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help with pool and/or landscape

Heathur Spaight
Registered User
Join date: 18 May 2005
Posts: 257
07-02-2005 21:18
How do you put water in a pool? Animated water if there's a way? Also, if I have a pool and want it to be an underground pool, is there a way landscaping to get that done? Thanks for your help and time!
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
07-02-2005 21:26
From: Heathur Spaight
How do you put water in a pool? Animated water if there's a way? Also, if I have a pool and want it to be an underground pool, is there a way landscaping to get that done? Thanks for your help and time!
IM me in-world and I'll drop my splashable water on you. (Heh, that' sounds wetter than it should :p )
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Lit Noir
Arrant Knave
Join date: 3 Jan 2004
Posts: 260
07-06-2005 10:14
Well, sounds Jillian can give you the water. Basic water is just a prim with a water texture and a very simple texture rotation script for some movement. If Jillian has a splash one, that's even better.

As for a pool underground, do you mean a pool built into the ground (as opposed to it being entirely above ground), or a subteranean pool completely covered by the ground, with some clearance over the water of course. I'm assuming it's the first option, but I'll discuss both.

Scenario 1) You can lower the land you want to place the pool with the land tools. Depending on the sim, land tools can only go so far in altering the land, so depending on the original contour of the land there might be limits to what you can do, but as long as you don't have very hilly or sloping land, you probably won't have an issue. Basically lower the land like digging a hole, then build a pool with prims to fit into the hole. It's not worth trying to mold the land exactly, make it deeper than needed and a little less on the width and length and let the prims deal with any bumps in the land, as long as the land doesn't peek out in certain random spots.

Scenario 2) You'd have to make a really deep hole, and the land limits here are more likely to screw you up (unless you are in one of the REALLY early sims). Then you would have to use prims to build a new "ground" over the pool. SL ground can't be folded in a sense, it's why caves are built with prims and not the land tools. But this is probably not what you are trying to do.

Hope I'm not just explaining what you already know, good luck.
Michael Psaltery
Registered User
Join date: 6 Jun 2004
Posts: 57
Water
07-06-2005 12:37
I found that for flowing water, a very nice effect can be had using two layers with different textures rotating at slightly different speeds, so the top layer is faster, and another just below it is a little slower. They have to have some transparency, but the effect of ther overlay is very nice. There are several suitable textures in the library under the waterfall section.
Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
07-06-2005 20:45
I found and got Jillian's splash warter at the Yadni's Junk Yard, too.
Yay, it was sooooo excelent! I love it. :)

But it is confidential that I'm using it for my toilet. Hush! ;)
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:) Seagel Neville :)
Tya Fallingbridge
Proud Prim Whore
Join date: 28 Aug 2003
Posts: 790
07-07-2005 10:18
From: Seagel Neville
I found and got Jillian's splash warter at the Yadni's Junk Yard, too.
Yay, it was sooooo excelent! I love it. :)

But it is confidential that I'm using it for my toilet. Hush! ;)



The most realistc pools are the ones that have used SL water.. yes the water ripples.. if you want splashes use a collison /sound script
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