Benjamin Golding
Registered User
Join date: 20 Oct 2005
Posts: 13
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10-24-2005 11:10
How long does these updates normally take? by my reckoning its been about 4 hours!!
Not wanting them to push it out before its ready, but im one of those impatient types! hehe
TIA
Ben XxX
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MJ Hathor
Purple Butterfly
Join date: 17 Mar 2005
Posts: 901
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10-24-2005 11:13
/108/42/67143/1.htmlThis explains it pretty good  MJ
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Benjamin Golding
Registered User
Join date: 20 Oct 2005
Posts: 13
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10-24-2005 11:21
Upto A DAY!!! As in 24 Hours!!! 1440 Minutes!!! 86400 Seconds!! BLOODY HELL!
Ok, Now I have to admit I am new to SL, but I also play Project Entropia and there updates get downloaded in a matter of minutes then simply applied to the software client side.
Wouldnt it make sense for SL to do something like that, or im just rambling on talking about absolute crap as I normally do when theres nothing good on TV. Hehe.
I dont know what to do now....was going to do some building...Got some got textures from the net today aswell. Ermmm....Beer! I think ill take Lordfly Digeridoo's (which is a cool name btw) advise and get drunk!
Alochol solves everything.....right??
Anyways, thats enough of my complete nonsense and if anybody can decipher anything that I have said here, a) pat your self on the back, b) feel free to tell me im a idiot or c) write back with something intelligent so ill have something to think about when im drunk!
Signing Off!
TIA
Ben XxX
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mexxa Woyseck
Registered User
Join date: 8 Oct 2005
Posts: 31
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10-24-2005 11:31
That's probably because MA(mindark) are richer and aren't forced to use open-source software and will obviously have a technical advantage over LL and mindark tend to make changes differently, you don't see the entire space resort in one update do you? LL put everything in one update. It is also my belief that changing a scripting language is a lot easier than uploading some models and giving them stats using a system your company made.
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Benjamin Golding
Registered User
Join date: 20 Oct 2005
Posts: 13
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10-24-2005 11:46
Ok!
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