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What frelling immersion?

Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
10-29-2004 05:41
Insane Utopian, Philip Linden, said yesterday that he thought SL was immersive. Virus-spewing Lordfly Digerdoo says that having imbedable weblinks would ruin his immersion in SL. What frelling immersion?

I wanted to partner with Kerovia Galatea last night, and I had to exit Second Life, fill out the request form, log into my email, go back to the SL website, and accept her proposal. How the frell is that immersive? Someone explain to me how SL partnering is immersive when I have to go to a website propose, when my partner doesn't even have to be online to propose, when I don't even have to be online to accept! Somone could propose to me, I could accept, and neither of us would need to be online to do any of that.

Someone explain to me how the frell hyperlinks screw with the immersion more than that? Geez, City of Heroes doesn't make me fill out a web page when I want to join a Supergroup. Asheron's Call never made anyone go to a web page when they got married, it was an immersive quest. Why did SL get it so, very wrong?
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 05:46
i dun frellin know, but I do tend ta frellin agree wif ya.
Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
10-29-2004 05:59
and i frellin agree with the tart about me *hugs*
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
10-29-2004 05:59
we also have to link out to change our land tier, post to the forum, read the lsl manual, manage our account or purchase a new account. i think, jarod that people have different definitions of "immersion."

when philip says that he considers second life immersive, he must mean that it occupies most of his time in both second and real life. he is immersed in second life even when he's not inworld. this is true for others as well, they do a lot of planning and communicating with team members outside the interface using websites, chat programs and email.

other people mean that they immerse in second life the way we watch a movie in a theatre. it's a recreational escape from the real world but doesn't cut us off completely. people still answer the phone, let the dog out and make trips to kitchens and water closets.

in both these cases, having the ability to hyperlink out of world to access information, partipate in a poll, or purchase a real life item, etc is an attractive feature and obviously desirable. those that find it jarring can, of course, not use the links.

occasionally, an environment is created for roleplaying or some sort of tour effect and the traditional definition of immersion applies. those builds would, of course, not contain hyperlinks. they're likely to also be no-fly and have many physical components STOP RAMBLING.

the lindens do seem to understand that they need inworld hyperlinks to point people to web interfaces. the idea that second life is a 3d extention of the www is not lost on them. i believe they even envision a day when the www will be a 2d extension of second life. nobody understands why they provide that technology for themselves and not for us. at least i don't know anybody that does.
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 06:01
Who you calling a tart? :eek:

And it's 'above' not about. Stoopid.

oooOOOooo. That was a personal attack. I'm gonna get soooo banned.
Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 06:04
From: Khamon Fate
STOP RAMBLING.


Hey! I was reading that. Didn't seem like rambling to me. Made a lot of sense in fact. You don't like capital letters much, huh? Apart from the ones above, obviously.

So, to keep this on topic: I agree with the guy above, and the one who started the thread, and the stoopid one who keeps interjecting into all the threads. No not me, the other one.
Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
10-29-2004 06:08
*cries*

why are you personally attacking me... you AM what im about...

arent you o.O

*runs off crying*
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
10-29-2004 06:11
As I realised going to my first town hall yesterday what Philip says and what he means are sometimes totally opposite to each other. Somebody's been spending too much time around marketers, in my opinion.
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
10-29-2004 06:24
Maybe his defention of immersive is different than yours?
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 06:27
From: Devlin Gallant
Maybe his defention of immersive is different than yours?


Yes. Maybe he meant Second Life was dipped in chocolate.
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Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
10-29-2004 06:28
or poo
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
10-29-2004 06:29
I think some frelling people enjoyed their recent Farscape fix!

JUNKIES! ;-)

-Flip
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Jack Digeridoo
machinimaniac
Join date: 29 Jul 2003
Posts: 1,170
10-29-2004 06:29
Give it time Jarod, be patient.
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
10-29-2004 06:31
From: FlipperPA Peregrine
I think some frelling people enjoyed their recent Farscape fix!


I can get away with "frelling" easier than I can "fucking" here. If I said "fucking" as much as I say "frelling" in the forums, I'd be frelling fucked.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 06:36
From: Jarod Godel
I can get away with "frelling" easier than I can "fucking" here. If I said "fucking" as much as I say "frelling" in the forums, I'd be frelling fucked.


Hehe. I quite like 'fracking' since they started using it in the new Battlestar Galactica.
Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
10-29-2004 06:39
bah! Fork You! :p

hehe.. not really, I just wanted to add to the silly sayings. :D

*blush*
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Kris Ritter
paradoxical embolism
Join date: 31 Oct 2003
Posts: 6,627
10-29-2004 06:41
Spork! That sounds like cussing.

Ah, spork it all.

Spork me!

Oh, just spork off.

Ok. Nuff sporking stupidity.
Moleculor Satyr
Fireflies!
Join date: 5 Jan 2004
Posts: 2,650
10-29-2004 07:07
Recent Farscape fix? Wait... Did I MISS the Peacekeeper Wars?! I've been busy coding!
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
10-29-2004 07:26
Enjoying your immersion now, Molecular? HAHAHA!
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
10-29-2004 08:00
A step toward a genuine "3D web" would be if the partner mechanism were implemented in-world, using scipted objects. However, then the Linden developers would be limited to delayed e-mail and one-way RPC. Although a lot is made of SL consisting of user-made content, I have to wonder how things might change if the Lindens needed to build and code inside SL. Imagine if a Linden developer were told she had to implement the Find function entirely in-world (rather than as a 2D overlay from compiled code in the client). In the meantime, it'd be cool if you could at least use a web browser inside SL (for a number of reasons). In this context, immersion sounds like a synonym for isolation.

(I hope this doesn't sound too critical, I'm just thinking out loud - yay SL)
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Sezmra Svarog
Pointy-Eared Geek
Join date: 8 Jul 2004
Posts: 446
10-29-2004 08:13
I can agree that SOME things in SL are not "immersive". But what is immersion? It could be taken as extreme or as lightly as anyone likes to prove their point. I could argue that "No, City of Heroes doesn't require you to do 'this or that', but making me get 'level 20' to qualify for a cape is not immersive!" It's easy to take an example and use it for your own specific situation at the moment.

I also would never compare ANY MMO or MMORPG to Second Life. Ever. To me, that's like saying, "Oh look, my car broke down. I don't have problems like this with apples!!!!"


Maybe we can get things like this "fixed" in the future. I certainly would like to see the Partnering thing revamped totally as it is now. I mean, I'll never Partner with anyone, but it should definitely be an inworld thing as opposed to Email tag. :)
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Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
10-29-2004 09:03
From: Cadroe Murphy
In the meantime...


I love that line, thank you. Yes, eventually we'll be able to render web pages on prims, save data to notecards, and more; in the meantime, don't limit functionality because of some hypocritical "immersion." Thank you.

From: Sezmra Svarog
I also would never compare ANY MMO or MMORPG to Second Life.


As long as TerraNova doesn't have a problem with it, neither do I. You're welcome not to compare SL to anything, MMOG or apples; I require context to discuss benefits, detractions, and features.
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"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
10-29-2004 09:26
It occurs to me that if we had external links, it'd be fairly simple to build a web application that used the links THEMSELVES as a communications medium. By passing the object key to the link, clicking the link would open a page on the remote server, which would then be passed the correct information for opening an XML-RPC connection. It's not as elegant as if XML-RPC simply worked correctly to begin with, but it's another way in which hyperlinks would be useful.

Personally, immersion isn't a question at all for me. I run two monitors, SL on the right, and my web browser on the left. Clicking a hyperlink in SL would only open a window on the left side. My SL experience wouldn't be affected at all.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
10-29-2004 09:53
From: Sezmra Svarog
I also would never compare ANY MMO or MMORPG to Second Life. Ever. To me, that's like saying, "Oh look, my car broke down. I don't have problems like this with apples!!!!"


this is true. ll have never decided whether to market second life as a game or an application platform. they've implemented, and not implemented, pieces of each and ended up with something wholly undefined. industry won't use it because it's a "toy" with no practical application; gamers don't take it seriously because of the vast holes in the programming language. successful uses at this point in time are socializing and marketing virtual products such as av clothing and land.

question is, have they created something new that will eventually be useful in both arenas; or are they pulling a microsoft by titling a great big mess a "feature?" only time will tell.
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Ryan Linden
Linden Lab Employee
Join date: 31 Dec 1969
Posts: 87
10-29-2004 10:04
Spork is one of the greatest words in the English language.

Benifer too --- precious.
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