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How do you build an inverted cylinder?

Josephine Boccara
Registered User
Join date: 29 Jun 2005
Posts: 10
10-18-2005 09:24
Can't figure out how to build this prim.

Is it even possible?

Thanks for any tips you can give :)

I attached a side view and a top view
Jackal Ennui
does not compute.
Join date: 25 May 2005
Posts: 548
10-18-2005 09:49
Create a torus prim, and hollow it. Use the "advanced cut" controls in the "Object" tab to strip away the outside part of the torus (Begin: 0.00, End: 0.55 gives reasonable results). Adjust "hole size y" to make the shape more or less concave.

I hope this suggestion comes close to the prim you're trying to construct. :) Feel free to IM me in-game if the explanation is unclear.
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Josephine Boccara
Registered User
Join date: 29 Jun 2005
Posts: 10
10-18-2005 10:08
That's it, thanks Jackal!
Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
10-24-2005 03:19
A tube is a better choice since it retains its flatness no matter how hollow.