toy money v. real money
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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04-20-2005 22:55
From: StoneSelf Karuna so the major barrier to micropayment is risk-factor Bingo. A number of months ago LL asked the residents whether or not it should get into the L$ <-> US$ business, and risk was the primary reason that I saw against it. Consider that enabling this from LL exposes them to risk from everything in SL: liability for unregulated gambling liability for sex-for-money (not sure what the regulations are on phone sex, etc) liability for copyright violation (even though LL has respected RL businesses' claims in the past)
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StoneSelf Karuna
His Grace
Join date: 13 Jun 2004
Posts: 1,955
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04-20-2005 22:56
From: Hiro Pendragon Bingo.
A number of months ago LL asked the residents whether or not it should get into the L$ <-> US$ business, and risk was the primary reason that I saw against it.
Consider that enabling this from LL exposes them to risk from everything in SL:
liability for unregulated gambling liability for sex-for-money (not sure what the regulations are on phone sex, etc) liability for copyright violation (even though LL has respected RL businesses' claims in the past) somehow, i don't think laying l$ between these kinds of activites and us$ will be a long-term protection against liabilities of this type.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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04-20-2005 23:02
From: StoneSelf Karuna somehow, i don't think laying l$ between these kinds of activites and us$ will be a long-term protection against liabilities of this type. I agree. But for now, even Paypal is protected. When you see something like a Federal law that requires inter-state sales tax payment / income tax reporting on Paypal as a bank / crackdown on off-shores internet casinos - well, then LL will be forced to rethink the L$'s liability.
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Essence Lumin
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Join date: 24 Oct 2003
Posts: 806
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04-20-2005 23:15
From: StoneSelf Karuna i think it would be cool if: - make the linden $ into game money only
Prior to 1.2 the Linden dollar was largely toy money. But you have to balance the world somehow and the way they had chosen wasn't working.
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Kasandra Morgan
Self-Declared Goddess
Join date: 17 Mar 2004
Posts: 639
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04-20-2005 23:47
Right now you are no more gambling in SL than if you were playing monopoly even though in theory you could lose your house spending all your real money on fake money to play in SL casinos. But SL doesn't have to uphold any gambling laws because real money isn't involved. As long as its the players that decide to give the Linden dollar its value, it keeps SL out of a lot of mess.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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04-20-2005 23:50
From: Kasandra Morgan Right now you are no more gambling in SL than if you were playing monopoly even though in theory you could lose your house spending all your real money on fake money to play in SL casinos. But SL doesn't have to uphold any gambling laws because real money isn't involved. As long as its the players that decide to give the Linden dollar its value, it keeps SL out of a lot of mess. It's the same legal loophole that Tokyo casinos use - you win metal balls, then you go across the street and change them for money.
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Mex Thorn
Mex It Up
Join date: 30 Mar 2004
Posts: 608
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04-20-2005 23:57
I think LL should offer a option to buy LD from LL at a factory direct price. When you get a premium account you start off with L$1450 plus whoever referred you gets L$2000, thats L$3450. Would be really cool if LL did like in There where you can buy money directly from them. But just a suggestion. 
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-Mex
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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04-21-2005 00:21
From: Mex Thorn I think LL should offer a option to buy LD from LL at a factory direct price. When you get a premium account you start off with L$1450 plus whoever referred you gets L$2000, thats L$3450. Would be really cool if LL did like in There where you can buy money directly from them. But just a suggestion.  1. Selling money was the downfall of There. 2. More money = higher prices = total wash. 3. Printing more money doesn't solve RL money problems, why would it solve SL money problems? 4. Did I mention that There died as soon as it sold money? 5. There are like, a million threads about this. 6. Cheese. 7. There really screwed things up when they forced users to pay money for Therebucks. 8. Therebucks rhymes with "There sucks". Coincidence? 9. No, the pain! 10. Welcome to Second Life. 
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
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Mex Thorn
Mex It Up
Join date: 30 Mar 2004
Posts: 608
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04-21-2005 13:02
True but if Lindens were to offer a money option the value of money would drop not increase since there isn't so much there wouldnt be so much madness about money. Some land barions charge 25-30k for a 4096m2 in Mature which can equal over $100USD. The casual player that wants land shouldn't have to sell their first born to be able to own a good size piece of land. The only people that are benifiting off the way SL is now is the people with most money while the average player with 2k to their name and no land gets no where. But people play the game how they want with money a factor while some dont care about money but the issue comes up when wanting land.
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-Mex
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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04-21-2005 15:40
While we're on the subject, let's compare why this is a bad idea in Second Life while this is not.1) Compared to a traditional MMOG, the Lindens don't create all of the content in Second Life. This busts the door wide open for intellectual property theft, as well as several other issues that are extremely hard to avoid. 2) Sony Online Entertainment (SOE) has vastly more resources at their disposal than Linden Labs, most pointedly in human capital. 3) Objects are "taken" from a user's inventory in Sony's case, whereas objects in Second Life can be copied. This presents "exclusivity" fraud problems. 4) Forcing the Lindens to keep the available currency and capital necessary for this venture would be difficult at best. What if there's a "run at the bank" just after conversion to USD? At any rate, this will probably be a moot point in the long term.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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04-21-2005 21:34
Please don't take this personally, but this needs to be said; I think it's a matter of perspective. From: Mex Thorn True but if Lindens were to offer a money option the value of money would drop not increase Yes, and that's exactly why it's a bad idea. If the money drops and becomes worthless, then content developers stop being motivated. No content, no fun stuff. From: someone since there isn't so much there wouldnt be so much madness about money. Some land barions charge 25-30k for a 4096m2 in Mature which can equal over $100USD. The casual player that wants land shouldn't have to sell their first born to be able to own a good size piece of land. Says whom? What you're really buying is part of a server that exists in RL. This server costs money. Where else will the money come to pay for this? From: someone The only people that are benifiting off the way SL is now is the people with most money It's everyone. No money = no content. No content = no fun for anyone. From: someone while the average player with 2k to their name and no land gets no where. If you're having trouble making money, i recommend one of many threads about making money in SL. Search for "make money" and you should find some discussions. From: someone But people play the game how they want with money a factor while some dont care about money but the issue comes up when wanting land. It frustrates me to have to read people explain over and over how SL costs all of $10US to play forever... your typical MMO costs $50 per expansion pack and $15 / month. SL is a bargain!
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