Thought I should update this; updates in Bold Italic.
Background Caledon is a small, expansionist Monarchy, supported by an aristocracy of landed gentry.
Members of the Aristocracy assume the role of Steward for a short period of time if they wish (half a month), in the order in which they held land in Caledon. There is no king.
Stewards may have real power, which is granted to those who have a *demonstrated* record of responsible, stable behaviour. Initially, such power consists of access to the Region / Estate controls for the entire country.
Kamilah Hauptmann is our current Steward. She has Estate Control and the ability to restart sims, ban griefers from the entire nation, &c. Technology is approximately that of the 19th Century, though some astonishing breakthroughs have provided for incredible wonders.
Ground vehicles, airships, and even a device known as a 'telehub' are made possible through the power of exotic material properties and the wonders of Steam Technology.
Geography - Location: The Far Western Sea
- Area:
327680.0000000000000 square meters (so far, expanding rapidly)
- Maritime Claims:
14 surrounding void sims (so far, expanding rapidly)
- Climate: Temperate Coastal
- Terrain: Low land dotted with streams and ponds;
some highlands - Elevation Extremes: Sea level (21m) to approximately 30m; it varies a bit
- Natural Resources:
75,000 prims; the creativity of citizens
- Land Use: Mixed Residential/Commercial (village style) and occasional Industrial
- Natural Hazards: Rolling Updates, Client Upgrades, Asset Server Crashes
People - Population:
100 or so Landed Gentry, with friends & lovers: 300-ish - Age Structure: varies from young twenties to "old enough to know better"
- Population Growth Rate: about a sim-full a month so far, maybe 50-75/mo
- Sex ratio: This is Second Life - it changes by the minute
- Fertility Rate: Really, really, really high it seems; I dare not enquire further
- Ethnic Groups:
humans, fairly strong Furry presence, a rare few Goreans - Religions: Christians, Wiccans, Buddhists, Atheists, Agnostics, more.
- Languages: English, Tagalog, German, French, Japanese, Spanish, American
Government - Country Name: Independent State of Caledon
- Government Type: Monarchy
- Capital: Merely the residence of the Steward (think: 10 Downing Street)
- Legal System: Steward following sim rules (or sim owner on appeal)
- Diplomatic Representation: Steward, or Steward-appointed Ambassador
- Flag Description: Black/Red/Green tartan with gold bars; state name
(
http://westtrade.250free.com/caledonflag512x384.jpg )
Economy - Imports: clothing, architecture, furniture, vehicles, ships, scripting professionals
- Exports: clothing, architecture, furniture, vehicles, ships, scripting professionals
- Expenditures:
5 sims worth of tier, and growing
- Reserves: months of tier in reserve
- Currency: $L, though land rates vary based upon the more stable USD
Communications - Internet: 100%
- Media: a national newspaper, the Caledon Herald. See newsracks. Transportation - Trolley: Caledon Trolley, about 400m of track - Rail: Caledon National Rail, in planning stages; about .5km of track - Roadways: roughly
2 km of roadways
- Ports and Terminals: Port Caledon
- Merchant Marine: 2 foreign-made tall ships (Jesrad's): Venture and L'Espadon
Military - none. We may have a few bobbies with ban powers if we get griefers
Transnational Issues - International Disputes: We are currently at peace with all, as far as known.
(unless Newfie starts up again!) - Ambassadorships: Phedre Aquitaine, to Port Neualtenburg. - Other Ambassadorships in the works. - Refugees: Many, from all over the grid. We are a nation of immigrants.