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Pose Hold/StepFWD Back for AOs and chimeras |
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NickArthur Night
Registered User
Join date: 2 May 2005
Posts: 20
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05-03-2005 13:46
Builltin Pose Hold/Step FWD/Back for all AOs and chimeras
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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05-04-2005 03:23
Heh ok, you really need to fill us in for the not so savvy.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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05-04-2005 04:48
It's noob babble.
One possible interpritation is he wants a built in animation override in the client; not having to setup a script to do it. _____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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05-04-2005 05:12
I think he's trying to say that he wants a button to pause an animation at a specified frame, and be able to move back and forward in an animation, one frame at a time.
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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05-04-2005 13:46
Wow. I'm staring at the long stream of "requests" from this author. While I like the intent... fact is, a lot of this stuff is really low on the totem pole right now.
Though I have to wonder if he's tried my BVH importer yet. It's not avatars per se, but it's possible to get a lot of this stuff done happily with it. Oh, and blaze - I have a script for you: CODE string blazeSpinnaker (integer total_new_threads) That could save you quite a bit of time. ![]() _____________________
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