realize it isn't your Communicate window, or miss the Communicate window and you've now disabled your HUD or stood up in the middle of a meeting and disrupted things. This is a disruptive and non-intuitive change to the UI and should be put back to where the release keys/stand up buttons have fixed locations or is otherwise not located with such proximity to the minimized communicate window.
I never disable my HUD or AO with release keys, but I do use the stand up button when it is active, so the one could go to a menu/shortcut key combo, but I would like the stand up button back fixed center like it was, or at least be able to reposition it and have the client remember the fixed location. ****** --Char
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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02-06-2008 13:44
From: Lear Cale It was always present, just in a different place. (Farther to the right.) no honey, it was not there, at all I have been using SL nearly 2 years, I would know if a button was there heh It was NOT there, then I went to the 1.19 and there it was weirdness oh well, I just went back to the previous version I was using
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Arcane Clawtooth
5 By 5
Join date: 7 Jan 2008
Posts: 201
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02-06-2008 13:45
From: Cruise Swain I know how to remove the "Release Keys" button. Pretty easy.. heres an howto:
Been messing with xui files for a while now, great stuff in there. I highly recomend checking out the other files, you can potentently re-design the UI with them. For example I remove the Quit button from the login screen. Serves no purpose AFAIK.
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Ziggy Puff
Registered User
Join date: 15 Jul 2005
Posts: 1,143
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02-06-2008 16:15
From: Rhaorth Antonelli no honey, it was not there, at all
I have been using SL nearly 2 years, I would know if a button was there heh It was always kind-of inconsistent. The first time you wear an attachment that takes your controls, I think it would show up. If you TP or relog while still wearing the attachment, the button would go away, even though the attachment retained control permissions. Or something like that, I don't remember the exact pattern any more. But I've definitely seen that button.
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
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02-06-2008 19:02
oh I have seen the button, but I once clicked it to release keys and it never came back, even when I put my ao on and off
strangeness
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From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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02-06-2008 20:39
From: Arcane Clawtooth Been messing with xui files for a while now, great stuff in there. I highly recomend checking out the other files, you can potentently re-design the UI with them. For example I remove the Quit button from the login screen. Serves no purpose AFAIK. You've never had the login hang up at halfway then...lucky you.
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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02-06-2008 21:21
The standup button over on the far left in RC 1.19 is not working.
I sat on rotating cube in the midst of a bunch of other rotating cubes and I'm sure that anyone with motion sickness sensitivity would be throwing up bigtime and the misplaced stand up button doesn't work.
Sheesh.
Ah it might be that i'm right on a sim border.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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02-07-2008 07:13
From: Rhaorth Antonelli no honey, it was not there, at all
I have been using SL nearly 2 years, I would know if a button was there heh
It was NOT there, then I went to the 1.19 and there it was
weirdness
oh well, I just went back to the previous version I was using Then you must have had a bug before. Seriously, any script that takes "controls" permission causes this button to pop up. For me, it's just to the left of center on the bottom of the screen. Scripts have no way to avoid this. Or perhaps you were playing with XUI earlier and it got deleted until updating your viewer? That would account for what you say.
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Arcane Clawtooth
5 By 5
Join date: 7 Jan 2008
Posts: 201
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02-07-2008 08:45
From: Brenda Connolly You've never had the login hang up at halfway then...lucky you. CTRL-Q, and yes, happens quite often 
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