Can not create. Object missing from database.
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Buck Weaver
Unsolicited Onterator
Join date: 18 May 2003
Posts: 251
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03-10-2004 04:48
I was talking to a friend recently and she was upset that many of her items that she had stored within boxes in her inventory (things like xmas decorations and other miscellaneous, not often used objects) would not rez when she went to look at them. She would receive this message: “Can not create object. Item missing from database”. I have seen this message myself when trying to bring an item out and dismissed it as a temporary glitch. Today, I went to put on my MARVEL tshirt (which was created by Brad Lupis and was Free To Copy) and received this message: “Clothing/body part missing from database” I was able to wear the DC Comic shirt, which was also created by Brad, and acquired at the same time. I was reading Upshaw’s post in this thread: /invalid_link.htmland I am becoming concerned about losing unique, not often rezzed items from my inventory. Has anyone else noticed this happening and does anyone have any information about how this “asset server” chooses (randomly?) which items it will delete? We need to know how this works and what steps we can take to protect our objects from being deleted just because we do not take them out every week.
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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Re: Can not create. Object missing from database.
03-10-2004 05:54
From: someone Originally posted by Buck Weaver Has anyone else noticed this happening and does anyone have any information about how this “asset server” chooses (randomly?) which items it will delete? Whoa. The phonemonea your experiancing should *not* happen. I IM'med a linden a few months ago asking about how things are purged from the dataserver. Every week, the dataserver goes through a cleanup process, purging assets (objects, scripts textures, etc) that are not stored in notecards, scripts, object inventory, avatar inventory, script source code, script bytecode, script memory, etc. If pointers to an asset == 0, it purges that asset from the dataserver, and adds that asset's key back into the UUID pool.
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Angel Leviathan
X
Join date: 1 May 2003
Posts: 440
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03-10-2004 06:06
A couple of nights ago I went touring around the sims and bought a bunch of items. Toys, clothes, etc..  Anyway, last night I was pulling my goodies from inventory and had this error also “Can not create object. Item missing from database” This happened with two brand new items. I as Buck did, felt it was probably a minor issue and gave it no more thought. Now I worry...
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Maxx Monde
Registered User
Join date: 14 Nov 2003
Posts: 1,848
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03-10-2004 07:24
** deleted **
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Ezhar Fairlight
professional slacker
Join date: 30 Jun 2003
Posts: 310
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03-10-2004 08:14
/111/7a/10557/1.htmlMake sure you report it using the in-world problem reporting tool. Forum postings may or may not be read by Linden Lab, bugreports will be.
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Anaraxis Romulus
Quasi-maniacal
Join date: 20 Aug 2003
Posts: 26
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03-10-2004 08:16
:/ Um, this is not cool. I have had this occur as well. Last week someone attempted to pass me an item. When I tried to attach or pull the item out of inventory it gave me the dreaded "object not in database". This is odd because the person who passed me the object was wearing it and could rez it anywhere. This is bad. Could this point to assets being corrupted when traded between avatars? That is worse...
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Hawk Statosky
Camouflage tourist
Join date: 11 Nov 2003
Posts: 175
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03-10-2004 08:37
I dunno about that, Anaraxis - I've had a script of mine go *plip*, and that was in an object only I had. I've bugged my occurence anyway, I'd like to get the script back, but I'll settle for it Not Happening Again...
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Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
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03-12-2004 10:59
Unfortunately this is where we need the ability to duplicate Items to our hard drives as a back up from Inventory. Ie if we have "boxes full of stuf that we want to keep but might not use for a year we need a place we can keep them and not tax the servers.
Basicaly what I am saying is this. Have it so we can hit a button that will archive our Inventory on our home PC. If we come in game via a glitch or problem sometime and loose Items we can go to the Archive Icon and Restore from our Personal PC Items Lost in Inventory.
This would maintain that UUID and if perchance there was a server crash that lost data individuals could revert back to a previous save of their inventory and reupdate that information.
The reason I say have it as a back up system through the Inventory interface is because this data could be streamlined to a just basic data that could be just a .Dat file on our PC. It would make it very hard for someone to arbitrarly open and manipulate because of what LL could do to save the data structure.
Just an Ide I know its a lot of work but in the end would give the consumer some "Self-Help" and not overload the Customer service system at LL if we had this option in place.
Shadow.
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Gnome Teevee
Junior Member
Join date: 13 Feb 2004
Posts: 4
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03-18-2004 12:32
I have had 10-20 things disappear from my inventory. I found that on 3 occasions the loss was in a time frame that I was experiencing forced logoffs every 2-10 minutes. Tech support checked my link and said that my link varied from a crummy modem to a whiz-bang cable. I can not change cable providers or get DSL. Some of us have no options so have to live with these problems. Sorry for digressing, maybe local network problems are a cause. The best I can say is you're not alone and loosing many hours of "work" is not just frustrating it's damned irritating. I have adopted the idea that this is a very new kind of comuting technology and will have many bugs that I will have to live through. I've been living through computer bugs of various types since I build my first one in 1977. 
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