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What do you think of this thing?

Angus Kuhr
Dwarf with a Hammer
Join date: 17 Jul 2005
Posts: 43
03-18-2006 02:16
This is what I've been working on lately, aside from random avatars, furniture, scripts and whatever. I'm looking for opinions, as well as thoughts toward what feature I should stick into it. Right now, the doors are lockable, can be set to owner only, can have a password, all that fun stuff. It's slightly over 300 prims so I'll have to make tabs and have it keep itself together with scripts, but that I've done before. Also, how much should I charge when I finally get this beast on the market?

Anway...what other neat features should this beast have? Please don't say tinted windows - those I plan on leaving as-is.

http://img217.imageshack.us/my.php?image=victorian22ml.jpg
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cyg Bligh
Registered User
Join date: 20 Feb 2006
Posts: 56
03-18-2006 10:36
actually I wouldnt add a thing to it. looks good the way it is. shutters maybe would give an old victorian look. or philagree underlace under the porch?
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
03-18-2006 10:57
Looks pretty good, Angus. I'm curious why you feel the need to script it to hold together though. Houses are stationary and non-physical. To move the whole thing, simply select all the objects by dragging a selection box around the house, and then right click and select "Take". The house will go into your inventory, packaged as a single object. Then just re-rez it somewhere else, and you'll have the whole thing there. No need for follow scripts, tabs, any of that jazz unless you want the object to actually moce around the world physically.
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Angus Kuhr
Dwarf with a Hammer
Join date: 17 Jul 2005
Posts: 43
03-18-2006 16:15
From: Chosen Few
Looks pretty good, Angus. I'm curious why you feel the need to script it to hold together though. Houses are stationary and non-physical. To move the whole thing, simply select all the objects by dragging a selection box around the house, and then right click and select "Take". The house will go into your inventory, packaged as a single object. Then just re-rez it somewhere else, and you'll have the whole thing there. No need for follow scripts, tabs, any of that jazz unless you want the object to actually moce around the world physically.


I'd like to do that in case it some day ends up in the hands of somebody that doesn't know things like that. One previous build I did was in two parts. I scripted one part to relocate itself to match with the other part, allowing the structure to be moved manually by just clicking edit and then dragging it around. Makes it much simpler on the customer side. Plus, I must admit that I find moving things in and out of your inventory like that tremendously annoying. Plus, that script I use didn't take very much time to make and should take even less to adapt to each building.

Anyway...I imagine that people would like an easy way to rearrange their land at will, basically.
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