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Prim hair help

Torso Zilz
Registered User
Join date: 21 Apr 2008
Posts: 3
04-23-2008 08:03
So, I've been messing with making Prim hair, and I'm running into a few issues and wondering if anyone can shed some light on it.

First off is my issue with Toras. They are great for making most of the hair, but when I try to curve them over the skull [for styles that are not updoes] I either have them disappear into the head or they stick off the top of the head very awkwardly. Also I haven't figured out if Toras can have a flexi option.

Which brings me to my next issue with cylinders. They can flex, and I can almost get it to shape the head, but not really... It's just frustrating that I can't figure out these little things. I've looked for prim tutorials, but all of them are just for updoes, which I'm fine with now...

Any advice?
Keira Wells
Blender Sculptor
Join date: 16 Mar 2008
Posts: 2,371
04-23-2008 09:10
Buy some prim hair if you don't already have some, and take a look at it. The best way I find to see how something is done is to look at it. Most of the hair I have use cylinders, planes, torii, and spheres, and the occasional ring.

I've never made prim hair, but looking at it, it seems that usually it's the same basic thing as an updo (Eve when it isn't one) just with some more added on. If you can get a basic base done, you should be able to go from there for a large variety of styles.

Also, remember that torii, rings, and tubes (Think it's only those three...) have the revolution parameter, as well as radius. Those might help some as well.
Sorry I couldn't help more =/
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
04-23-2008 09:21
I haven't made any hair, but I've edited several of my styles.

I'm amazed at the clever ways different makers use basic shapes, combined with alpha textures, to make realistic-looking hair.

One of my favorite styles, "Destiny" by Jolie Femme, uses a technique I haven't seen elsewhere. The flexiprims are flat planes, arranged in a radial spoke fashion. Rather like a typical three-prim tree or plant, but with maybe 20 or 30 planes rather than three.
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Lindal Kidd
Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
04-23-2008 09:31
I've made a few hairs... Mostly insane looking... And I wear one often. I found that texture and taper are some of the most important features to pay attention to no matter what shape you use. With the basic freebie hair textures I found, the best ones were the ones that included an alpha and non-alpha version of each texture. Building a base look out of the non-alpha pieces, then finishing off with a few alpha additions (usually these are the flexi ones too) and the results are tolerable. (^_^)

One of the most amazing hairs I ever seen was Harlow by Cake. It's almost all flexi rectangles full of alpha textures of curly hair locks. It's also EXTREMELY espensive! (>_<;) But for that level of creativity, it's totally worth it. (^_^)y
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