Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Windows Explorer - type - Inventory

Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
12-07-2004 02:28
For the love of Governor Linden, can we please have such obvious basic inventory features as:

- fixing the "opens dropped in folder" bug
- manipulate multiple folders and items simultaneously!!!!!
- stop going to the top of the inventory every single friggin' time it modifies!
- eliminate the lag-update that undoes too-quick actions (queue the changes to inventory/contents? have the user's screen reflect the change as it is taking place on the backend DB?)
- easier drag and drop contents to / from inventory
_____________________
Hiro Pendragon
------------------
http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio

Visit my SL blog: http://secondtense.blogspot.com
Postmark Jensen
is not a jerk.
Join date: 23 May 2004
Posts: 281
12-07-2004 04:59
I know that you are in this thread, but the mockup is nice that it should be inlcuded:

/13/aa/28943/1.html
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
12-07-2004 07:29
/stamp for the two-hundred-fifteenth time
_____________________
Visit the Fate Gardens Website @ fategardens.net
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
12-07-2004 11:18
This has alread been implemented in our build tool, at least as a seperate application. The best we can do until we get an plugin API .. IM me if you are interested in helping beta test.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."