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Marta Edelman
Registered User
Join date: 10 Jan 2007
Posts: 8
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04-18-2007 07:30
I want to animate an Object wich i have created. Expl. : A robot made out of 20 Prims, with a follow script. Now i want to animate the walking movement of his two legs. Can i do this inworld with a script? How does it work? Is an alternative to make an animation inside Prim.Blender and than include this animation inside a script somehow. I have built my object inside Sl so when the animation must be done outside sl how can i export the object? Or.. can i make an animation inworld aswell? You see i am new to this but i am very desperate to learn. thx for your help
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Robustus Hax
Registered User
Join date: 4 Feb 2007
Posts: 231
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04-18-2007 08:09
From: Marta Edelman I want to animate an Object wich i have created. Expl. : A robot made out of 20 Prims, with a follow script. Now i want to animate the walking movement of his two legs. Can i do this inworld with a script? How does it work? Is an alternative to make an animation inside Prim.Blender and than include this animation inside a script somehow. I have built my object inside Sl so when the animation must be done outside sl how can i export the object? Or.. can i make an animation inworld aswell? You see i am new to this but i am very desperate to learn. thx for your help There is an object named Puppeteer, you should be able to find it on Slexchange, or possibly in a search, it allow you to set up an animation for your object. It may still be very difficult to get walking motion correct but its worth a try.
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