If you were Linden Labs...
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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05-07-2009 03:19
From: Oryx Tempel [...] if I was LL, this is what I would do. *shrug* This got me thinking. If I was LL, what would I do? Let's see, maybe roll back Windlight but certainly bring back Runitai's water and reflections, implement SVC-205 and half a dozen badly needed scripting improvements, llTeleportAgent, programmable Linden Trees as regular linkable prim attributes, ... ... but first of all FINISH half a dozen half-complete projects that have been hanging out there taunting everyone. Like, saving Day Cycles and Windlight parcel settings... What would you do?
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Pserendipity Daniels
Assume sarcasm as default
Join date: 21 Dec 2006
Posts: 8,839
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If you were Linden Labs . . .
05-07-2009 03:28
. . . I would do exactly as they are doing.
Pep (You might ask a different question perhaps?)
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Hypocrite lecteur, — mon semblable, — mon frère!
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Lord Sullivan
DTC at all times :)
Join date: 15 Dec 2005
Posts: 2,870
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05-07-2009 03:30
From: Argent Stonecutter This got me thinking.
If I was LL, what would I do?
Let's see, maybe roll back Windlight but certainly bring back Runitai's water and reflections, implement SVC-205 and half a dozen badly needed scripting improvements, llTeleportAgent, programmable Linden Trees as regular linkable prim attributes, ...
... but first of all FINISH half a dozen half-complete projects that have been hanging out there taunting everyone. Like, saving Day Cycles and Windlight parcel settings...
What would you do? All of the above. Take the customers seriously and sack Chairman M(ao) 
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Whatever Inventor
Registered User
Join date: 4 May 2009
Posts: 30
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05-07-2009 03:34
I would move this thread to Feature Suggestions.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-07-2009 03:53
I think I would stop this silly nonsense of gathering input from the community. It sounded like a good idea at first but it's become a total pointless farce. The threads on the forums turn into clusterf*cks with people screaming in text, repeating their points over and over again, demanding absurd solutions that are obviously impractical or just straight up retarded and screaming and whining for thousands and thousands of pointless unreadable posts. I think the better solution would be through polls or surveys preferably on the login screen or maybe via emails. Obviously LL know what they are going to do and they have a rough idea of what they are absolutely not going to do when they make various policy decisions. People who care about the issue can respond to the survey in a guided and sensible way. In other words, LL can present the possible options, ask for preferences, have a small area for text feedback. The responders won't bounce off each other and stir each other up into a frenzy of rage and speculation. Each person will get one piece of input and not take over the conversation by making multiple posts. If people want to discuss it on the forums someone will create a thread anyway and people can do their usual panic mongering if they want but LL won't be expected to pay attention to it.
p.s. strongly against llTeleportAgent and remove the ability for scripts to teleport home. Nothing I hate worse than flying around and suddenly being teleported somewhere else.
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Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56). Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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05-07-2009 04:01
I believe I'd devise some sort of festival to distract the peasants and give the peerage a public place to preen.
Then I'd raise taxes again.
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Archived for Your Protection
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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05-07-2009 04:14
I'd be more up-front with users. A lot of the drama, such as that mentioned by Elan, is down to lack of information.
I'd get the disparate teams within LL to actually talk to each other on issues that span their patches.
As a minor example: All of a sudden we can't take/rez more than 1000 prims in a coalesced object. The technical reasons for the change only came out slowly. The timing of the change, with people being faced with moving large builds into Ursula was complete and utter clusterf*ck.
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Maggie: We give our residents a lot of tools, to build, create, and manage their lands and objects. That flexibility also requires people to exercise judgment about when things should be used. http://www.ace-exchange.com/home/story/BDVR/589
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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05-07-2009 04:18
From: Elanthius Flagstaff p.s. strongly against llTeleportAgent and remove the ability for scripts to teleport home. Nothing I hate worse than flying around and suddenly being teleported somewhere else.
llTeleportAgent would work more like llLoadURL, with a "Would you like to go there now?" popup. It's just a way to avoid all this needless "click the following link in chat and then click teleport" stuff that goes on now. Heck, I'd settle for some kind of llPopDestination... pop open the destination floater (like when you click a secondlife://Region/128/128/0 link ). Then people could look at the popped up destination and decide if they wanted to teleport for themselves.
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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05-07-2009 04:31
Remove Mark Kingdon.
- Reduce Tier
- Expand Island Choices (1/4 sim, 1/2 sim, 3/4 sim)
- Hire mobsters to hurt Mark Kingdon (just a couple broken fingers)
- Use the same mobsters to threaten Philip to get back to work with a vision again
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Eli Schlegal
Registered User
Join date: 20 Nov 2007
Posts: 2,387
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05-07-2009 04:37
I would give up on courting educational institutions and RL business and focus on the gaming/enterntainment/social networking users of SL and also say.. "oh we were just kidding about moving adult content to Ursula". Then I would stop introducing new mainland until the land market picked up a bit.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-07-2009 04:42
From: Winter Ventura llTeleportAgent would work more like llLoadURL, with a "Would you like to go there now?" popup. OK, I'm back on board. Good news llTeleportAgent proponents! You've regained a fan! Also, agreed on the business/gaming/social networking thing. Although, I'm starting to slowly get the impression educators kinda like using SL. It's just it happens so far away from anything I pay any attention to that I've never noticed before.
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Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56). Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/
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Whatever Inventor
Registered User
Join date: 4 May 2009
Posts: 30
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05-07-2009 05:04
From: Briana Dawson Remove Mark Kingdon.
- Reduce Tier
- Expand Island Choices (1/4 sim, 1/2 sim, 3/4 sim)
- Hire mobsters to hurt Mark Kingdon (just a couple broken fingers)
- Use the same mobsters to threaten Philip to get back to work with a vision again You're always such a meanie in the morning. Second Life has improved since M came along. I don't think this is because M has made better decisions than Philip, but rather the burden is now being shared by both M and Philip. Phil will still be setting the course.
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Rime Wirsing
Color me gone
Join date: 31 Dec 2008
Posts: 345
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05-07-2009 05:04
Google this
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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05-07-2009 05:13
From: Elanthius Flagstaff OK, I'm back on board. Good news llTeleportAgent proponents! You've regained a fan! Sheesh... nobody ever said you shouldn't be able to require a dialog for llTeleportAgent, just that it shouldn't be the default behavior.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-07-2009 05:18
From: Argent Stonecutter Sheesh... nobody ever said you shouldn't be able to require a dialog for llTeleportAgent, just that it shouldn't be the default behavior. Now you're confusing me. I haven't been following this thing at all. I'm sure no-one really cares but to clarify my position: I'm in favor of llTeleportAgent but only if the pop up is required.
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Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56). Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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05-07-2009 05:28
From: Elanthius Flagstaff Now you're confusing me. I haven't been following this thing at all. I'm sure no-one really cares but to clarify my position: I'm in favor of llTeleportAgent but only if the pop up is required. If the popup is required *by default* then llTeleportAgent doesn't provide any functionality not already provided by llMapDestination. Whether the map pops up and you click "teleport" or a blue dialog box pops up and you click "teleport"... either way it means you can't effectively use llTeleportAgent for non-contiguous builds (portals, stargates, stepping disks, virtual caves, etc). The current proposal is that llTeleportAgent would be automatic if: 1. you owned the script doing the teleport, or 2. the landowner owned the script, and you had not checked "disable automatic parcel teleport" in preferences. YOU would check "disable automatic parcel teleport", because it pisses you off. Most people would leave it so they could walk through a cave entrance or stargate and have it actually WORK.
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-07-2009 05:31
From: Argent Stonecutter YOU would check "disable automatic parcel teleport", because it pisses you off. Most people would leave it so they could walk through a cave entrance or stargate and have it actually WORK. I like it. It's a great solution and everyone wins. You have my blessing to proceed <G>.
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Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56). Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
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05-07-2009 05:32
From: Elanthius Flagstaff ...... In other words, LL can present the possible options, ask for preferences, have a small area for text feedback. The responders won't bounce off each other and stir each other up into a frenzy of rage and speculation. Each person will get one piece of input and not take over the conversation by making multiple posts. If people want to discuss it on the forums someone will create a thread anyway and people can do their usual panic mongering if they want but LL won't be expected to pay attention to it.
p.s. strongly against llTeleportAgent and remove the ability for scripts to teleport home. Nothing I hate worse than flying around and suddenly being teleported somewhere else. A possible problem with the one-shot feedback is that it could result in apparent support of sub-optimal solutions or apparent rejection of good solutions. The following might not be the best illustration but .... LL survey reaction to LLTeleport. A mass of people say they definitely don't want it. Later many or some of those people realise that their opposition was based on a false belief that it would allow griefing. They can't change their 'vote'. LL are sitting on a survey that apparently indicates a strong opinion by residents. THe survey results could be very misleading. At the same time, it would be nice to be able to reduce the extended ding-dongs in discussions in some way. I believe that most of the drama stems from lack of leadership and clarity by LL. We'd still have drama, but at least the dram would generally be focussed on the facts, and not on guesswork and wild imaginings.
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Maggie: We give our residents a lot of tools, to build, create, and manage their lands and objects. That flexibility also requires people to exercise judgment about when things should be used. http://www.ace-exchange.com/home/story/BDVR/589
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Elanthius Flagstaff
Registered User
Join date: 30 Apr 2006
Posts: 1,534
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05-07-2009 05:37
From: Sling Trebuchet A possible problem with the one-shot feedback is that it could result in apparent support of sub-optimal solutions or apparent rejection of good solutions. Good point, they should just change the survey format so you can go back and change your answers at any time.
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Visit http://ninjaland.net for mainland and covenant rentals or visit our amazing land store at Steamboat (199, 56). Also, we pay L$0.15/sqm/week for tier donated to our group and we rent pure tier to your group for L$0.25/sqm/week. Free L$ for Everyone - http://ninjaland.net/tools/search-scumming/
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Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
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05-07-2009 06:46
I would build on what we've got now, especially with graphics and the forthcoming shadows. I'd make a few tweaks to avatar mesh - generally it's not bad but we all know the problems with joint articulation and texture bleed. Non-phantom flexis would be great for hair too. I would increase the maximum prim size to 20x20 so that people can save on their prim count. I would also make it so that you can set your land so that nothing can encroach over your boundary for more than 1 minute - this would give neighbours time to rez and position a large object on their land befowe it gets returned. I would add a safeguard in the AR procedure to lessen the chances of people being banned after malicious or mistaken ARs against them. As for broader policy, I'd like to see an official LL standalone downloadable sim, which you'd have to pay for.
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Viciously Llewellyn
Not Really Vicious ;-)
Join date: 27 Sep 2007
Posts: 332
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05-07-2009 08:01
I would expend maximum effort to improving the mainland. It is the initial face of Second Life.
1. Make clearly define areas that will be PG, Mature and Adult, and offer every landholder on Second Life the ability to relocate for free, to an area that matches their interest level.
2. The mininum parcel size should be 512m
3. Linden Labs should open the auction process up to their customers.
4. Buildings on the ground should be limited to 100m from the land they sit on, and they MUST sit on the ground. Skyboxes should be allowed only above z=2000m.
5. Ban lines will cover the buildable area only.
6. Where roads cross sims, the land should be elevated to meet these roads, so that vehicles will not fall through.
7. A more advances land use fee structure should be put in place where businesses pay a slightly higher rate, a residence pays another, and a lower rate should be offered for people that want to establish land as a museum, park, or something like that.
8. ALL sim resources should be allocated per parcel.
9. Better ground textures would be used ... same basic layout as now ... just better textures.
By then, it would be the first weekend, so we would rest.
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Darkness Anubis
Registered User
Join date: 14 Jun 2004
Posts: 1,628
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05-07-2009 08:08
I'd love to see LL make some REAL improvements to customer service.
It would be very nice to have things like billing issues taken care of promptly without jumping through 5 hoops and calling on the right Tuesday of the 13th month.
It would be incredibly nice not to get hung up on when you do call to resolve an issue.
It would be indescribably nice if ALL residents had access to a live human to help answer the questions and pitfalls that everyone encounters. Tickets are all well and good but 99/100 get an automated response that may or may NOT have anything to do with the question.
It would be monumentally nice if AR's were actually investigated. (Yes I am still chaffing over my other half getting AR'd for something that he did not do and COULD NOT have done as he hadnt been online in weeks. He got a suspension for it)
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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05-07-2009 08:10
From: Elanthius Flagstaff I like it. It's a great solution and everyone wins. You have my blessing to proceed <G>. The other option would be allowing auto-teleporting if the object/script is owned by the land owner, and asking for a permission otherwise. So a land owner (like a shop) could use this to have you click a sign and be teleported to their sattelite shop in another sim.. but people randomly passing by couldn't "force" you to do anything. There's been some recent changes to using features like this, so that if the avatar targeted is the one requesting the action, it works one way, and if it's being "put upon" someone else, it behaves differently. So a teleport hud could work flawlessly and quick since you were wearing the object requesting the tp.. but some guy with a "teleporter gun" shooting you wouldn't be able to do it without your permission. Really, any of several solutions would be fine.. but right now there's nothing even close.
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Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
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05-07-2009 08:12
I would demonetize Second Life and hand out a couple of permabans.
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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05-07-2009 08:13
From: Angel Leviathan I would demonetize Second Life and hand out a couple of permabans. Without money, you wouldn't have to ban people. Most of us would leave.
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