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New Cruise

Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-29-2008 14:17
We are constructing Second Life's biggest cruise with can hold up to 90,000 people and has luxury rooms and facilities inside. The Ship will have thousands of prims and textures for the interior and exterior. I will start work on it on Friday sometime in a private location.

I will keep you up to date as soon as I get more info.

Thank you.
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
06-29-2008 14:28
lol
Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-29-2008 14:34
I am actually creating this. I am not joking.
Nexii Malthus
[Cubitar]Mothership
Join date: 24 Apr 2006
Posts: 400
06-29-2008 14:52
lol, you'd need 2,250 sims for holding those people. (Assuming population density at 40 people per sim for optimum lag equilibrium per metre, otherwise 900 sims at maximum agent count)

2,250,000$ for initial fees. And 663,750$/monthly maintenance fees.

You'd ought to be happy that you could hold up to 33,750,000 prims though then instead of only thousands.
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Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-29-2008 15:07
well how did linden lab make their road network without lag
Nexii Malthus
[Cubitar]Mothership
Join date: 24 Apr 2006
Posts: 400
06-29-2008 16:27
They already had the land.

I hope your seriously not planning on putting a 1536x96,000m cruiser on everyones' land :|
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
06-30-2008 00:23
Heh, a 900-sim boat. That I'd like to see. It would only cost US$900,000 to set up, and then just US$265,500 per month to maintain. Yeah, that's worth it. Go for it, man.

What's the length-to-width ratio on a typical cruise ship? I think the Titanic was about 9:1. That would put your grid of sims at 90x10, giving your boat a size of a little over 14.3 miles long by 1.5 miles wide.

That's only about two square miles shy of the size of the island of Manhattan. So you're basically talking about building a floating New York City.

Again, I say go for it, man. It's so doable.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
06-30-2008 01:16
From: Chosen Few
Heh, a 900-sim boat. That I'd like to see. It would only cost US$900,000 to set up, and then just US$265,500 per month to maintain. Yeah, that's worth it. Go for it, man.

What's the length-to-width ratio on a typical cruise ship? I think the Titanic was about 9:1. That would put your grid of sims at 90x10, giving your boat a size of a little over 14.3 miles long by 1.5 miles wide.

That's only about two square miles shy of the size of the island of Manhattan. So you're basically talking about building a floating New York City.

Again, I say go for it, man. It's so doable.

Come on guys, your not thinking out of the box, surely this would be possible with much less sims, if you consider not all 90,000 residents will be on at anyone time, you could make the boat have 10 levels of occupancy, I mean make it a very high ship. so maybe rent each sim out to 300 residents, keep the build simple, if say you use very good texturing you could build a sim section with 5000 prims, so you can have a few prims left over (33 each) to maybe rez a table, chair and freebie planter with flowers and you can easily get this down to a 300-sim boat.
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Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
06-30-2008 03:46
just curious: even if it is doable, what is the purpose of it ? Can i see the whole thing somehow ? I guess, looking at a 300 sim wide object would blow up my graphic card. Is it anyways possible to find a camera position that allows for looking at 300 sims simultaneaously? And what will be the server load of all this ? How long would it take for the viewer to load that ? From what i know, you cant look further than 512 meters from your current camera location.... that's 2 sims, isnt it ?

Hence looking at the whole thing seems unfeasible. So lets keep more local. What do i see then ? Just a chunk of cruise cabines ? The more interesting pieces of the thing would be the outer parts, the sides of the boat i mean. There at least i could look out of the portholes but see what ? .... So most of the 300 sims would contain more or less the same stuff with little variations. Where is the creative aspect there ? Simply a bunch of "locations" with variations, ready made for 90.000 potential renters ?

Next question would be, who would be interested in renting ? From where would you recruit 90000 renters? What benefits would you offer to the renters ?Getting parties on the cruiser disco plattform ? Going to the cruiser theater ? Watching movies in the cruiser movie ? Sort of this ? There is more than enough of this already established in SL i think....

But i don't want to only give negative critics... So 2 serious ideas pop up in my mind:

1.) Creating a really cool cruiser of reasonable size, lets say spanning a whole SIM and make a good concept sounds much more interesting to me... You can have all you want on one SIM, cabines to rent, places for leisure, shopping malls and so on, there are countless examples allready available. So maybe your concept should also include some really cool aspects, ideas, that are unique and never even seen before in SL or just a realy realy really... good building, outstanding compared to all other cruiers allready ready to use here ? You could surround your cruiser with low prim sims, allowing for all sorts of "aqua sporting" .... So we are talking maybe about 9 SIMS now instead of 300. That sounds much more appealing to me for the beginning... Maybe later add tens of more cruisers in neighbour sims... and finally count up to 300 Sims and 30 cruisers on them.... If you really want to make it gigantic ;-)

2.) Wouldn't it be a better idea to just build a cruiser in RL and rent that one for real money to RL people ? Wouldn't that be more fun after all ? I (not my avatar) could jump into the water and swim in the pool there... and from the costs i guess its at least comparable, if not cheaper to build the real thing... (well i dont know, how much it costs to create an RL cruiser after all, it depends on the size i guess ;-)

Maybe keep SL as a location for "real phantasies" or better said "true phantasies", things, that can NOT be done in RL i mean... ? space cruisers come to my mind...
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
06-30-2008 04:12
From: Gaia Clary
space cruisers come to my mind...

oh no, now he will want to know how to make prims fly, and yes Litho, floating prims need to be on a sim too!
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Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-30-2008 05:15
Well what happens if i make the cruise liner tall but small is length. I want to make something big in Second Life. Or could I make a bus or aeroplane or something.
Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
06-30-2008 05:38
From: Litho Criss
Well what happens if i make the cruise liner tall but small is length. I want to make something big in Second Life. Or could I make a bus or aeroplane or something.
Any individual region will hold up to 40 agents, no mater if arranged horizontally or vertically. Also, the lag generated by even fewer people is bad ... as can be experienced live at SL5B.

I strongly suggest that you first gain experience by examining extant builds (e.g. the Greenies sim) to gain a feeling for how to build on a larger scale.
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
06-30-2008 05:44
You're missing the point, here. Big is dumb. At least superbig is. Gaia has it right. Even if you could build a huge, expensive thing, nobody would ever be able to see it. If you set your draw distance at the max with the best graphics card available, you still couldn't get far enough away from the thing to see more than a small part of it. And if you were IN it ...... you'd never know that you were in it either. It would look just like much of the rest of SL ... one big mall or amusement area after another. Try building smaller things. They are more doable and much more interesting.
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
06-30-2008 07:39
The Galaxy by Bill Stirling is 3 sims long. That is about the extent of reasonable view, although if you want to one-up him, yours could be 4 sims long.

But that is $1000USD down and $295/mo each. If you've got that kind of money to toss away, send some my way.
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Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-30-2008 07:48
So should I build maybe a bus, or train ect.
Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
06-30-2008 08:04
From: Litho Criss
So should I build maybe a bus, or train ect.

Go into SL, explore, do searches in world for transport, ships, craft, cars, trains, etc, see what you can find. rez some prims play with them, link them together, after you've played for a while you should have a better idea yourself what you want to do in SL. Good Luck.
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Litho Criss
Registered User
Join date: 15 Jun 2008
Posts: 13
06-30-2008 08:08
Thanks for help. Does anyone have msn or yahoo and maybe we can talk about second lfie and be friends.
Quincy Ultsch
Registered User
Join date: 23 May 2008
Posts: 11
06-30-2008 19:52
Man, dont be discouraged. I think its awesome you want to come in and do some epic project. But like others said, explore a bit, see whats out there, and then scale your project to a realistic size. And I for one think creativity is worth 100 times more than size. But good luck man, I am a student myself, but will help you if you want help. Youll go far having that attitude here.

Sincerely,
Quincy Ultsch