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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-18-2008 12:16
From: Atom Burma the only thing is people script limitations into things. limited time, limited use, these have very real functions. and I use one, I offer amusement park rides in both full copy, as well a scripted rentals. and if people could just pull the autodestructs out, then what use is this even having such a business. That's an easy one: you put the autodestructs in the scripts that make the product worthwhile, not separate scripts.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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11-18-2008 13:58
From: Jesse Barnett Again, this is not a bug. It is by design by LL and has been this way for a few months. Forgot if the LL statement was in the Scripting forum or sldev but some of us noticed the difference right away and the explanation was given. It is also why you can not reset no-mod scripts. Everyone remember when llTargetOmega was borked and the Lindens themselves had to hit the grid to reset the scripts? [My emphasis.]That scared the heck out of me until I got my alt to test it. As far as I can tell, it's the same as it's been for as long as I can remember: it's possible to reset no-mod scripts, as long as they're in modify-permitted objects. Whether that makes sense or not has been debated, but I'd have a lot of broken content if it changed at this point. So, I'm not sure what this statement means.  (If it was ever possible to reset No-Mod scripts in No-Mod objects, that must have been before my time.) Anyway, the referenced jira is even more confused. I tried to explain in a comment how if they actually got the change they're requesting, and if the problem the change is trying to address were real, then the change would just encourage wider adoption of scarier stuff (CopyBot+GLintercept, etc.). I know they don't get it, but I don't have the heart to try to explain further; although they're slitting their own throats, they're just so damned *earnest* about it that one hates to be more discouraging.
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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11-18-2008 15:56
From: Qie Niangao [My emphasis.] I tried to explain in a comment how if they actually got the change they're requesting, and if the problem the change is trying to address were real, then the change would just encourage wider adoption of scarier stuff (CopyBot+GLintercept, etc.). This is exactly how i feel. The moment a person buys some innocuous object that they really like, but hate the script they cannot pull out, Copy ot will get fired up and logged in real quick.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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11-18-2008 16:19
From: Briana Dawson The moment a person buys some innocuous object that they really like, but hate the script they cannot pull out, Copy ot will get fired up and logged in real quick. Well, I don't know about that. Like I said, I have a whole bunch of mo-mod vehicles with really BAD control scripts but nice modelling that I can't use even as props because just rezzing them and leaving them sitting is laggy. I'd have to make a little tight no-script parcel in the middle of the build to hold the thing, and that's a technique that's got limited application... But I'm not going to copybot them, I'll just do something else. I had a few discussions with people, asking for unscripted versions, offered to pay for them, no good. Got some NASTY responses, as if I was trying to hack them. I wonder if some hysterical builder with the ear of a Linden got this kind of perfectly legitimate use treated as an "exploit" by LL.
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