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Prim Instability

Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
04-24-2007 04:55
Hi,

Lately I have been pulling apart some older tatty builds from my early days in an effort to smarten them up and rebuild etc. I am finding that these prims which are a couple of years old are acting allot more unstable than a new prim would. i.e. I try and change the hieght of a prim by 0.0100m and instead it increases by about 0.5m. If I try to move a prim a few mm along the 'y' axis it will resize the hollow or randomly change the path cut dimensions. There are lots of other examples too but the upshot is I am creating new prims in order to replicate the designs rather than using these older unstable prims. The main implication of this is that I am selling builds that were built a few years ago and advertised as modifiable, but if a customer started trying to Mod these old prims i assume they would encounter the same probs as me.

Has anyone else experienced this?

Is there a technical explanation of why this happens?

Is a prim today, different to a prim thats is 2 years old?

Thanks in advance for any input.

Porky
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Ed Gobo
ed44's alt
Join date: 20 Jun 2006
Posts: 220
04-24-2007 05:48
I suffer from this with prims only a few days old. Then I delete the prim and try a new one and it works! Not all prims are created equal, it would seem.
2fast4u Nabob
SL-ice.net
Join date: 28 Dec 2005
Posts: 542
04-24-2007 09:04
From: Porky Gorky
Is a prim today, different to a prim thats is 2 years old?


I think there is a difference. I have heard that older prims could me manipulated differently and that SL still supports them

I tried this using a free is a prim twister that can rez an old-type prim and work with it instead of the current prim. The shapes you can achieve with the older prim are a little different that the current prims. Based on your post, it could be that support for the older types of prims is declining in terms of being able to edit them (but they are of course keeping their current form).

The prim twister I am referring to is freely available - I got mine quite a while ago (maybe last year) so I don't know where you can get it now. At the time, someone set up a shop that had all of the building tools for free - I'm sure others have done the same since then.

I think that you are better off rebuilding your creations using the new prims to ensure that your customers or people that use your builds are still able to modify them without them going out of shape.
Porky Gorky
Temperamentalalistical
Join date: 25 May 2004
Posts: 1,414
04-24-2007 11:55
yes i agree, after finishing a rebuild today, pretty much every 'old' prim i tried to mod acted erratically. Think i will rebuild everything prior to 2006. Probably a good thing anyway because although the designs of these builds are cool, the quality of the build is shocking! I thought they were really good at the time but with another couple of years experience since then I was completely wrong!
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Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
04-24-2007 12:49
I think that 2fast4u is referring to my Prim Twister Console. It does give you access to those old prims - which I usually use to make crazy, twisted shapes. You can pick up a free copy of the Twister (and lots of other free tools) on my parcel or IM me in-world and I'll drop one on ya.

I haven't ever noticed an 'old' prim behaving too strangely - except when they are twisted and tortured. Editing the funky ones usually results in them popping back into their normal, un-tortured shapes. These old prims did have a slightly different set of parameters - so I think that even un-tortured version could change shapes while editing them now.

http://slurl.com/secondlife/Iladil/207/249/72