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Da5id Weatherwax
Registered User
Join date: 17 Dec 2007
Posts: 90
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01-07-2008 12:48
1: If I export a sculpt with all hard edges from wings3d at low resolution - orginal was a 16x16 grid, exported as a 16x16 map - then scale the resulting bitmap x2 with no interpolation when uploaded (lossless comp enabled) I should have a 33x33 mesh with all vertices doubled and therefore keeping its sharp edges, right?
2: When I link a sculpt or two into a multi-prim object it looks fine.. when I take the resulting linked object into my inventory and try to rez it again its a disaster - at best all my lovely straight lines go wavy and melted, at worst its a heap of decomposing junk. Whats going wrong here? Is there an issue with linking sculpts with other prims?
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Okiphia Anatine
Okiphia Rayna
Join date: 22 Nov 2007
Posts: 454
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01-07-2008 15:18
From: Da5id Weatherwax 1: If I export a sculpt with all hard edges from wings3d at low resolution - orginal was a 16x16 grid, exported as a 16x16 map - then scale the resulting bitmap x2 with no interpolation when uploaded (lossless comp enabled) I should have a 33x33 mesh with all vertices doubled and therefore keeping its sharp edges, right?
In theory, yes I believe.. but not sure how SL will handle it honestly.. should work fine though! And I believe you mean 32x32 unless I'm being odd again From: someone 2: When I link a sculpt or two into a multi-prim object it looks fine.. when I take the resulting linked object into my inventory and try to rez it again its a disaster - at best all my lovely straight lines go wavy and melted, at worst its a heap of decomposing junk. Whats going wrong here? Is there an issue with linking sculpts with other prims?
Its probably the sculpt re-rezzing. As a sculpt rezzes it goes through all LODs, starting at a sphere, then low quality, until it reaches its max quality. A sculpt should look fine after a little bit of time, it may just be taking longer since it is linked.
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In-world, I am Okiphia Rayna. This account is an alt, and is the only account I currently have with payment info on-file due to some account cracking that took place. This is a security measure at present, and I may return to the forums as Okiphia Rayna at a later date.
If you need to reach me, IM Okiphia Rayna, not Okiphia Anatine
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