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Alphazero Sugar
Noob Tube
Join date: 24 Mar 2005
Posts: 60
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04-02-2006 16:10
I have a little creature whose head is pointing down the positive z axis. I want it to point down the positive x axis. What's the best way to rotate all the prims such that the whole thing is, at the end, pointed down the axis I want?
I just know this must be easy, but I can't figure it out
-- Alphazero
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Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
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04-02-2006 16:22
Can't you link them then rotate using the angular grid snap?
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Alphazero Sugar
Noob Tube
Join date: 24 Mar 2005
Posts: 60
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04-02-2006 16:27
I might be missing the boat, but that seems to rotate the local coordinate system as well. llSensor looks down the positive x axis of the local coordinate frame I believe, and when I rotate the creature, that rotates as well.
I think I'm confusing myself even further now. Hmmm.
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Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
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04-02-2006 17:00
Better explanation would probably help. I think this is a scripting problem tho and best asked there. You're trying to rotate child prims in a linked object?
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Alphazero Sugar
Noob Tube
Join date: 24 Mar 2005
Posts: 60
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04-02-2006 17:02
I'm trying to get llSensor to point down the head of the object, so, yeah, probably a scripting question. Thanks!
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