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Court Goodman
"Some College"
Join date: 10 May 2006
Posts: 320
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06-06-2008 10:35
Hi, for a week or so, I've been dabbling in Hexagon, and I just recently discovered that AC3D seems real focused on sculpty creation, so i downloaded the demo of that. However my time is limited so i need to pick one to get immersed into (at least to start) Any reviews for Invis AC3D? bugs, sculpty accuracy, etc? I'd love to hear. From what i've heard, its more 'universal' in exporting sculpt maps, where in Hexagon you have to start with default second life prims. Unfortunately Hexagon has been a buggy experience for me so im looking for other apps that are more reliable for my setup. For a while, SL + apps made my user experience about 60% crash/reboot/relaunch so im trying to calm myself Thanks in advance, Court
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Gusher Castaignede
SL Builder
Join date: 8 Oct 2007
Posts: 342
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06-06-2008 18:01
From: Court Goodman Hi, for a week or so, I've been dabbling in Hexagon, and I just recently discovered that AC3D seems real focused on sculpty creation, so i downloaded the demo of that. However my time is limited so i need to pick one to get immersed into (at least to start) Any reviews for Invis AC3D? bugs, sculpty accuracy, etc? I'd love to hear. From what i've heard, its more 'universal' in exporting sculpt maps, where in Hexagon you have to start with default second life prims. Unfortunately Hexagon has been a buggy experience for me so im looking for other apps that are more reliable for my setup. For a while, SL + apps made my user experience about 60% crash/reboot/relaunch so im trying to calm myself Thanks in advance, Court I am an AC3D user and have used it for several production jobs already. I can say that AC3D in it current form does the job done well. However, I want to see an update to it so that I can make sharp edge sculpts....at the moment smooth edge sculpts seems to work great with AC3D...
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remus Wilber
Registered User
Join date: 6 Jan 2007
Posts: 14
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06-06-2008 20:19
I used to use ac3d quite a lot, especially back when I used to do povray. I would say that it is a very solid workable piece of software, easy to learn and use reasonably well fairly quickly. I used it when sculpties first came out with moderate success, not been a moddeling genius like some here, my results were pretty good considering.
I came across a few issues, but I think they were more down to me still been on the learning curve of sculpties at the time than anything else, as the exporter seemed to work perfectly everytime
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RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
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06-06-2008 22:12
From: Gusher Castaignede I am an AC3D user and have used it for several production jobs already. I can say that AC3D in it current form does the job done well. However, I want to see an update to it so that I can make sharp edge sculpts....at the moment smooth edge sculpts seems to work great with AC3D... I am pretty pleased with AC3D myself. You *can* do straight sharp edges with it (see screenshot below), but it seems to be harder to do than I would have thought, and I see hard edges done in tutorials for other programs where it doesn't seem as difficult. But, I don't use those other programs because AC3D is easy to learn, easy to use, and powerful enough for most of my needs. As for hard edges, this screenshot is a sword that is made entirely of sculpted prims, and as you can see in the blade it's possible to do hard edges and smooth surfaces, it's just difficult to do satisfactorily : 
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