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Why is the upfront cost of private islands so high?

Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
10-31-2005 14:03
From: Annah Zamboni
If the cost for a sim was $100 - $150 a month can you imagine the number of additional sims there would be? I'd have one ASAP if it was in that range (esp if closer to $125).

I'd get 5 more instantly.

From: blaze Spinnaker
Is there a competitor to havok?

There even are open source middle ware for physics simulation out there, but high-level solutions are limited. Read about Ageia's NovodeX engine here, and about Tokamak (which supports primitive building) on this website. Apart from these two, there's still Havok...
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Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
Moonshine Herbst
none
Join date: 19 Jun 2004
Posts: 483
10-31-2005 14:10
From: Enabran Templar
It's an interesting discussion to have. I've wondered a few times if LL is missing the sweet spot on the private islands. If the cost were just a little less, I could see many more people buying them up.
Certainly. Makes the entry point reachable for more users. It could be done with older hardware. And some of those users would be willing to pay way more to upgrade it to a real powerful server. Power servers will be able to handle a scripted environment with less lag and more AVs. Perfect for the busy, profitable establishment.

They should have offered 3 different server types for your private sim. That would have been cool. Older servers for the more relaxed sim, normal ones for the average establishment, and power servers for power users.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
10-31-2005 14:15
From: Moonshine Herbst
Certainly. Makes the entry point reachable for more users. It could be done with older hardware. And some of those users would be willing to pay way more to upgrade it to a real powerful server. Power servers will be able to handle a scripted environment with less lag and more AVs. Perfect for the busy, profitable establishment.

They should have offered 3 different server types for your private sim. That would have been cool.


Ah, but this raises the support issue again. If we have... simple people who cut corners and don't know the difference (or care) between the levels of power there, they'll end up whining when the server doesn't perform for their overloaded environment.

Support has to be the worst part of the whole selling islands business. I bet the head of that group wants to cry sometimes.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


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Moonshine Herbst
none
Join date: 19 Jun 2004
Posts: 483
10-31-2005 14:20
Yeah. Many of us will say that their support is already pretty limited. :)

If they were to offer different server classes, the information about what performance you could expect should be pretty detailed.

And upgrades should be painless... just a little costly. :)

I know it's wishful thinking... ;)
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
10-31-2005 14:22
From: Enabran Templar
Ah, but this raises the support issue again. If we have... simple people who cut corners and don't know the difference (or care) between the levels of power there, they'll end up whining when the server doesn't perform for their overloaded environment.

Support has to be the worst part of the whole selling islands business. I bet the head of that group wants to cry sometimes.


Private island support is terrible - certainly not up to par with what is being paid for them. I was shocked at how poor Eboni's experience was with Gold Coast. Hell, it took several weeks just to get the island set up because, according to support, "the person who does that is on vacation". WTF? Seeing the experience of others is why I won't sink a dime into a private island - for what they are charging, the support nor the performance are there. I am very supportive of Linden Lab overall, but there are limits - and paying for buggy, substandard support is costly enough on the main grid, thanks.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
10-31-2005 14:52
Where is gold coast, btw?
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
10-31-2005 15:13
From: Cristiano Midnight
Private island support is terrible - certainly not up to par with what is being paid for them. I was shocked at how poor Eboni's experience was with Gold Coast. Hell, it took several weeks just to get the island set up because, according to support, "the person who does that is on vacation". WTF? Seeing the experience of others is why I won't sink a dime into a private island - for what they are charging, the support nor the performance are there. I am very supportive of Linden Lab overall, but there are limits - and paying for buggy, substandard support is costly enough on the main grid, thanks.


Oh, to be certain, I've heard nothing but terrible things about the pathetic state of private island support. So, with that in mind, imagine people paying less and buying even more of them. Definitely not a good idea at this stage.
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From: Hiro Pendragon
Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court.


Second Life Forums: Who needs Reason when you can use bold tags?
ReallyRick Metropolitan
Yes it's really me.
Join date: 4 Jun 2005
Posts: 691
11-02-2005 12:22
You could always try this to reduce the cost of owning your own private island sim:

EDUCATION DISCOUNT FOR PRIVATE ISLANDS

If you wish to own a permanent plot of land, we have educational pricing for that as well. A "private island" will allow you to completely control access to your environment (e.g., restrict access to just students and faculty) and give you 16 acres of land to use however you wish. This is an ideal setup if you wish to create a true "Intranet" in Second Life for your class and have a persistant virtual classroom. For educators, a private island costs $980 (one-time setup fee) and $150/month. There is more information on private islands here: http://secondlife.com/vland/islands.php.
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