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clothes displays...how did they do that??

LeVey Palou
Registered User
Join date: 31 Aug 2006
Posts: 131
09-14-2006 09:28
Hello.

On the opening page of www.secondlife.com shows three girls shopping and one of them is burdened with a bunch of boxes...we have all seen it right?

Behind them is a rack of clothes, shirts, pants, dresses etc HANGING on the racks behind them. HOW DID THEY DO THAT?? I would love to know the secret if anyone would share it I would be very very thankful.

Thanks to all,

LeVey Palou
pinks Sugar
Registered User
Join date: 27 Mar 2005
Posts: 42
09-14-2006 09:30
You take a pic of them in world bring them to PS save as a alpha channel upload them into world then put on a prim and hang them lol
LeVey Palou
Registered User
Join date: 31 Aug 2006
Posts: 131
09-14-2006 09:34
So they are two dimensional pics set to a prim using alpha channels. They look Like they are "filled out" by body parts i.e. being worn. So I guess having taken a pic while being worn and then displaying it gave me this illusion. Okay I can see that. Good to know.

As Borat would say, "I like!"
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
09-14-2006 09:35
From: pinks Sugar
lol


Why is that funny, pinks?
elka Lehane
WOWAWIWA
Join date: 30 Mar 2005
Posts: 983
09-14-2006 09:55
Greetings!

I am the owner of the store that you see in the random frontpage pics, called boing fromage.
Altho, this particular store with the 2Ds is gone from grid and I don't know when it will be rebuilt neither where, etc :D
I discussed about it here: /108/05/132471/1.html
Many stores use that style nowadays tho, so you could easily see some exemples inworld.

Now for how I did this.

I wore a solid black skin and solid black eyes. Then I wore my clothes and stood in front of a solid white and lighted-up wall.

Took a snap.

Opened the snap into Photoshop CS2, removed the white backgroud, removed all the black from my avatar, and then all there was left were my clothes.

Created a new layer and drew a little hanger under them.

Saved the transparent image as a 32 BIT .TGA... Then uploaded it to SL.

Then rezzed a box, retextured it all transparent alpha all sides, used so tiny-prims dimpling tricks to make a "sheet" prim, then on the back and front sides I applied my clothes/hanger texture.

Hung those on prim railings.

Voila! :D

I still think the idea was cute, but now, thinking again, clothes on hangers usually don't have human curves to them already baked LOL.

I would probably do differently now.
What I'd do is play around with the original template/clothe file or something... :)
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Stephanie Abernathy
Susan Ivanova Wannabe
Join date: 8 May 2006
Posts: 352
09-14-2006 11:05
You can take this to the next evolution also. Using what the other posters here already described, add a "give on touch" script to your clothes prim. You can now hang your outfits in a closet (i use an armoire that i bought with scripted doors). This also helps reduce some of the inventory lag (that lag that hits when inventory tries to download and count everything). The touch script drops everything into a folder, all ready for immediate wearing.

The best in world example that i can think of, and what gave me this idea, is an armoire that i saw for sale at Kitchen Korner a few months ago. They didn't have their hanging clothes scripted to give, but i thought that it would be kinda cool it the clothes were.

You could also do something similar for "folded" clothes placed in the drawers of a dresser.
just link the clothes prims to the drawer so they move in and out with the drawer
LeVey Palou
Registered User
Join date: 31 Aug 2006
Posts: 131
09-14-2006 11:29
Thank you for the responses!

I run a little place I call Lordhades, and I sell Tee shirts and some club wear and currently display pics of my tee shirts on "posters" which are clickable to buy. There is no script to these I just made the flattened boxes and put the clothing items in as content and set the posters to sell "contents".

In Photo shop I drew an outline of a tee shirt filled it in with black and then layered the artwork on the tee shirt so it looks like a photo of a tee and against a white background. Eh, it works. But I kept noticing the actuall clothes hanging and thought "how novel" and now I am setting up a store on land I just bought last night and want it to look like a store. The posters work for the mall locations cause they only take up wall space.

I am setting up a main store now and its a good chunk of land 1024 by 2048 so i have some room to fill and I want a store that feels like a store. : )

Thank you all for this valuable knowledge and I hope to see you guys around!


LeVey Palou
Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
09-14-2006 11:59
Why don't you change your avatar shape to skinny and flat chested and get a pose that has your arms handing straight down. Then when you photograph your clothes they will appear fairly straight and shapeless like they are just hanging there. That's a neat trick though. I'd like to try it one day.
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
09-14-2006 13:31
There's a very nice tutorial on making these clothing mannequins on Nicola Escher's web page, too...

http://nicolaescher.com/tutorials.php

(scroll to the bottom of page)