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SL Clothes Previewer

Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-08-2006 15:13
Inspired by the "straps" thread, I just wrote this little app to help people designing clothes and skins for SL. Basically, it just previews textures on the default SL avatar. You can move the camera around, choose what gender to preview with, and choose what images to apply. Then, while working, you can easily refresh a texture you are working on by hitting the Refresh button next to it; this will reload the texture to the most recent time you've saved it.

If you find SLCP useful, please visit my store and add it to your picks!



Here's the download of SLCP 2.11 (Windows and Mac):
http://www.fileden.com/files/2006/10/8/271989/slcp_win.zip
http://www.fileden.com/files/2006/10/8/271989/slcp_mac.zip


if you have a PPC Mac try SLCP 2.0
http://www.fileden.com/files/2006/10/8/271989/slcp_ppc.zip

(If the download doesn't work when you first try, try again a little later. Because the free host I'm using doesn't have an enormous amount of bandwidth, it's relatively frequent for too many people to connect at the same time.)

A second developer making extensions to the code is Bekka Hax. She has mirrored the files at:
http://www.bansheestudios.com/files/slcp_win.zip
http://www.bansheestudios.com/files/slcp_mac.zip



By the way, the download includes the sourcecode. I decided to make this app open-source, although I'm not too keen on sourceforge. I wrote it using BlitzMax (plus the GUI and miniB3D modules)
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Nightspy Rebus
Scripter Bum
Join date: 17 Jun 2004
Posts: 45
10-08-2006 15:20
This is a great tool for clothes designers !! wonderful


Could brush up the interface a bit , to use maybe native os file explorer?
or remember the last dir used ,

the rendering is very good , better than some commercial applications iv'e used for this like deep paint 3d or 3dmax , i'm really impressed

Good job , will keep my eyes on this project as it progresses

Suggestion , perhaps add alpha preview and skirt object as well?
useing the alpha gradiants from the sl client to preview how clothes
behave in the apprance menu

i will promote this tool for many people i know who could use it
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-08-2006 15:24
Glad you like it! Yeah, I was thinking about both alpha and a skirt.

Make sure that anyone you tell about this tool, you mention who made it :P
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
10-08-2006 15:34
Thanks for making this!

Any chance it might be available for Mac users any time soon?
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
10-08-2006 17:46
That's fantastic, Johan! Very cool of you to do this. I'll just echo all of Nightspy's comments. I found the file browswer pretty finicky (for example when hitting "drives" it errors that there's no disk in the drive and I have to cancel before getting the drive list. The quality of rendering is superb. Viewport is very quick and responsive.

My feature wishlist:
-multiple layers with alpha support to allow things like shirts and jackets to be previewed at the same time. Ideally, two head layers, and three for upper and lower body. That would rock when designing pieces meant to work together.
-standard windows file browser
-standard SL keyboard shortcuts for camera manipulation

What you've done already is a better previewer than Daz or Poser. Nice and lightweight and responsive. I'll definitely be recommending this to people. Great work!!
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-08-2006 18:13
hm, multiple layers... That shouldn't be too hard. I'll do this and a skirt, and I'll see about having it remember the last directory.

I wouldn't hold your breath on Mac support. Although I know how to write an app like this for OSX, I've never done it before, and this is using DirectX.
haha never say never, checkout the edited first post

ADDITION: Okay, I put in a skirt (although I'm guessing the placement is off) and now the file requester remembers the last directory. I'm starting on layers now.

This is version 1.10
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
moon Angel
Registered User
Join date: 25 Jul 2005
Posts: 5
Aussie chick
10-08-2006 20:43
Johan, thanks so much for this little prggy... Fantastic!

Nightspy sent me the link and i'm using it for the skins im learning how to do... I had no hope before with that touchy belly seam, but now things are definitely looking up ...

i'll be using it prior to uploading my clothing designs.

Thank you for making it available to all us sometimes somewhat frustrated designers who love to create!

Well done and i'll keep checking back for updates as suggested by Nightspy and Chips

Cheers
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
10-08-2006 21:50
From: Johan Durant
I put in a skirt (although I'm guessing the placement is off) and now the file requester remembers the last directory.


I worked out the skirt placement pretty accurately on my templates if you want to use them to check it. On my upper body template there's a purple horizontal line that marks where the top of the skirt mesh ends on the upper body. There are also vertical colored hash marks that match up from skirt to upper body.
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-09-2006 01:35
Oh cool, that'd be great. You can send them to me at blah blah

EDIT: Just found the download; nevermind.
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Mephisto Brennen
No Copy / Mod / Transfer
Join date: 20 Jul 2006
Posts: 84
10-09-2006 01:54
Put a sticky on it ;) or add this in the usefull links sticky.. defenatly a good thing to have as designer ;)
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
10-09-2006 03:26
Johan, that's awesome. It was really great of you to do this.

In addition to what Nightspy and Chip said about the file browser and the multiple layers, I have a few more small feature requests, which I hope won't be too difficult for you to implement:
  1. Change the pan/zoom/tumble commands to match how they are in SL. In other words, instead of using the 3 mouse buttons, use alt, shift, and ctrl with the left mouse button. This should make it easier for people to work seamlessly with SL.


  2. Change the pivot point for rotating the model to wherever the user clicks. If that's difficult, then maybe just fix the pivot to the model's center. Right now it seems to be fixed at the center of the window, which makes rotation a bit counterintuitive, awkward to control.

    If moving the pivot at all is a problem, then how about maybe at least putting a marker where it is, perhaps with a snap? Once model has been moved, it's pretty tough to line it back up again.


  3. If the OS file browser is a pain, how about adding scroll wheel support for the one you've got? It's a bit clunky to have to click and drag the scrollbar.


  4. Okay, this one's not exactly small. Consider it more wish-list than actual request. Something that's always missing is the hair mesh. I realize it's probably very difficult since LL saw fit not to include hair with the avatar mannequin files, and also since the hair's shape changes pretty drastically with the slider settings, but if you can figure it out, there's nice fruit basket or something in it for you. :D


Thanks again for doing this, Johan. Hopefully at least the first three things on my list aren't difficult.
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Rakuen Hayashi
Registered User
Join date: 14 Aug 2006
Posts: 42
10-09-2006 05:06
Cool Tool !!!
I like it since i'm a newbie in clothes designing. This is really helpful since i was soo stressful learning about DAZ-Studio.

THANKS ALOT !!!!!!!!!!!
Antonia Marat
tres bleh!
Join date: 26 Aug 2005
Posts: 241
10-09-2006 07:34
From: Chosen Few
Johan, that's awesome. It was really great of you to do this.
  1. Change the pan/zoom/tumble commands to match how they are in SL. In other words, instead of using the 3 mouse buttons, use alt, shift, and ctrl with the left mouse button. This should make it easier for people to work seamlessly with SL.


  2. Change the pivot point for rotating the model to wherever the user clicks. If that's difficult, then maybe just fix the pivot to the model's center. Right now it seems to be fixed at the center of the window, which makes rotation a bit counterintuitive, awkward to control.


I second those! Would make the tool a lot easier to use. But never the less; GREAT job Johan!!
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Mia Darracq
Designer Wannabe
Join date: 28 Aug 2006
Posts: 228
10-09-2006 07:43
wow... this is so cool. :)

I so envy people that can just make things like this. Awesome.

THANK YOU!



P.S. ... I 'll hit your store up later. :)
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-09-2006 08:04
Alright, I just uploaded a new version. I added alpha layers, and used Chip's templates to position the skirt. This is getting big enough that bugs may be slipping through unnoticed. Nothing that'll screw up your computer, but the app may crash on button presses in situations I didn't anticipate.

I'll probably switch up the camera controls later today, but I doubt I'll do the other stuff. While neither switching to the windows UI nor having the camera pivot around the point of clicking is particularly difficult, they take time and this is already a better tool than I was expecting.

This is version 1.20
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
10-09-2006 08:34
Looks like the link in the first post still goes to the first version.
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-09-2006 08:52
Darnit, fileden isn't working right. Should have this fixed in a minute.

EDIT: Oh wait, the problem isn't them, it's that I'm using the exact same filename. You have to clear your browser's cache before downloading again.
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Mia Darracq
Designer Wannabe
Join date: 28 Aug 2006
Posts: 228
10-09-2006 09:10
Ok... I have to say... THANK YOU again! You have just saved me so much frustration you don't even know.. well, maybe you do! I've already made my first texture. What was taking me 1 hour to do, now takes just minutes.

What a difference the right tools make. Thank you so much for making my life (and other's too) easier. :)
Betty Doyle
Ingenue
Join date: 15 Aug 2006
Posts: 336
10-09-2006 17:09
Thank you so much! I just tried it out on the PC at work, and it's so much easier that DAZ Studio! You can add me to the list of people that would love to see a Mac version. :)
Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
thank you!
10-09-2006 18:48
Oh, Thank you! I have Poser 6 but it takes so much out of my system (i am using a laptop so I can't customize it like a desktop). This will work wonderfully. You need a Sticky!
Soon I will have a shop to sell clothes in. Woot! Woot! You are a true lambda Lambda lambda!
Now if I could only import meshs!
Nylon Pinkney
Squeezebox
Join date: 30 Aug 2004
Posts: 304
10-10-2006 00:06
we've all been waiting for something like this, great program!
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Nightspy Rebus
Scripter Bum
Join date: 17 Jun 2004
Posts: 45
10-10-2006 08:47
i've tested the new version alpha layers work great for upper and lower parts

although like you said the program did crash when i did something unexpected but that's ok not critical :)

one thing i've noticed that alpha doesn't work for the skirt mesh
could this be easily fixed? since it's not easy to design a skirt without
seeing the underpants

again thank you for your quick response and great update :)
you made alot of people in sl happy for doing this
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-10-2006 09:09
Oops, I forgot to enable alpha for the skirt. I'll do that tonight.

From: Mia Darracq
What a difference the right tools make.

I know, right? This is why game companies employ people just to write tools for the other people to use.
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Cal Prefect
Dark Avenger
Join date: 5 Jan 2005
Posts: 160
10-10-2006 10:20
Johan, get settled for a looooooong string of thank you's from the community, this little thing is a great tool! TYTYTYTYTYTYTYTYTYTYTYTYTYTYTY!!!!!
:D
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Stephanie Montgomery
Registered User
Join date: 3 May 2006
Posts: 1
Thank You!
10-10-2006 12:15
Coming out of my Lurking corner to say Thank You for a wonderful program! I am just learning how to make clothes and your program does teach alot. I can see what I am doing wrong and don't have to log into game to see my work.

Keep up the Great Job!!
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