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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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12-07-2004 02:28
For the love of Governor Linden, can we please have such obvious basic inventory features as:
- fixing the "opens dropped in folder" bug - manipulate multiple folders and items simultaneously!!!!! - stop going to the top of the inventory every single friggin' time it modifies! - eliminate the lag-update that undoes too-quick actions (queue the changes to inventory/contents? have the user's screen reflect the change as it is taking place on the backend DB?) - easier drag and drop contents to / from inventory
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Postmark Jensen
is not a jerk.
Join date: 23 May 2004
Posts: 281
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12-07-2004 04:59
I know that you are in this thread, but the mockup is nice that it should be inlcuded: /13/aa/28943/1.html
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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12-07-2004 07:29
/stamp for the two-hundred-fifteenth time
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Visit the Fate Gardens Website @ fategardens.net
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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12-07-2004 11:18
This has alread been implemented in our build tool, at least as a seperate application. The best we can do until we get an plugin API .. IM me if you are interested in helping beta test.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper " Changing Realities: User Creation, Communication, and Innovation in Digital Worlds : " User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
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