well I feel kinda stupid posting this after I just got done posting my tips and tricks post about sculpties but this one kind of snuck up on me.
I’m having a problem exporting a sculpt map for the model linked to at the end of this post.
Its modeled and everything looks good and it exports alright however when I preview it there is a noticeable seem (see attached image) on the model which isn’t in the geometry. I got a little trigger happy when I was previewing it and accidentally uploaded a slightly previous copy of it though little if anything has changed about the sculpt map that was generated.
In the preview there was just a seem however from the rezed prim you can see that the geometry is really screwed up and dosent resemble the preview and things seem to be sliding slowly down hill.
I haven’t changed anything about how I modeled this and I’ve been using the default Exporter settings so for all Ps and Qs it should be working fine.
On the other hand I did notice some discrepancies between some earlier sculpt maps I’ve made. It seems to be a little brighter compared to some other successful sculpties I’ve made using the same method illustrated in the zip file.
Hopefully someone can help me (and get a free model to generate a sculpt map from!)
http://andrew.armyofnone-online.com/RolledSleeve.zip
