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HOLY CRAP: Looking at the release notes of 1.7.2...

Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
11-09-2005 08:45
From: someone

Second Life 1.7.2(4) Nov 8, 2005
==================================
Features:
* llSetText now works for HUD attachments

Bug fixes:
* Resolved an issue that could cause client to take minutes to quit when logging out
* Fixed a Mac crash that occured after trying to open or save files
* Objects attached from Inventory now remember their last attachment point
* Fixed a typo in Classifieds interface
* Fixed an issue with link-distance rules not working
* Land owner overlay colors are now correct after teleport
* File > Save Texture As... now saves to correct filename
* Fixed an issue where an external link to an SL location opened up a new window even if an SL client was already open
* Foot shadows no longer render over the top of avatar feet
* Rescaling a dropped attachment no longer makes it non-colliding
* The frame rate when the local lighting option is turned on has been improved
* Avatar textures now take less time to bake
* Various client crash bugs have been fixed


Okay, it's not Shadow-B-Gone, but it's a start, right? :D
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Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?”
Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
11-09-2005 08:51
I liek the set-text, some things really don't need xy.

less time to bake? no wonder my cpu spiked when trying on clothes.
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Sable Sunset
Prim Herder
Join date: 15 Apr 2005
Posts: 223
Yay!!
11-09-2005 08:51
About time!! :D
Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
Niiiice
11-09-2005 08:52
OMG, wait until Torley hears this (footshadows be gone!). :)

And good to see llSetText will work on our hud, that'll be nice. :)
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
11-09-2005 08:55
Whoa, llSetText on HUD?

Fabulous.

This changes a few of my HUD plans! :D
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
Polaris Padar
Registered User
Join date: 2 Sep 2005
Posts: 24
11-09-2005 08:57
I like a few things here, the save textures feature fix (at last) and the annoying shadows above feet, making and placing shoe attatchments was such a PAIN!!... plus other fixes .. i like :D
Numa Herbst
SHI-SHAAA!!
Join date: 13 Jun 2005
Posts: 99
11-09-2005 08:59
Looks great LL!

I'm pretty stoked about the llSetText()/HUD deal myself!
Mister Ambassador
Registered User
Join date: 3 Apr 2005
Posts: 52
SetText on Prims in HUD
11-09-2005 09:01
I love SL again.....

thats it... I love it! SL just like microsoft, always wait till service pack 2 before installing!

Although my poor scripting buddies who are working on a HUD for Minerva (using xyText) will be sick! LOL

WOOT WOOT
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
Love you LL
11-09-2005 09:04
I'll be able to see my tootsies!!!!!! Mmmm.....tootsies....... =^.^=


~Jessy
Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
11-09-2005 09:09
I KNEW all that spraying would WORK.
Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
Better foot shadow & faster avatar texture bakes
11-09-2005 09:12
Hey, anything that makes things faster and more realistic makes me happy. Cant wait to have a look see.
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JackBurton Faulkland
PorkChop Express
Join date: 3 Sep 2005
Posts: 478
11-09-2005 11:25
setText with HUD WOOT!!!
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You know what Jack Burton always says... what the hell?
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-09-2005 11:25
Aliasi, this makes me smile! :)

It's certainly a start (DAMN FOOT SHADOWS, SCROO 'EM!) and I feel we're blessed. I'd like to give thanks for this, because I really did send in SL Forums links with bug reports showing how many Residents cared about this
, even over time it started to get sorta tiring... but then a new energy thrust was needed. A termite that continues to eat at your walls is still a pest. I'd like to thank all of you who recently posted to the Foot Shadows threads, because I believe it really made a difference.

Osprey, your can's effects from the future are starting to manifest in the present. Canya feel it???

It's... dare I say... one step in the right direction.

Of course I'm excited about all the other new additions too.

Someday, someday... I might as well 2086 this for future ref.


Art: Ben Beacon



Historic links:
improved (or optional) foot shadows 2 3 4
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Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
11-09-2005 11:32
From: Enabran Templar
Whoa, llSetText on HUD?


This rawks. I assume the text is then only visible to the wearer?

-Ghoti
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"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-09-2005 11:35
From: Ghoti Nyak
This rawks. I assume the text is then only visible to the wearer?

-Ghoti


This is gonna be useful for some cyberpunk attachments with cryptographic output, I can just see it now... all that crazy text floating past. :)
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
11-09-2005 11:38
These are cute and all; but a far cry from the kind of panic causing features that warrent a Holy Crap thread.
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Visit the Fate Gardens Website @ fategardens.net
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-09-2005 11:44
From: Khamon Fate
These are cute and all; but a far cry from the kind of panic causing features that warrent a Holy Crap thread.


O, in time, in time. :)
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Siobhan Taylor
Nemesis
Join date: 13 Aug 2003
Posts: 5,476
11-09-2005 11:46
You do realise of course, that this being SL, they've actually removed our feet and left the shadows.
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http://siobhantaylor.wordpress.com/
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-09-2005 11:46
From: Siobhan Taylor
You do realise of course, that this being SL, they've actually removed our feet and left the shadows.


I'm a skeptic but not THAT skeptical! Hahaha.

I'll believe it when I see it!

How's THAT!
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White Platini
DNA Fusion
Join date: 12 Jan 2005
Posts: 51
11-09-2005 11:50
Faster texture load, yay!!!
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-Kaze to issho ni, Mew-
Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
11-09-2005 12:42
From: Khamon Fate
These are cute and all; but a far cry from the kind of panic causing features that warrent a Holy Crap thread.


Have you no sense of whimsy?

And actually, just as some people were "eh" at rotatable avatar attachments or HUD, there are certain people who've been waiting for this for a long damn while, and others who were "what's the big deal, it's just shadows!"
_____________________
Red Mary says, softly, “How a man grows aggressive when his enemy displays propriety. He thinks: I will use this good behavior to enforce my advantage over her. Is it any wonder people hold good behavior in such disregard?”
Anything Surplus Home to the "Nuke the Crap Out of..." series of games and other stuff
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
11-09-2005 12:42
:)
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Siobhan Taylor
Nemesis
Join date: 13 Aug 2003
Posts: 5,476
11-09-2005 12:45
It does appear however that there's a link between foot-shadows and teleporting.
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http://siobhantaylor.wordpress.com/
Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
11-09-2005 16:43
Second Life 1.7.2(4) Nov 8, 2005
==================================

* Fixed an issue where an external link to an SL location opened up a new window even if an SL client was already open

Look at this one.........intersting a:)
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