Brace Coral
Basic Account Crew
Join date: 11 May 2004
Posts: 666
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04-24-2006 10:01
From: Eep Quirk Sounds like these Croquet chaps (they're English, right?) are a bit too immersed in their white papers and theory vs. getting out of their stuffy offices and into the real world of marketable applications. They really should team up with LL and work COLLABORATIVELY on combining SL and Croquet (and Active Worlds and There, etc)... Gotta agree with you there, Eep. I've been keeping my eye on Croquet for awhile now. What I don't understand is each time someone posts about it tons of people get all gushy and awestruck by their concept of portaling between "spaces" or "environments" set up by users. That is Active Worlds in a nutshell. I used to love checking out how people had built their portals into other worlds. Me myself, I always loved the starkness of just an open doorframe with a sign at the top telling where it leads. Sort of like those doors in Narnia and/or Dark Tower. You can see through them, walk around them and everything, but when you step through you disappear - zowieee! and end up in a whole other world. I wouldn't go back there for all the ice in Greenland, due to several issues I won't go into here, but I've always dreamed about the best of AW and the best of SL merging. Sprinkle a little Croquet fairy dust and I'm in pure heaven! 
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LL Brokted my Sig From: Pol Tabla I love Brace Coral.
Just sayin', like.
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Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
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04-24-2006 12:51
Speaking for myself, what I find interesting about Croquet is 1) it's peer-to-peer and 2) it offers unlimited programmability. Second Life is severely and deliberately constrained, and if it's not a game it's still largely a toy. On the other hand, Second Life is a useful service, while Croquet is just an ivory tower vision  What I'm anticipating most is the system for which Second Life would just be an application. In theory at least it seems to make more sense to develop a game on a colloborative 3D platform rather than to develop such a platform on a game. But in practice, I suppose Linden Lab has got the ball rolling and just got millions more in investment. Who knows.
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ShapeGen 1.12 and Cadroe Lathe 1.32 now available through SLExchange.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-24-2006 13:23
From: Brace Coral What I don't understand is each time someone posts about it tons of people get all gushy and awestruck by their concept of portaling between "spaces" or "environments" set up by users. llTeleportAgent will take care of that. I'm more interested in the presentation of arbitrary external applications in the virtual space.
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