Remove Inactivity Logouts!
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Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
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05-14-2005 09:38
Ok, I *suppose* the reason this happens is to avoid the afk parties that dwell rakers would loooooooove to have made easier. So I propose the following:
1. Remove inactivity logouts. 2. Once someone has passed the 30 minutes (i think) inactivity limit, he/she stops recording dwell until return. Maybe set it so they have to return *and* be active for maybe a full consecutive minute, so that it's not just moving the mouse a bit what will get you back into production.
Comments?
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The difference between you and me = me - you. The difference between me and you = you - me. add them up and we have 2The 2difference 2between 2me 2and 2you = 0 2(The difference between me and you) = 0 The difference between me and you = 0/2 The difference between me and you = 0 I never thought we were so similar 
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CamperDave Proudfoot
Join date: 16 Sep 2004
Posts: 205
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Yeah!
05-14-2005 14:23
[STAMP]
I like this. AND now their fixing my "away" trick so I can go watch tv w/o retypeing!
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The PWNED SHOP! List of Cool Things I've done first... I think - Put on sale a key mod that makes SL more like an FPS
- Made my own custom attachment points - looking for a good use
- Found "secret" login screen.
- Created a way to call Java methods from LSL --> Thread
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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05-14-2005 14:32
Surprise -- inactivity logouts are currently enabled, although it may have been unintended. I left my computer for an hour and came back and while I had been (AWAY), I wasn't logged off. But looks like this'll be put back in, in 1.6.5. 
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Marker Dinova
I eat yellow paperclips.
Join date: 13 Sep 2004
Posts: 608
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05-14-2005 21:54
From: Torley Torgeson Surprise -- inactivity logouts are currently enabled, although it may have been unintended. I left my computer for an hour and came back and while I had been (AWAY), I wasn't logged off. But looks like this'll be put back in, in 1.6.5.  According to Lindens.. what you experienced was a bug!
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The difference between you and me = me - you. The difference between me and you = you - me. add them up and we have 2The 2difference 2between 2me 2and 2you = 0 2(The difference between me and you) = 0 The difference between me and you = 0/2 The difference between me and you = 0 I never thought we were so similar 
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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05-14-2005 23:10
That's the feature-iest bug I've ever experienced. 
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Trep Cosmo
Registered User
Join date: 3 Mar 2005
Posts: 101
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05-15-2005 00:35
We must have an idle timeout. Otherwise we'll have idle people eatting up precious bandwidth and CPU time on the sims.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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05-15-2005 00:59
Hmmm, and potentially bloating log in counts and causing problems with logging in / teleporting?
Hmmm...
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Luminia Olsen
Registered User
Join date: 12 Jun 2004
Posts: 50
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05-15-2005 02:38
i got to say i do afk sometimes when sleeping because sl has beds, lol i like sl to feel more like rl, you dont disapper in rl do you :/ after 30 mins sleep, why does this have to happen...
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Foolish Frost
Grand Technomancer
Join date: 7 Mar 2005
Posts: 1,433
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05-15-2005 04:44
From: Luminia Olsen i got to say i do afk sometimes when sleeping because sl has beds, lol i like sl to feel more like rl, you dont disapper in rl do you :/ after 30 mins sleep, why does this have to happen... I will assume you're joking, but will answer anyway: SL takes huge amounts of bandwidth, and the bandwidth SL has available is actually limited. People who are not 'active' still take up a large amount of bandwidth. So... Get off the doggon system when you're not using it, ye selfish little buggers! Ah... I feel better! 
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