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2Life != 1Life

Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
04-06-2004 09:12
I'm thankful that I have a pretty good eBay rating and a semi-decent/average number of contacts/friends on LiveJournal; that way I can take all the neg ratings people want to give me in SL, and I'll be okay (whuffie-wise) when it eventually folds up and dies.

You know why 2Lifers are morons, it's because 2Lifers think like 1Lifers. Look at one Cubey Terra. The guys buys land indescriminately, then realizes how hard it would be to use the land, then sells it at really high prices. High $L prices. I don't mind paying $$ for land. I've bought land for $$ and ended up donating part to a project and then selling the rest of it back to the original owner for $L1 because she wanted it back.

People think of SL as a game. Play SL as a game. Want to make the most money. Want to get the highest ratings. SL will eventually die, I am convinced, because it's a terrible game that will not hold enough players interests long enough to keep it afloat. Earth & Beyond lasted two years before it folded. I give SL that long.

Back to my point, mocking 2Lifers.

Cubey Terra, when I grumped in his general direction, said, "So now I'm reselling the land, and I've added value to it by putting up usable structures." The hilarious thing is, a post or two before that, he said, "I only offer the builds as a perk. Once you buy, you can nuke 'em if you like." He's thinking in terms of a 1Lifer, where land is valuable based on its surroundings. Where it takes gobs of real money to move, and you want a high selling price to offset such a cost.

In Second Life, land in Federal, a horribly lagged (or was, anyway) sim is worth the same as it is in Teal or Slate or Luna. In Second Life, land is valuable because it represents the ability to build. If anything, we should think of Second Life land in simplified terms that a farmer or cattleman might use: how many products can I get here. The 2Lifer should buy land thinking about how much they can build there.

Cubey also owns an airport. Why we need airports in a world where we can fly and teleport is a question I am still asking myself. There's probably some aesthetic answer that's above my head, and I'll always be a worse person for not understanding.

People need to stop thinking of Second Life in the same context that they think of their real lives. Money, Lindens, shouldn't be important here. We shouldn't build glass-and-brick buildings just because we can. We shouldn't build casinos just because we can and they earn more Lindens.

Second Life is possibly one of the first examples of a collective imagination that humans have ever built -- I'm not sure how you stack it up against things like dreamtime, but humans didn't build that. Second Life is a world, while Linden owned, where we can build ANYTHING and do most ANYTHING. We're not bound by money, physics, social contexts, geographic borders, or languages.

Second Life is not The Matrix. Second Life is not the Metaverse. Second Life is Second Life, and if people -- you, the players -- don't realize that soon, Second Life will be gone.
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Cybin Monde
Resident Moderator (?)
Join date: 27 Jan 2004
Posts: 2,468
good point.. overall
04-06-2004 11:26
Jarod,

besides a couple of mean sounding things you said, i hear what you mean..

this is also how i think of SL.. it really is a one-of-a-kind experience allowing for the realization of singular or communal imagination as building tools.

i know having an airport seems odd in SL, but it's not there out of necessity, it's there for fun.. it's part of someone's imagination.. so, actually, it is in line with what you are wishing to be realized in SL.

i believe SL can grow to become one of the 'Wonders of the internet'.. an example of how humanity can live together peacefully, an example of what is possible now and hinting at what the future can hold..

SL is truly a wonderous place and it's full potential has only been hinted at so far..

so, i'm with you, let's hope SL becomes what it can.. and let's help it get there!

:cool:
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Jellin Pico
Grumpy Oldbie
Join date: 3 Aug 2003
Posts: 1,037
04-06-2004 11:45
It's good to know we have you to judge what's proper for people to do with their land. Why just yestarday I was wishing you could just put your stamp of approval on things so I would know they were proper builds.

On the other hand, it's always morons who think they have all the answers and somehow they know just what everyone around them should do.

Is it satisfying being so spiteful?
Icon Serpentine
punk in drublic
Join date: 13 Nov 2003
Posts: 858
04-06-2004 11:49
even surrealism is a reflection of the world around us.

I'm confused as to what your expectations are and why you are nearly offended when the everyone except you, lives up to them.

culture is the expression of the human collective consciousness. a repository of our individual experiences. SL may be a reflection of that, but I don't believe it is a stagnant one.
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
04-06-2004 11:56
Jarod has always been a bit grumpy. Now I see it was because he was in puberty, and has now matured into a fully grown troll. :D
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
04-06-2004 12:54
i know having an airport seems odd in SL, but it's not there out of necessity, it's there for fun.. it's part of someone's imagination.. so, actually, it is in line with what you are wishing to be realized in SL.

Cybin: I'm too pragmatic, but I don't see the point in building an airport in a game that's not condusive to airports. If someone wants an airport, why not play a flight simulator game? If someone wants a casino, why not go play Hearts or BlackJack at Yahoo!Games.

It's good to know we have you to judge what's proper for people to do with their land.

Jellin: No, not even jokingly. Posting this kind of post makes me sound like I'm condemning, but I don't mean it to be.

I'm confused as to what your expectations are and why you are nearly offended when the everyone except you, lives up to them.

Icon: Not offended, disappointed. And trust me, even I don't live up to my expectations. What you said that I want to reply to is this, "SL may be a reflection of [culture], but I don't believe it is a stagnant one." What irritates me is that all people seem to want to do is make SL a reflection of their real life. If that's what they want to do, my grumping and griping aside, then they're free to do it. I just don't grok the point of playing Second Life if all you want to do is emulate real world experiences.

Jarod has always been a bit grumpy. Now I see it was because he was in puberty, and has now matured into a fully grown troll.

Devlin: I've been called a troll before, and it's probably true. I'll try to keep my trolling in this forum, where it belongs. Better a forum troll, I think, than a neg-rating griefer.

The short of it: Build what you want, it's your right (and I mean right, you pay money, you buy land, I've no room to stop you) to build what you want to build. However, I think it's a waste of good money to pay SL for games (Flight sims, car races, gambling, etc.) that are better produced elsewhere.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
Re: 2Life != 1Life
04-06-2004 13:24
I don't know why I'm responding to your obvious trolling, but since I'm here, I might as well...

From: someone
Originally posted by Jarod Godel
You know why 2Lifers are morons, it's because 2Lifers think like 1Lifers. Look at one Cubey Terra. The guys buys land indescriminately, then realizes how hard it would be to use the land,...


No indiscriminate buying happened. I *once* bought exactly the plots that I wanted for my project (minus one that someone else was willing to pay more for). I realized my mistake a couple of days later. Are you criticizing me for giving up so easily or for bidding against you? If you really wanted the land, why didn't you keep bidding? You and Tiger were in a bid war, driving the price to ludicrous heights. I bid once, and you both gave up. So I now own the land. That's how auctions work.

Sounds to me like you're just miffed about losing the auction.

From: someone
... then sells it at really high prices. High $L prices.


An impartial third party kindly surveyed the city land market and told me that my prices were in-line with what other people charge. If I have evidence that my prices are higher than the going rate for *city* plots, I'd be willing to lower them. Until then, the prices stand.

From: someone
...I don't mind paying $$ for land. I've bought land for $$ and ended up donating part to a project and then selling the rest of it back to the original owner for $L1 because she wanted it back.


You're a real saint. I've donated land too.


From: someone
Back to my point, mocking 2Lifers.


Actually, you're doing a great job of making *yourself* look bad, but please continue.

From: someone
Cubey Terra, when I grumped in his general direction, said, "So now I'm reselling the land, and I've added value to it by putting up usable structures." The hilarious thing is, a post or two before that, he said, "I only offer the builds as a perk. Once you buy, you can nuke 'em if you like."


Many SLers have complained (quite rightly) about the land barons, buying up land and reselling it at several times the original price without adding to the value. I happened to have built some (I think) nice things on the land that had to do with my project. I don't see the problem in offering those to the new buyer, do you?

From: someone

He's thinking in terms of a 1Lifer, where land is valuable based on its surroundings. Where it takes gobs of real money to move, and you want a high selling price to offset such a cost.


I don't see why location isn't important in SL. Some land has more traffic than others, and represents a better chance to attract visitors for whatever reason. I really don't see your point here.

From: someone
If anything, we should think of Second Life land in simplified terms that a farmer or cattleman might use: how many products can I get here. The 2Lifer should buy land thinking about how much they can build there.


Absolutely. That's why a plot that allows double the normal number of prims is more valuable.

From: someone
Cubey also owns an airport. Why we need airports in a world where we can fly and teleport is a question I am still asking myself. There's probably some aesthetic answer that's above my head, and I'll always be a worse person for not understanding.


I have no doubt that it's over your head, Jarod. We have airports and planes for the same reason that we have anything else in second life -- it's fun.

(edit: incidentally, I don't own the aerodrome. It's a group-owned project, of which I'm one of three contributors.)

From: someone
People need to stop thinking of Second Life in the same context that they think of their real lives. Money, Lindens, shouldn't be important here. We shouldn't build glass-and-brick buildings just because we can. We shouldn't build casinos just because we can and they earn more Lindens.

Second Life is possibly one of the first examples of a collective imagination that humans have ever built -- I'm not sure how you stack it up against things like dreamtime, but humans didn't build that. Second Life is a world, while Linden owned, where we can build ANYTHING and do most ANYTHING. We're not bound by money, physics, social contexts, geographic borders, or languages.

Second Life is not The Matrix. Second Life is not the Metaverse. Second Life is Second Life, and if people -- you, the players -- don't realize that soon, Second Life will be gone.
[/B]

I think you should have kept your post to this last three paragraphs. You just make an ass of yourself when you needlessly flame other users.

I really don't know what your problem is with me Jarod, other than the fact that I outbid you in one auction. Just let it rest.
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Aliena Serpentine
Senior Member
Join date: 13 Sep 2003
Posts: 91
04-06-2004 13:34
Cubey don't listen to him...you are an amazing scriptor and builder and everyone in sl knows it!

On the subject of *pout* why doesn't everyone in sl make sl what I dream sl should be....well make it what you want then! Good god all mighty kid...you are a smart guy, grumpy, but smart. So if ya want sl to be something more make it that something...sitting around bitching that sl isn't becoming what you want it to and then pointing fingers at a person who has devoted a ton of time and brain power to building some pretty magnificent things (not to mention how kind he has been to me and many many other residents).

Sweety, Jarod, you are too intelligent for this...I don't really know you but I have read many of your posts...and I think that maybe you need to step back and look at the reasons you started in sl. Why not just have fun making what you want to make and enjoying those who are of like mind to ya.
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Brad Lupis
Lupine Man
Join date: 23 Jun 2003
Posts: 280
04-06-2004 19:51
My question to you Jarod, is what does anything in SL serve the player? The answer, absoultly nothing. Everything in SL serves no purpose whatsoever, except for one thing...it's something that you made, and you can be proud of. What purpose does my house make in SL. Nothing, except that it's something I built, that I designed, and that others can stop by and appreciate. What purpose does the ex Didgaroo towers serve...nothing, except that it was built by Lordfly because he wanted to build it. Sure, people can live in it, and put stores in it, but do we really need someplace to live, or someplace to sell our wares? Not really, but we do it because it's fun. What purpose does your friends Khamons flowers serve..nothing, except to make the landscape of SL beautiful, but it's not really doing much outside of that.

Nothing we ever do in SL will ever make a big difference outside of SL. Unless there is a way to carry things we create outside of SL, things we create will serve no real purpose except for make us feel good about the things we do. I think that's why most people are here, to unleash some creativity in a medium that there are few reprecussions, and where outside of technical limitations, you can do anything you can imagine. To me, that's plenty of a reason for us to stay in SL, and if you don't feel that way, then perhaps SL isn't the game for you. Hey, it happens.
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Darwin Appleby
I Was Beaten With Satan
Join date: 14 Mar 2003
Posts: 2,779
04-06-2004 21:55
I think you should do the following:

1) Breathe deeply
2) Get a beer and some pot
3) Smoke the pot and drink the beer
4) Masturbate

There, doesn't that feel better?
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Astarte Valentino
Junior Member
Join date: 7 Dec 2003
Posts: 18
04-06-2004 22:04
mmm...the masturbation and beer helped, I feel much better....ohh you were talking to Jarod
Tballz Lomax
Junior Member
Join date: 14 Mar 2004
Posts: 3
04-06-2004 23:02
If you ever feel like trying something new, slip on over to wwiionline...we'll take you in :-)

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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-06-2004 23:55
First: Darwin - thats five times tonight you made me literally belly laugh out loud.... whatever the muse is you're tapping, keep spankin it because we all need all the laughs we can get :)

Why do we need an Airport? To house the airplanes! bit of a no brainer there.. why do we need the planes?

Because they're fun. Someone has fun making them, someone has fun using them.
I don't own plane in RL - but I have one here.

Now take every single "why do we have..." question and apply that answer.

Because that's it, and that's all it ever has to be.

If it wasn't fun, I sure as shit wouldn't spend money and sit here for hours doing it.

Siggy.
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
04-07-2004 00:17
From: someone
Originally posted by Darwin Appleby
I think you should do the following:

1) Breathe deeply
2) Get a beer and some pot
3) Smoke the pot and drink the beer
4) Masturbate

There, doesn't that feel better?
I was going to say, "Jarod, man, you need to calm down unless you want hardened arteries by the age of 40." However, this is funnier AND more practical.

Seriously, man, lighten up. I tell you what. Go out and rent this old Jimmy Stewart movie called Harvey. Pay reeeeeal close attention when the main character explains the difference between being ever so pleasant and ever so smart. All the intelligence in the world isn't worth a sack of shit if you're a social retard who doesn't know how to comport himself.
Nephilaine Protagonist
PixelSlinger
Join date: 22 Jul 2003
Posts: 1,693
04-08-2004 14:11
From: someone
Second Life is possibly one of the first examples of a collective imagination that humans have ever built -- I'm not sure how you stack it up against things like dreamtime, but humans didn't build that. Second Life is a world, while Linden owned, where we can build ANYTHING and do most ANYTHING. We're not bound by money, physics, social contexts, geographic borders, or languages.



Out of that entire bitter screed, there is the above nugget of truth. I'm not commenting on the rest of it, it is what it is.
The above quote rings true to me though.

And if we are free to do anything, build anything, unconstrained by EVERYTHING, that means we should all continue creating our imaginings independant even of your opinions or approval, Jarod. Which is what im sure 99.999% of sl's population will continue to do.
Thanks for sharing, though.
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Pahoa Jade
Just Me
Join date: 16 Jul 2003
Posts: 115
Re: 2Life != 1Life
04-09-2004 03:20
From: someone
Why we need airports in a world where we can fly and teleport is a question I am still asking myself.

From: someone
We shouldn't build glass-and-brick buildings just because we can.

From: someone
Second Life is a world, while Linden owned, where we can build ANYTHING and do most ANYTHING. We're not bound by money, physics, social contexts, geographic borders, or languages.


Am I mistaken or are these statements a contradiction and also very "1Lifer" thinking as far as the first two ?

Here there are no bounderies. This is why most of us play.
Yes we bring some of our RL to the game. If that was not allowed there wouldnt be anyone playing, It's something we all cannot avoid. For that matter every time someone voices an opinion, isn't that bringing a little of thier RL ideals, morals etc. to the game.

The point is, most of us are not seeking to completely escape our RL. So we bring to the game the things most interesting, comfortable, familiar etc. and enhance it with our imagination. If you look around you will see that every object is in part based on something from RL.

This is why we have airports even though we can fly. You make the same choice in RL when you choose to fly across the states rather than take a bus or train.
Why is having options and making choices here wrong?
Isn't that what doing and building anything you want is all about?

One thing that has always perplexed me is, why would someone continue to play a game that they dont like interacting with people they believe are morons?

Pahoa
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