12-17-2005 11:25
From: Eep Quirk
Bumpmapping doesn't work with transparency.
DOH!! Thanks for catching that.

It's important to realize that transparency can sometimes be done with the built-in Transparency spinner setting, but other times needs to be done with an actual transparent (alpha) or semi-transparent texture instead. Textured colored glass, for instance, is properly done with a pre-designed semi-transparent texture which has 'bumps' drawn on it.

The Transparency setting also doesn't work well for surfaces where the Material is set to Light--anything beyond the most minimal setting just makes the surface dark. Generally the Transparency setting, Light, Shine, and Bump don't always play well together.

SEE??? Told you it was simple! :rolleyes:
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