|
Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
|
09-10-2007 18:31
I've seen some forums out there but I've heard some names I'm not familiar with so thought I'd throw it out again. I'm looking for tools for making sculpties both in world and out. Preferably in but I'm interested in both I've downloaded blender but haven't started it yet so I'd like to hear about it.
I'm looking for something affordable (cheap) , I'm not looking at being a professional gamer.
Thank you
|
|
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
|
09-10-2007 19:25
Blender's quite powerful, but its difficult to learn. It suffers from cancer of the GUI, as do so many open source programs, unfortunately. I've never used Wings3D, but from what I hear, it's much more user friendly. You might want to give it whirl.
By the way, I might suggest not bothering with "feedback on all others out there" if you're only interested the ones that are inexpensive. I could write volumes on the benefits of Maya, but it wouldn't help you since you're not interested in spending $2000 to get it.
_____________________
.
Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.
|
|
Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
|
09-10-2007 20:52
From: Chosen Few By the way, I might suggest not bothering with "feedback on all others out there" if you're only interested the ones that are inexpensive. I could write volumes on the benefits of Maya, but it wouldn't help you since you're not interested in spending $2000 to get it. Good point, Few, I've edited my post based on your suggestion. Thank you
|
|
Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
|
09-11-2007 03:02
Different people will have different opinions on which is best. In the end, the one you know how to use will be best for you. All 3D apps (except task specific ones such as Rokuro) will have a fairly daunting interface when you first start using them. Blender's interface is unique so the initial learning hurdle can seem bigger than most, but it's not that bad once you get into it. Just don't load Blender and expect to figure out how to use it. It's designed for one hand on the keyboard and one on the mouse, so until you learn the keyboard commands you'll find it tricky and confusing. You really do need to follow a few tutorials to get into it. But once you do you'll find it a fast way to work /8/60/203571/1.htmlThat should give you a good start with using Blender for sculpties. There's a few example videos in the thread as well as scripts to make handling sculpties easier. You might want to watch some Blender introductory tutorials first such as those at http://www.blenderunderground.com
|
|
Omei Turnbull
Registered User
Join date: 19 Jun 2005
Posts: 577
|
09-11-2007 09:02
From: Chosen Few I've never used Wings3D, but from what I hear, it's much more user friendly. You might want to give it whirl. I can confirm that Wings 3D (which, like Blender, is free) has a very gentle learning curve. Its all what-you-see-is-what-you-get, with commands accessible from menus. You can export your first sculpty in minutes and gradually learn increasingly advanced commands through experimentation. But that's not to say that making the model you see in your mind's eye is going to be easy. Regardless of the specific program, you need to build up skills in 3D modeling, at the same time learning to deal with the significant constraints imposed by the sculpty format. I think Wings 3D hits a real sweet spot between cost, easy of learning, and functionality for making sculpties. But if you aspire to become a professional quality 3D modeler, you'll eventually want to move on to Blender or a commercial app.
|