11-18-2007 19:23
Heyas ^^
While messing about today, I discovered a really useful trick! The one prim fountain base!!
Heres the quick and simple method ^^

Start with a torus, as most things seem to these days. Then change the following properties:

Hollow to 60
Twist to 90 and 90
Hole to .85 and .5
Profile cut to .6 and 1

Then you should have something like the first attached picture.

Next, select the two textures on the object that can be seen through from one side (Bot on the top spidly thing. One is the obvious one, the second you have to look up at it to see, a small circle). And make them invisible with a full-alpha texture.

Now if you resize it to 10,10,10 you should have the second picture almost exactly aside from texture. There's your fuontain base! I've found this to be rather good considering it's one prim. You can walk inside of it and actually follow the curve, but you do run into the invisible part in the middle, but thats not much of a problem. From the bottom you can also see through it, but if you add another prim to make a taller base, or set it on the ground it looks just fine.

The third picture shows a completed founrtain using this method, really fast and simple, maybe a minute to make altogether.

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Added trick:

I tried in vain about two weeks ago to get a spiraling half open tube to use in part of a fountain I was making. Essentially it was just going to be like a spiraling trough of water leading down to a pool.

Well, while making the above fuontain base, I checked all the other attributes to see what they did as well, and inadvertantly did just that!

Before making the two texture invisible, If you change the revolutions to 2 or more, you will get the spiraling trough of the fourth picture!

EDIT::: I titled it wrong, meant to have it One Prim Fountain Base. Anyway, the completed fountain in my pic s still only 3 prims ^^
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