Rolling update rolling...
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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11-02-2005 15:35
Well, it's not that big a deal to me, as I realize I don't have the latest computer. But since people with the latest computer still have the same problems, I don't feel particularly compelled to do anything with/about my computer over it, either. I figure if this doesn't get fixed, I will just adapt to it. If each update is even worse, I will just keep adapting. I feel sorry for people trying to learn how to build at a time like this. Fortunately, I already learned how, so now I know the process will work, it just takes probably ten times as long to get through, what with the textures difficulties, especially. If and when I ever get really tired of being so patient, I guess I'll just quit. But to go where? Nowhere. There is nowhere else to go to. Not for this type of thing, anyway. So I'll just try to get more patient, and learn to function with less and less. Unless things improve, of course! If they don't improve significantly, there will be fewer people here anyway, and thus less reason for me to want to be here, so it will all work out one way or another, if I'm just patient. I hope it works out that they can make it playable for most of us, especially those on perfectly reasonable computers. At least as good as 1.6, I mean. coco
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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11-02-2005 15:45
From: Cocoanut Koala I hope it works out that they can make it playable for most of us, especially those on perfectly reasonable computers. At least as good as 1.6, I mean. I don't think you'll have to worry about it being at least as good as 1.6. I think it will get much, much, much better. It has, consistently, for the last year. We've come out of some pretty shitty swamps in the past and I am sure the same will happen this time. The questions are, at what cost? How long will we falter before we're back on track? Will quality of service be a complete writeoff each time we see a major launch? Will QA become more effective? Can major updates be deployed seamlessly? The answers to those questions will ultimately decide the fate of this product in the long term. In the near term, we'll mostly put up with the problem. But as the population increases, toleration of this level quality of service will decrease. But I think we'll be okay in the end. It'll be bumpy, but Linden Lab has been sensible of the major obstacles it needs to clear. Remember the frequent teleport failures and the inability to log in for hours at a stretch? That shit was chronic for a long time. Linden Lab hired a project manager and assembled a taskforce to hit that problem with a mallet and now we don't even worry about it anymore. I think the same will happen with the sort of grid failures we're seeing here. The solution, I think, will take much longer to execute this time around, as I think it has as much to do with people, policy and methodology as it does with technology and architecture.
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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11-02-2005 15:49
From: Enabran Templar I don't think you'll have to worry about it being at least as good as 1.6. I think it will get much, much, much better. It has, consistently, for the last year. We've come out of some pretty shitty swamps in the past and I am sure the same will happen this time. The questions are, at what cost? How long will we falter before we're back on track? Will quality of service be a complete writeoff each time we see a major launch? Will QA become more effective? Can major updates be deployed seamlessly? The answers to those questions will ultimately decide the fate of this product in the long term. In the near term, we'll mostly put up with the problem. But as the population increases, toleration of this level quality of service will decrease. But I think we'll be okay in the end. It'll be bumpy, but Linden Lab has been sensible of the major obstacles it needs to clear. Remember the frequent teleport failures and the inability to log in for hours at a stretch? That shit was chronic for a long time. Linden Lab hired a project manager and assembled a taskforce to hit that problem with a mallet and now we don't even worry about it anymore. I think the same will happen with the sort of grid failures we're seeing here. The solution, I think, will take much longer to execute this time around, as I think it has as much to do with people, policy and methodology as it does with technology and architecture. Well, that's comforting. I still wish it didn't happen, though, right when I said we had about ten minutes before a massive influx of new players. I also haven't discounted that that griefer crash of the grid might have done more damage than we (and maybe even they) realize. I guess that's an off-chance, but I haven't discounted it. coco
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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11-02-2005 16:01
From: Cocoanut Koala I still wish it didn't happen, though, right when I said we had about ten minutes before a massive influx of new players. I would be horrified, horrified right now if I was Catherine (Linden). The torrent of press in the last few weeks should be good news. Instead... Like I said, I'd be horrified. I think conversions are hard enough to chase with such a unique product. Taking a big dump on your prospects right as they come through the door only makes things worse. It's one thing if it lasts a one to three days. But a week and a half? Talk about giving your marketing people an ulcer. I'm glad I'm chasing conversions for a brick-and-mortar product, that's all I have to say. 
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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11-02-2005 16:25
Heh, so here's an Update.
It seems the reason I haven't had trouble is because I rarely leave Gibson (where my lab is) or Bonifacio (where my office is).
I ventured out to the community meeting today and everything is total ass.
1.7 = sux
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Alain Talamasca
Levelheaded Nutcase
Join date: 21 Sep 2005
Posts: 393
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11-02-2005 16:31
I had the same experience just two days ago...
I rarely leave Cass, where the Skyliner Tower is.
I was recently TPed to a new club opening and things were pretty grim. I wish the new club owner all the best and hope that the Time Dilation and Packet loss issues are cleared up prety soon or this "Platform" isn't gonna be able to blot its reputation up with a paper towel.
This is most disconcerting, as I have been promoting SL all over the place as the greatest thing since sliced bread. Looks like I will have to send out a bunch of caveats.
I won't say 1.7 is hosed, but it definitely has some SERIOUS issues that need to be addressed. All this time, I thought these other people were just your usual collection of post-update whiners.
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Alain Talamasca, Ophidian Artisans - Fine Art for your Person, Home, and Business. Pando (105, 79, 99)
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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11-02-2005 16:33
From: Alain Talamasca I won't say 1.7 is hosed, but it definitely has some SERIOUS issues that need to be addressed. All this time, I thought these other people were just your usual collection of post-update whiners. Me too, man. But, uh, much as I hate to say it, it's as bad as they all said. Don't worry, like I said, it's been worse. You think this is bad? Imagine taking an hour to log in. Imagine being unable to teleport anywhere without being logged out. We dealt with that hell, too. But it all gets fixed sooner or later. I won't be shrieking until six weeks go by without improvement (which was the case with the login/teleport situation I'm describing)
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Mulch Ennui
15 Minutes are Over
Join date: 22 May 2005
Posts: 2,607
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11-02-2005 16:35
From: Enabran Templar Me too, man. But, uh, much as I hate to say it, it's as bad as they all said.
Your just mad cuz u stayed grey at the round table for so long =P
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I have of late--but wherefore I know not--lost all my mirth, that this goodly frame, the earth, seems to me a sterile promontory, this most excellent canopy, the air, look you, this brave o'erhanging firmament, this majestical roof fretted with golden fire, why, it appears no other thing to me than a foul and pestilent congregation of vapours. http://forums.secondcitizen.com/
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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11-02-2005 16:37
From: Mulch Ennui Your just mad cuz u stayed grey at the round table for so long =P No one could see my lovely tan. Or my nanites. 
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
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backward masking development advice in modern music
11-02-2005 16:49
I was reading this thread when my music player decided to serve up a song from Aimee Mann. Feel free to sing along: It's not what you thought When you first began it You got what you want Now you can hardly stand it though By now you know it's not Going to stop 'Til you wise up
You're sure there's a cure And you have finally found it You think one drink will shrink you 'til you're underground and living down But it's not going to stop 'Til you wise up
Prepare a list of what you need Before you sign away the deed
'Cause it's not going to stop 'Til you wise up
So just give up Amazing what subliminal messages they can hide with DSPs and such today, sorta makes spinning the White Album backwards by hand seem rather crude...
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Midnite Rambler
Registered Aussie
Join date: 13 May 2005
Posts: 146
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11-02-2005 17:13
From: Alain Talamasca All this time, I thought these other people were just your usual collection of post-update whiners. I am sorry, but I fail to see how the people that have complained of continuous issues since the update could all so easily be dumped into the "usual collection of post-update whiners". There has been so many screenshots posted showing otherwise. Did people think those screenshots were fabricated or photoshopped to make them that way? This isn't directed at you Alain, but to all those who have been so dismissive of the people having problems. Yes 1.7 has some serious issues for some sims, and some users, and being dismissed as another whiner has only added to the frustration. From: Enabran Templar Don't worry, like I said, it's been worse. You think this is bad? Imagine taking an hour to log in. Imagine being unable to teleport anywhere without being logged out. We dealt with that hell, too. But it all gets fixed sooner or later. I won't be shrieking until six weeks go by without improvement (which was the case with the login/teleport situation I'm describing) Enabran, my birthday may not make it look like it, but I was around before 1.6 was introduced. I went through the crashes, the log-in failures, the TP issues, etc. But in NO way was that worse than logging into your home and finding a grey fog that never goes away, a total inability to move at all, and half the time not even being able to get out of there because the Time Dilation and Sim FPS is so bad that the map will not pop up for you, or you repeatedly push a teleport button that refuses to work, because of the sim lag. The only workaround I have found so far is to attempt to leave my sim by flying (an excrutiatingly slow procedure) and then go somewhere. Or logout, and do something else...... On an up note the mod I have been making for D2 for months is now almost complete and bug free. The unusability of SL at the moment has seen to that.
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
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11-03-2005 04:05
Well... back to the topic...
Has someone been tweaking things or did I just get lucky?
Last night, for a while, things nearly felt normal. Admitedly I was playing with stuff in an area of Tompson where there isn't much to see (more on that later), and I did have Local Lighting and Anistropic Filtering off, but I actually managed to do stuff in Tompson, for what? First time in eleven days!
Mind you, about midnight GMT things started to bog down a bit, probably because by there there were 20 or so new prims in view, all textured with Linden default textures by the way, and that was too much for 1.7... Oh, and maybe our American friends were logging on in quantity by then?
Who knows? But it was nice to have a couple of hours of 'normality' after the last 11 days.
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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11-03-2005 12:07
Yes, things seem better. Time dilation in da boom, oak grove, and isabel are gone.
What are other people seeing? Will this last?
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Alain Talamasca
Levelheaded Nutcase
Join date: 21 Sep 2005
Posts: 393
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11-03-2005 21:17
Midnite...
I admit that I am not a voracious reader of forum posts... COnsequently, I did not see the screenshots... They were not posted in the forums I commonly read... In the general and off topic forums, there were nonesuch... In the Other Forums I commonly read, such a post would have been off topic... and because I was not having trouble, I did not really feel the need to go to the support forums.
It is not so much that people were being completely dismissed (though, again, I admit that there was some of that.), but that, as an experienced betatester for a number of other MMOs and VR simulator environments, there is a certain contingent of users that rail against ANY change whatsoever and are not above fabricating issues where none exist to "prove" their point... Since I was not experienceing any of those issues in the Sim where I work nor in any of the neighboring sims, I discerned wrongly that these detractors fell into that aforementioned contingent.
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Alain Talamasca, Ophidian Artisans - Fine Art for your Person, Home, and Business. Pando (105, 79, 99)
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