Second Life Prevails
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Inigo Chamerberlin
Registered User
Join date: 13 May 2006
Posts: 448
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08-12-2006 10:44
From: Albion DeVaux It's at the cutting edge of what the web can do, there are bound to be problems. I first started using the internet about twelve years ago. Albion If you started using the Internet 12 years ago, I think there's something you should know... SL is NOT the part of web, it has little to do with the web. We access SL via an application, the SL client - not a web browser. SL is actually less of a part of the web than, for example, a file sharing client like eDonkey. So saying SL represents the cutting edge of the web is meaningless - except as an inadequate attempt to justify the current apparently unending stream of problems SL has been affected with.
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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08-12-2006 10:50
From: Inigo Chamerberlin SL is NOT the part of web, it has little to do with the web. We access SL via an application, the SL client - not a web browser. SL is actually less of a part of the web than, for example, a file sharing client like eDonkey.
And that's why when we access the grid we can't see each other. 
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Clubside Granville
Registered Bonehead
Join date: 13 Apr 2006
Posts: 478
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08-12-2006 10:51
From: Alazarin Mondrian Clubside, people might refer to SL as a joke in their bitchier moments, but that MyndSparc website is so rough I could have done a better job of it. If they're serious about being the engine for a 3D internet and want to be taken seriously then their website ought to reflect that intent. What I saw doesn't. I certainly wasn't touting their web design...  Just letting people know I've been contacted in-world over the supposedly wished-for competition as I prepare to leave Second Life. The main thing I want to point out here is the "Web 3D" concept is a joke. People don't want it. It requires too much effort both to build and use. The concept of connected worlds for experience has hope, but mostly for the game-playing masses. The "Web 3D" hasn't failed in the pat because of tehnology, it has because of concept. The current Web, like reading, is designed for what it's used for. There is no good 3D metaphor for that: gobs of text, hi-res images, real life shopping. Even if there was a true "Second Life Google" or the type of browsing technology I have been building at SHLandbook, people have shown they prefer not to try to line up an avatar, deal with multiple actions, rotate a camera, or any of the other things required of 3D space. A contiguous virtual world can only serve the enetrtainment needs, and it's obvious Linden Lab doesn't care for that direction. Big Phil's dream is the thing dot-com-era jokes are made of... half-a-decade after everyone stopped laughing.
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Inigo Chamerberlin
Registered User
Join date: 13 May 2006
Posts: 448
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08-12-2006 11:04
From: Aodhan McDunnough Checked it out. Based on their vid and writeup and using SL terminology it's going to be lots of individual sims each with its own content and no continuity between sims. The only thing in common would be the development engine. I don't expect user content to change in their contiguous microverses at the speed SL allows. Because they should either they slow down the content change, limit the amount of content change, or risk really frightening levels of lag. It's really pretty though and certainly worth a look. MyndSparc will likely have rules varying per microverse (flexibility). SL has the contiguous space model (continuity). But down the line SL can adopt the per-private-sim rule variation philosophy and retain continuity elsewhere. Unless there's some quantum leap improvement in the internet I don't see a full merging of both philosophies, that of SL and that of MyndSparc. That's going to hurt even more because of that anti-net neutrality thing. One can dream though. Crap website, agreed. And as for the lack of 'sim' continuity, well, it's pretty obvious that's the route SL is embarking on.They seem to be doing everything in their power to drive customers onto private islands/estates. Why did I buy an island? Because the downside of mainland land ownership (lack of control, visual griefing from adjacent builds/abandoned land, massive lag) far outweighed the upside (inhabiting a large contiguous landmass with panoramic views (until slashed LOD killed them)). How could MyndSparc blow SL out of the water? Easy, all they have to do is offer similar inworld functions, be less buggy, more stable, and make their 'sims' a more realistic price... Because NOBODY is going to be able to charge $1250 per 'sim' plus $195 a month for space in an unproven 'startup' virtual world.
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cinda Hoodoo
my 2cents worth
Join date: 30 Dec 2004
Posts: 951
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hmmmmmm
08-12-2006 11:05
From: Albion DeVaux I'm one of the new users and I've been pretty overwhelmed with my first week. The potential is incredible, the creativity of users inspiring. Perhaps some people take SL for granted. It's at the cutting edge of what the web can do, there are bound to be problems. I first started using the internet about twelve years ago. The kind of online virtual reality SL represents was a mere dream then. It's come a long way in a short time! Unfortunately, in Second Life as in life generally negativity seems to come easier to people than appreciation. We live in a whine culture. Some people even whine about people whining!  Albion come back in 6 months and say the same thing, double dare ya...once you learn how to build, and or try to create in SL, the same old, and the all new and improved bugs will drive you nuts...then try and get SL to do anything about them, and youll be in the same luney bin the rest of us are in...nuff said...
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Inigo Chamerberlin
Registered User
Join date: 13 May 2006
Posts: 448
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08-12-2006 11:10
From: Osprey Therian And that's why when we access the grid we can't see each other.  No, that's just a well known bug that resurfaces with monotonous regularity - just relog.  OK, please explain how to access SL via a web browser, any web browser - alternatively, how to access the www via SL? And I don't mean by some arcane manipulation of the F1 key which accesses what amounts to LL's intranet either! Better still, my mobile (you might call it a cell phone) can access the www - now, how can I access SL through it? 
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Cow Hand
Registered User
Join date: 20 Feb 2006
Posts: 292
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08-12-2006 13:12
From: Tyken Hightower Insidious shill. Who the hell are you calling a shill? You know nothing about me or my experiences in SecondLife. If your SL sucks so bad, why dont you just leave -- I'm tired of everyone trying to impose their utopian image on secondlife.... it is what it is. Enjoy it. Thanks.
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Jack Harker
Registered User
Join date: 4 May 2005
Posts: 552
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08-12-2006 15:26
From: Inigo Chamerberlin Interesting point that, 'a social platform'. Sounds a lot better than some of His Highness proclamations - and pretty much hits the nail on the head for me too. Yes, you can do a lot of other stuff in SL, but first and foremost it IS a social platform. People interact in a wide range of ways in SL. That IS the driving force behind SL. Social interaction. And though the main vehicle is the client, the forums have played an important part. Sadly, with the forums exposing a growing perception that LL isn't doing a good enough job, they have decided they don't want to hear this. And the available inworld communication tools are simply not good enough to take over the forum's job. As for the notion of using a blog, or network of blogs, to carry the load - that's laughable. Blogs are essentially 'listen to ME' devices. NOT discussion areas. One is left with the uncomfortable feeling that LL only seeks a medium through which they can engage in easily controllable one way 'communication' (does that sound like propaganda? The 'party line'?), rather than endure the slings and arrows of unrestricted bi-directional communication with their customers. Yep. You've hit the nail on the head with this post. I'd say more, but I'm afraid I'd just distract from what you said so well.
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Cow Hand
Registered User
Join date: 20 Feb 2006
Posts: 292
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08-14-2006 13:18
Bumped because it needs to be said now more than ever.
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