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Blender problem!

sandy Cleghorn
Registered User
Join date: 18 Aug 2006
Posts: 51
08-03-2008 11:13
Ok its not really a HUGE problem but I recently started using it and LOVED using nurbs ..It got me really good shapes but now am finding out its hard to export to sl ..
But I seen a tutorial on exporting nurbs that convert to a mesh so it obviously can be done..anyone know any simpleish methods for this ? :/


xx
Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
08-04-2008 01:59
/8/60/203571/18.html#post2095231

I've just posted the simplest way to test a nurbs to mesh to sculptie workflow there. It uses my Blender scripts for the bake part. For a different model, the only part that should change is the UV Unwrap stage. You'll generally want to use "Follow Active (Quads)" rather than a view based unwrap.
Gaia Clary
mesh weaver
Join date: 30 May 2007
Posts: 884
08-09-2008 19:02
HI. We just have released the NURBS to Sculptie tutorial on the blog.machinimatrix.org/tutorials page ... The described method should work for surface-, sphere-, tube- and donut- based NURBS types ( all available in blender). That should answer your question in depths ;-)

And thank you to Domino for the cross checking!!! In fact i had this question a few days ago, when i was preparing for the video ;-)