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Cory Linden
Linden Lab Employee
Join date: 19 Nov 2002
Posts: 173
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12-10-2003 18:42
You probably shouldn't delete content because you think that you'll be over the prim limits for your parcels until you get an email from us (early next week probably) detailing what you have, where it is, and which parcels are over.
We're still working to make sure that you can keep as much of your builds as possible and to properly adjust simulator prim limits.
Thanks! Cory
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Nephilaine Protagonist
PixelSlinger
Join date: 22 Jul 2003
Posts: 1,693
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12-10-2003 20:20
Bhodi- thank you for the offer, we think we have a plan worked out, but it is comforting to know you are so willing to help  (thats such a lovely song, my favorite  ) Cory- thank you for your efforts in answering everyone's questions  i know you must have been and probably still are kept insanely busy by this, and the effort is apreciated  as for the builds and the fun of the nature of the game, i am finding strategizing ways to keep my things as close to what they are as possible quite an interesting challenge of its own  i am coming to a better understanding of the system and its virtues, and see the value in the model. i look forward to seeing it implemented so i can further strategize how to best work within it  right now it looks like im going to have to work a bit harder than what i do now- and i have NO problem with that  thank you Lindens for these changes, they present serious challenges for some, but are very very good for most. i applaud that.  Edit: yay! i just became a lifer
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