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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
10-21-2005 20:04
TWO WORLDS FRAPPED TOGETHER
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
10-22-2005 18:45
THE FESTIVAL INSIDE
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
10-24-2005 18:14
DOCTOROW BACK WITH ALWAYS BLACK
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-03-2005 21:01
STREAMING ANGORA
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-07-2005 23:39
ALL TOMORROW'S POLITICAL PARTIES

... Quality-wise, I'd say it easily ranks up there with a Terra Nova entry. But since it's by bad girl fashionista Aimee Weber, terms like "assless pants" are regularly employed, and the author's photo is considerably hotter than anything you'd come across in, say, Public Affairs Quarterly.

So, you know, a two-fer...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-09-2005 22:24
THE NEOSPHERE OF CROSS QUARTERMASS
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-10-2005 13:00
SL MACHINIMA STARTS IN FIVE
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-15-2005 13:35
THE CYBORG AND ROBOTIC WONDERS OF MIROSLAW BUKOWSKI
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-18-2005 10:53
LOSING THE DETAILS

A farewell to Second Life's first virtual sweatshop worker...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-20-2005 11:16
THE SOUND OF ONE MIND CLAPPING

A koan is a parable of paradox that clears away conscious thought in order to elevate one's mind to a higher plane. Build up a big enough body of them, and you got the basis for a new spirituality.

Torley Torgeson has invented Second Life Koans...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-21-2005 21:39
KILLING PRIMMIES

Primmies, winner of the 2005 Second Life Game Developer Contest, is the delightful strategy/puzzle/action game that resembles a multiplayer, three-dimensional Lemmings, challenging you to navigate your adorable tribes of Primmies across treacherous terrain, while preventing them from marching suicidally off the edge of the randomly generated maps which appear from a whirling vortex. In naming it the overall winner, veteran game developer and contest judge Doug Church praised it as "a focused and self-contained game... a game sandbox to play in," full of nice details that provide "a fun closure to it."

There's really just one problem with Primmies. Primmies is dead.
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-23-2005 16:17
SUBDIVISIONS

Sheltered and peaceful community for emigres who want a secluded home space from which to explore the wilder nation outside-- or sterile track homes in a suburb that fails to deliver on the ideal of neighborhood?
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-24-2005 18:03
BIG EASY REBUILT

A statue of Louis Armstrong greets you at the entrance, as do saxophone and trumpet sculptures standing 50 feet high. There's a French Quarter to stroll through, and a Jackson Square to stand in, eerily resembling the New Orleans location where President Bush delivered his Katrina relief speech. While reconstruction of the great city has only just begun, the virtual Big Easy is more or less complete now, construction stopped only because the region has redlined its object allowance capacity...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-28-2005 02:36
GAME OF DIPLOMACY: FIRST MOVES

So we sat there by the side of the river, the ape, the chimp, the horus and the rest of us, and talked about the games we'd create to make the world a better place...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-29-2005 10:54
THE WORLDS INSIDE THE WORLD INSIDE

Pierce Portocarrero is using Second Life machinima as a tool to create a feature-length documentary; now the irrepressible Aimee Weber has used SL machinima to create an educational film-- specifically, a pretty extraordinary virtual planetarium tour of the solar system, created entirely within Second Life...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
11-30-2005 16:23
PLYWOOD CAMEO

For that matter, I'm not exactly sure why an army of super-intelligent teddy bears is bent on gridwide domination, and a gender-obsessed superhero in tights is bent on stopping them...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-02-2005 10:55
POINT TO POINT: POINT, COUNTERPOINT

Shortly after launching commercially, however, Linden Lab introduced "telehubs", scattered throughout the grid. From then on, when you teleported from point A to point B, you were actually sent to the telehub nearest to point B-- usually a few hundred meters away, meaning you had to travel the remaining distance on your own power (fly, walk, vehicle.) In the same way, in the offline world, that a public transit system tends to create a civic gathering place and neighborhood around each of its stops, telehubs were a way to mitigate the urban sprawl of a constantly expanding world. A place to meet folks, and a chance to look around, wherever you were going. Smart urban metaverse planning, in other words.

All that's about to change...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-05-2005 03:33
TAKE THE NEW WORLD NOTES READER SURVEY!
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Persig Phaeton
Registered User
Join date: 20 Nov 2003
Posts: 49
12-05-2005 13:39


Hey, Hamlet. I like the survey but there's one question I think would be an interesting addition. Ask how long we've been reading New World notes. While most readers may be relatively new, I bet there are still a few of us who have been reading pretty much daily since the beginning. Would be interesting to see...
Cheers!

Persig
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
12-05-2005 13:45
I'm gonna take this shortly... I love this question:

11. Reading NWN inspired me to...

Altho for #10, I discovered NWN through a search engine and that's not on the choices?
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-05-2005 17:12
Those are both great ideas! Unfortunately, now that the survey is locked up and running I can't scroo with it without bunging up the results. Tips for a future survey, fo sure.
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Karsten Rutledge
Linux User
Join date: 8 Feb 2005
Posts: 841
12-06-2005 12:11
Good survey, but what's with the 'time spent in Second Life?' only going up to 10+ hours per week, where's the 10 hours a DAY option? (subtle glancing about)
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New products, updates, rants, randomness.
Addictive high-quality games for sale: Greedy Greedy, On-A-Roll, Mancala and the newly released Khet laser strategy game.
Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-06-2005 12:24
Heh!
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-06-2005 16:01
IMPEACHABLE OFFENSE

So when you're trying to run an honest sex club on a pleasant foothill off the highway, you probably want the clientele in the lobby to enjoy the view outside, while waiting to enjoy the services provided within. The mini-mall across the way, for example, or the mansions up the slope. Though maybe not the giant, multi-color sign floating right outside, the one emblazoned with the words "SUPPORT OUR TROOPS - End the Illegal War in Iraq - Restore US credibility - IMPEACH BUSH". Because even if the clientele happened to agree with the sentiment, it's probably not something that gets people in the mood.

Especially if it's a sign they've already seen in Second Life, in so many places-- floating above mountains, along roads next to castles and fine suburbs, next to shopping centers and casinos, looming over nightclubs and lakes...
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Hamlet Linden
Linden Lab Employee
Join date: 9 Apr 2003
Posts: 882
12-08-2005 22:21
PONDERING THE DETAILS
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