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Stretching prims automatically changes texture repeats per face

Apollia Pirandello
Registered User
Join date: 3 Oct 2005
Posts: 15
09-07-2007 22:42
I recently noticed that when I stretch any prims, the repeats per face for the texture automatically get adjusted, instead of staying at the same repeats per face no matter how you stretch the prim.

It's driving me crazy! I might end up writing an LSL script just to make it behave the way it used to. Is there any other way to get it to work the way it used to?
Wulfric Chevalier
Give me a Fish!!!!
Join date: 22 Dec 2006
Posts: 947
09-07-2007 23:18
Doesn't it depend on whether you have the "stretch textures" box ticked?

If it's ticked the texture settings will stay the same, as you stretch the prim the texture stretches to match.

If it's not ticked, the texture stays the same size, and repeats increases to cover the prim.
Apollia Pirandello
Registered User
Join date: 3 Oct 2005
Posts: 15
09-07-2007 23:23
Thanks! That fixed the problem. :)

I never noticed that box before. I must have unchecked it accidentally. Thank you!!! :)