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Scaling prims without moving them.

kurami Rookwood
Registered User
Join date: 23 Oct 2006
Posts: 2
11-10-2007 21:11
Is there an alternative to the ctrl+shift thingy that doesn't move the position of the prim and is convenient?

I use to use the Ctrl+Shift one but now it's been changed and it's put my building career at a complete halt, any help at all would be greatly appreciated!
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-10-2007 21:16
single prim?

Type sizes into the object tab of the edit window (With more selected) to 'scale' just multiply each value by the scale you want.

Those are the only two ways
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Owner of DemonEye Designs Custom Building and Landscaping
Owner and Blogger, Okiphia's Life
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kurami Rookwood
Registered User
Join date: 23 Oct 2006
Posts: 2
11-10-2007 21:20
That's what I did originally, it's very inconvenient...
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-10-2007 21:26
Its generally better for individual pieces tho, as its more exact. You could also just write down the X and Y of a linked object, scale it, then put in th X and Y coordinates so its centered where it was before
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Owner of DemonEye Designs Custom Building and Landscaping
Owner and Blogger, Okiphia's Life
http://okiphiablog.blogspot.com/
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
11-10-2007 21:52
If I understand the question, checking "stretch both sides" in the edit box will leave the root of the prim in the same place as it was.